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Escape The Pacific News

Alpha 61 & 61.E1 - Patch 5

Hello Survivors!

A new Patch (5) for Alpha 61 and Alpha 61.E1 (regular and experimental) is now available!

Changelog:
  1. Fixed: Broken "Basic Palm Roof 6" recipe in Build screen
  2. Fixed: Favorite recipes not saving properly
  3. Fixed: Unfinished cooking recipe not turning into water when exposed to rain
  4. Fixed: Campfire immune to rain
  5. Fixed: It was possible to add multiple Sticks to hand from Inventory
  6. Fixed: Missing texture for Cultivated field
  7. Fixed: Broken Continue button in Singleplayer menu
  8. Fixed: Actionable Island overview in the background during active screen overlays i.e. Load Game screen
  9. Fixed: Missing digits from the Seed number in 16:10 aspect ratio
  10. Fixed: Missing mouse hover SFX in Settings screen
  11. Fixed: Skinning time of Turtles and Crabs was not based on Difficulty setting
  12. Fixed: Field cultivating time was not based on Difficulty setting
  13. Improvement: Correct PostprocessFX for Fast sail camera
  14. 50+ minor fixes and tweaks


We would like to thank you for your support, bug reports and feedback.

Best regards,

G4GTeam.

Alpha 61 & 61.E1 - Patch 4

Hello everyone,

A new Patch (4) for Alpha 61 and Alpha 61.E1 (regular and experimental) is now available!

Change-log:
  1. Fixed: Solid food (meat, fish, ...) wasn't sometimes cooked on cook place stones at campfire
  2. Fixed: Entered seed not saved and used after closing the Edit seed dialog
  3. Fixed: Clicking "Generate new seed" in New game dialog triggered some Survival type achievements
  4. Fixed: Cooking time of Recipes was not based on Difficulty setting
  5. Fixed: Cooking time of Solid food (meat, fish, ...) was not based on Difficulty setting
  6. Improvement: Added displaying of Cooking time for Recipes in Crafting screen
  7. Improvement: Added displaying of Cooking time for Raw meal in Inventory screen
  8. Fixed: objectives and Tutorial list UI not hidden while the Inventory is shown
  9. Fixed: Some minor typos in English and German localization



We would like to thank you all for your support, bug reports and feedback.

Best regards,

G4GTeam.

Alpha 61 & 61.E1 - Patch 3

Hello everyone,

A new Patch (3) for Alpha 61 and Alpha 61.E1 (regular and experimental) is now available!

Change-log:
  1. Fixed: Instant wet/dry objects after being taken out of storages (Pocket, chest etc.)
  2. Fixed: Continuous "Wait Time" after having exited the wait (Standing up)
  3. Fixed: Dew catcher producing too much water while the Player was sitting & waiting
  4. Improvement: Reduced computing load for Wet mechanic for each stick/wood, bottle, pot etc.
  5. Fixed: All buoyant wood and coconuts were too jumpy in the water while floating
  6. Fixed: Too fast water evaporation rate from Cooking Pot used on Camp fire
  7. Fixed: Too fast cooking time for Boiled Meal, Soups and Stews
  8. Fixed: Too slow water filling-up speed for opened water holders (submerged in ocean)
  9. Fixed: Fastening/loosening Rudders, Sail masts and Sails sometimes takes no time
  10. Fixed: Fastening/loosening Doors and Windows sometimes takes no time
  11. Fixed: Fastening/loosening Candle-, Lantern- and Torch Wall Holders sometimes takes no time
  12. Improvement: Completed Spanish localization
  13. Fixed: Big time jump after game load when there is many not finalized blueprints


Please note: If you think the cooking process is too fast for some recipes in waiting mode (sitting on the ground), please consider using a smaller campfire.

We would like to thank you all for your support, bug reports and feedback.

Best regards,

G4GTeam.

Alpha 61 & 61.E1 - Patch 2

Hello everyone,

A new Patch (2) for Alpha 61 and Alpha 61.E1 (regular and experimental) is now available!

Change-log:
  1. Fixed: Dropping Palm fronds from hand not possible
  2. Fixed: "Survived Days count" increased every time when loading the game
  3. Fixed: Occasionally Building/Crafting recipes took more time to complete
  4. Fixed: Occasionally disabled profile buttons in Profiles screen
  5. Fixed: Possible to enter bad Seed format in Edit Seed dialog
  6. Fixed: Pressing Escape was not closing the Profile name edit dialog (but closing the entire Profiles screen instead)
  7. Fixed: Pressing Escape also closes the New game screen not only the actually opened Edit seed dialog
  8. Fixed: Pressing Escape also closes the New game screen not only the actually opened Starting island customization dialog
  9. Fixed: Pressing Escape was not closing the actually opened Island view screen but was showing Main menu video background
  10. Fixed: Pressing Escape in Starting island customization dialog closes all the opened dialogues (Island view and New game dialog too)



We would like to thank you all for your support, bug reports and feedback.

Best regards,

G4GTeam.

New Game Icon

Hello survivors!

Over the coming days, you might see a different Game Icon for Escape the Pacific in your Steam Library and on your Desktop.

The new Game Icon represents a Sextant and looks like this:


Depending on when you installed the game, you might see it straight away or at a later stage. The thing is, Steam doesn't provide much information about when and how the new icon will be visible for everyone.

The image is courtesy of Stanley London, the manufacturers of the very same sextant. Go check them out at www.stanleylondon.com


Stay tuned!
G4GT