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Escape The Pacific News

Hotfix 0.63.0.5 & 0.63e.0.16

Hello Survivors!


A new Hotfix 0.63.0.5 & 0.63e.0.16 is available!

Changelog:
  • Fixed: One issue sometimes causing shaky camera when walking/standing/looking around on the shore
  • Fixed: One issue causing non-interactable looked-at objects



We would like to thank you for your support, bug reports and feedback.

Peter,
G4GTeam


Hotfix 0.63.0.4 & 0.63e.0.15

Hello Survivors!


A new Hotfix 0.63.0.4 & 0.63e.0.15 is available!

Changelog:
  • Fixed: Too shiny/reflective sand in Plant boxes
  • Fixed: Missing 'Field of View' value display in Options
  • Fixed: Blue colored Stick ingredient models in Bed recipes after all the sticks were added
  • Removed: Obsoleted Sail mast dragging notify
  • Fixed: Simple press 'Wear' hotkey functionality for Backpack/Sidebag/Toolbelt instead of the actually shown long press hotkey UI
  • Fixed: Interactable/Active Plant places in yet not completed/finalized Plant Box blueprints
  • Fixed: Not showing blueprint crafting info for Primitive Knife and Primitive Axe
  • Fixed: Missing shaded Navigation tool slots background icons in Inventory when a Crate is opened
  • Fixed: Fastening rope in fastened Sails is shown as a blueprint (and not as a completed rope)



We would like to thank you for your support, bug reports and feedback.

Peter,
G4GTeam


Hotfix 0.63.0.3 & 0.63e.0.14

Hello Survivors!


A new Hotfix 0.63.0.3 & 0.63e.0.14 is available!

Changelog:


  • Fixed: Recipe name (long ones) overwrites the crafting time info in Hover popup in Craft & Build screens
  • Changed: Recipe detail text area line count increased to 5 (from 2) in Hover popup in Craft & Build screens
  • Fixed: Missing Craft time info for Stable Foundation Pillars
  • Fixed: Old 'Hit' Hotkey UI displayed in case of looking at a Turtle nest
  • Fixed: Operating the sails directly (in Sailing mode) not works after exiting the Sailing UI in Beginner Sailing mode
  • Fixed: Operating the rudders directly (in Steering mode) not works after exiting the Sailing UI in Beginner Sailing mode
  • Removed: 'Mode details' hotkey button from Sailing UI (not implemented yet)
  • Fixed: Not localized some texts in Stack Split screen and Options menu



We would like to thank you for your support, bug reports and feedback.

Peter,
G4GTeam


Hotfix 0.63.0.2 & 0.63e.0.13

Hello Survivors!


A new Hotfix 0.63.0.2 & 0.63e.0.13 is available!

Changelog:


  • Fixed: Negative summary Weight of content in Crates when moving the spawned loot from them
  • Fixed: Negative summary Volume of content in Crates when moving the spawned loot from them
  • Fixed: Increased amount of the item when trying to move it to the Spawned loot crate (and the move failed)
  • Fixed: Not possible to move some of the items in the Spawned loot crates
  • Fixed: Not correct Maximal weight of the opened Crate in Inventory



We would like to thank you for your support, bug reports and feedback.

Peter,
G4GTeam


Hotfix 0.63.0.1 & 0.63e.0.12

Hello Survivors!


A new Hotfix 0.63.0.1 & 0.63e.0.12 is available!

Changelog:


  • Fixed: Missing displayed "Editing Mode" hotkey in Map when Sextant is equipped and not in editing mode
  • Fixed: Missing displayed "Editing Mode" hotkey in Map when Sextant is equipped and already in editing mode
  • Fixed: Missing displayed "Edit" hotkey in Map when Sextant is equipped and already in editing mode
  • Fixed: Not possible to close the map with 'Map' button
  • Fixed: Displaying islands outside of the Map area
  • Fixed: Too slow Local Map zoom speed
  • Fixed: Too slow Global Map zoom speed
  • Changed: Decreased font size of Map grid labels
  • Added: Centering Local map around mapped islands' geographical center
  • Added: Underlining the Island mark ('X') in Map when hovering with mouse in Edit mode
  • Added: New UI look for renaming the island, cluster, tag and position in the Map
  • Added: Split Slot functionality to Inventory
  • Fixed: Missing Twine type description in recipe name
  • Fixed: Missing Rope type description in recipe name



We would like to thank you for your support, bug reports and feedback.

Peter,
G4GTeam