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Grand Tactician: The Civil War (1861-1865) News

Patch 1.11 - AI, Fixing, Rebalancing, Quality of Life


A New Year, a New Patch!

Gen'l,

Patch 1.11 has been released. This update focuses on improving the game play experience by fixing bugs & improving the AI. In addition to this, there is also something new added, like:
  • Number of ships limited in fleets depending on the commander's stats,
  • Reworked entrenchment placement controls in battles,
  • New Zouave uniforms (including the Louisiana Tigers),
  • Updated game Manual.

Read the full patch notes here:
Patch Notes 1.11

Most Respy,
The Grand Tactician Team

Whiskey & Lemons

We wish you all a Happy New Year 2023!


...a year during which the DLC "Whiskey and Lemons" will be released, bringing to the game:
  • Regiment level game play on a new campaign map covering the eastern theater,
  • Career mode: start as a regiment commander, earn prestige and promotions, and become the greatest Civil War general.

More details about the DLC and the new features will be revealed as the development continues.



Thank You all for this year, the feedback and ideas you have provided, and of course for playing our game. The march continues!

Most Respy,
The Grand Tactician Team

PS. Patch 1.11 is in the final leg of testing, and will be released very shortly.

Patch 1.10: Fixes, Community Wishes & AI


Gen'l,

We are happy to report, that the most recent Update to Grand Tactician: The Civil War (1861-1865), Patch 1.10, has been released to the wider audience! This shipment contains a hefty load of fixes and improvements, big and small, as well as a few notable changes, of which we feel obligated to list to You the following:
  • Bases of Supply: when operating in enemy territory, if low on readiness, armies can now fall back to any city, depot, fort within the state. Near a base of supply readiness improves faster. The bases can be seen on the map, in enemy terriotory nearby the selected army, when map information setting "Supplies" is selected.
  • Weapon Production: the orders are now delivered in linear fashion, improving standardization and number of available weapons throughout the production.
  • Terrain, Weather & Supplies: IIPs now show supply information in the icon. Rugged terrain, such as mountains, now has low transport capacity, making operations with large armies more difficult. Depot fill ratio target can be changed to improve control over storage of supplies. Weather has bigger effect on supplies, through condition of the supply routes worsening. Precipitation map filter added.
  • UI: Added "update" button in the production panel for buildings.
  • Battle game speed 10x changed to 20x.

To review the full content of the patch, please refer to:
LINK TO PATCH NOTES

Most Respy,
Engineer Corps

Patch 1.09: AI, Rebalancing & Fixes


Gen'l,

​Patch 1.09 has just been released! The focus this time is on the AI, once again. The campaign AI will coordinate its forces more carefully, especially in defensive situations. In battles the AI will redeploy during the night also when attacking, and will react better in situations where it finds itself under long range fire.

The patch also contains a long list of bug fixes and other improvements, see the full list of changes here:
Patch Notes 1.09

Cheers,
The Grand Tactician Team

Patch 1.08 - Commander Avatar & Co.


Gen'l,

​Patch 1.08 is out! The main new feature is the ability to add new commanders, along with custom portraits, to the campaign game. When starting a new campaign, you may choose which of the custom commanders will be activated, and they will appear in the pool of available commanders. After that you can manage them like any of the game's historical commanders. Add a historical commander who is missing from the game, or maybe even the greatest general the Civil War saw - Yourself?

In addition to the usual bug fixing, AI improvements and further balancing, the patch also allows further modding possibilities, like creating your own custom battle flags for your elite units.

For the full list of changes, see the patch notes here:
Detailed Patch Notes 1.08

Patch 1.08 is the last patch to add completely new features to the game. We will of course continue improving the game with further bug fixing, AI & other improvements. But alongside that we have already started developing a DLC to the game - further information & details regarding this will be announced once we are ready to do so.

Cheers,
The Grand Tactician Team