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Escape The Pacific News

Alpha 55 - Hotfix 1

Hello everyone,

A new Hotfix (1) for Alpha 55 (regular and experimental) is now available!

Bug Fixes:
01. Fixed: In some directions too big Player character collider
02. Fixed: Hemp plant changing its color when viewing from bigger distances
03. Fixed: After exited Swim mode sometimes swim forces still affected the player movement
04. Fixed: Not possible to hit/chop down the Young Papaya trees
05. Fixed: Young Papaya needs too much hits to chop down
06. Fixed: Sometimes negative Sleep Achievement value calculation
07. Fixed: Only Coconut Palm and Banana Tree chop down counted in player stats (other big trees not)
08. Fixed: Not-intended possibility of Toolbelt hotkey usage while still dragging the actually detached Rudder/Sail/...
09. Fixed: Not-intended possibility of Pocket hotkey usage while still dragging the actually detached Rudder/Sail/...
10. Fixed: Hint info UI not hidden while Sleep screen is displayed
11. Fixed: Closing the Sleep Screen without sleeping sometimes added incorrect value to Sleep Achievement stats
12. Fixed: 'Objectives' Sliding UI is sometimes only partially visible
13. Fixed: 'Tutorials' Sliding UI is sometimes only partially visible
14. Fixed: 'Objectives' Sliding UI text sometimes gets cut

We would like to thank you all for your support, bug reports and feedback.

Best regards,

G4GTeam.

Alpha 55 - Hemp, Tables, Grass Beds, Candle Stand


Hi everyone,

for this build we were mainly focusing on adding Hemp as Plant and also as a Crafting material for Small Rope. There are new Tables, new Bed and a collectible Candle Stand. The Raft mechanic was improved.

The Hemp can be found wildly grow on islands (although it is a little rare). It can be directly used as Craft ingredient or it's seeds can be collected and used to planting in Cultivated Field. The Hemp Stem can be used now only for crafting Small rope - which itself  adds more possibilities to the game play. There will be more usages of Hemp which will be added in future versions.


The Tables for now are used to increase the comfort and the storage space but in the future they will get some interesting feature too.


The new Grass Beds and Plank Stool are a nice addition to the furniture variety and make the life of the survivor a little easier.


The new collectible Candle Stand offers more stable placement of the Candles. The current system of the Candle placement will be changed in the next versions and the Candle Stands (more types to add in the near future) will get more importance.

Changelog:

New features:
01. Hemp plant
02. Hemp Seed
03. Hemp Small Rope
04. Stick Table
05. Coconut Palm Table
06. Banana Leaf Table
07. Plank Table
08. Grass Simple Bed
09. Grass Basic Bed
10. Plank Stool
11. Collectible Candle Stands

General:
01. Changed: Raft stability improved

Fixes:
01. Fixed: Incorrect Hit Damage calculation (in some situations/higher difficulties hit damage was near zero)
02. Fixed: A Couple of internal engine refactorings/optimizations

For the next update we plan to work on upgrading/reworking of the ingame Map UI. The additional plans include also the Bird Trap, Bird Cage, Old Telescope, Old Pistol, Spear, Smoker, new Island generator, Ponds, Dolphins, Simple Quests, Building modules aging ... We will work also on solving the new issues and we will recheck some older issues too. Other new features will be added as implementing the planned features and fixing issues will allow us to.

Thank you for your patience and for your constructive feedbacks helping us to get rid of the issues as fast as is possible.

Do you like our game and want to help even more during development? We look forward to every positive review posted on our Steam page and thank everyone who decides to support us along the way!

Please be aware that during early access phase game code could change as much as affecting gameplay when loading/saving savegames from earlier versions. To always be on the safe side make sure to start a new game with each update. Thank you!


G4GTeam.

If you have any further questions do not hesitate to ask us. We will try to answer your questions in detail.



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Alpha 55.E1 - Hotfix 3

Hello everyone,

A new Hotfix (3) for Alpha 55.E1 (experimental) is now available!

Bug Fixes:
01. Fixed: Not muted Player Breath sound in Pause/Main menu
02. Fixed: Not muted Player Heartbeat sound in Pause/Main menu
03. Fixed: Not ignited Campfire starts the Burning sound FX when Stick was added
04. Fixed: Thunder sound FXs were too noisy
05. Fixed: Thunder Sound effect Volume was not based on thunder distance
06. Added: Thunder Sound effect Volume based on Effects Volume setting
07. Fixed: No damage done with tools in Medium and Hard difficulty settings
08. Added: Correct custom degraded texture for destroyable_only Crates washed up on shore
09. Fixed: Stars show up too soon at Sunset
10. Fixed: Stars are way to bright at night
11. Fixed: Too bright Night sky (more tweaks come later)
12. Added: Too bright Moon light when not Full Moon (even when New Moon)
13. Fixed: Too bright Clouds at night
14. Fixed: Too overabundant wild Hemp spawning
15. Added: Wind effect for Carrot Plant
16. Added: Wind effect for Tomato Plant
17. Added: Wind effect for Corn Plant
18. Fixed: Sometimes Stamina is always zero when Swimming
19. Fixed: Some words in ENU localization


We would like to thank you all for your support, bug reports and feedback.

Best regards,

G4GTeam.

Alpha 55.E1 - Hotfix 2

Hello everyone,

A new Hotfix (2) for Alpha 55.E1 (experimental) is now available!

Bug Fixes:
01. Fixed: Missing Inventory icons for Plank Side Roof and Plank Side Roof Advanced
02. Fixed: Not possible to fill up the Stick Packs to their maximal capacity
03. Fixed: Potato Chips can't be Salted
04. Fixed: Not intentionally displayed empty white rectangle (used bed icon) in case of MicroSleep
05. Added: Missing Young (not fruiting) Papaya tree (was displayed the Full grown one causing confusion)
06. Fixed: Incorrect Trunk Holder behavior after Adding Logs to a full Trunk Holder - the Log ghosted in hand forever
07. Fixed: Not getting the aimed Log from Trunk Holder but the last added one
08. Fixed: Incorrect weight calculation to Trunk Holder (Solves Full Trunk Holder being pushed by smaller thrown objects)
09. Fixed: Possibility to add Logs to Trunk Holder while the already added logs aren't settled
10. Fixed: Not possible to move to Hand something from Inventory after dropping a burning object from hand (Candle, Lantern, ...)
11. Fixed: Not possible to move to Hand something from Inventory after dropping a not empty object from hand (Coconut Pot, Bucket, ...)
12. Fixed: Sometimes not correct rounding of Mass and/or Volume in Inventory for Pockets, Backpack, Sidebag, ...


We would like to thank you all for your support, bug reports and feedback.

Best regards,

G4GTeam.

Alpha 55.E1 - Hotfix 1

Hello everyone,

A new Hotfix (1) for Alpha 55.E1 (experimental) is now available!

Bug Fixes:
01. Fixed: Not possible to take some of the Fruits from the Papaya tree
02. Fixed: Not possible to walk under/between some Forest trees
03. Fixed: Hitting the stones while tired or with low quality object spawns too much small stones
04. Fixed: Corrected Grass bed names in some texts
05. Added: Correct German new texts

We would like to thank you all for your support, bug reports and feedback.

Best regards,

G4GTeam.