1. Grand Tactician: The Civil War (1861-1865)
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  3. Latest Patch 0.9301

Latest Patch 0.9301

Patch 0.9301 uploaded Aug 15, 2021:

Please use separate threads in the forum if you experience any issues:
https://steamcommunity.com/app/654890/discussions/2/

Campaigns:
  • fixed: reloading campaigns sometimes influences state support in a wrong way, due to historic commander appointments
  • name search field in military panel is now cleared when tab is switched
  • added “ready for duty” filter criteria for commanders in military panel
  • reworked objectives description
  • changed: units that are in winter/summer quarters AND entrenched are not suffering increased attrition anymore
  • added AI construction of forts
  • fixed: upgrade progress for procedural buildings lost when reloading save
  • rebalancing of campaign objectives
  • removed initial strength check for engagements for first engaging units, now strength including reinforcements is taken into account
  • fixed: too many captured guns after a victorious battle


Battles:
  • captured soldiers now excluded for loss resilience calculation
  • routed friendly units now do not surrender to routed enemy units if still engaged in melee
  • no morale updates during night (pos & neg)
  • fixed problems with loading of some random maps
  • fixed: units are getting permanent retreat orders if routed, although no enemies are close
  • removed: units falling back turn around or stop during movement
  • units now do not stop under enemy fire when crossing a ford or bridge
  • assumed fixed: lags in some maps, related to failed terrain specs assignment