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UnderMine News

Hot Fixes - Version 0.1.0.27

Bug Fixes
  • Fixed an issue that caused mouse aim to not work properly at resolutions other than 1920x1080
  • Fixed a crash that infrequently happened during the health-lever encounters
  • Fixed an issue where blueprints lingered in Black Rabbit's chest game


Balance Changes
  • Increased the gold from rocks and walls that appear after killing RPM, but before killing Selt
  • The peasant’s grace period expanded from 0.3s to 0.5s
  • Damage from the ignite status effect now ignores the peasant's grace period
  • Damage from the poison status effect now ignores the peasant's grace period
  • Damage from electrified water now ignores the peasant's grace period
  • Damage from spikes now ignores the peasant's grace period


Other Changes
  • Mouse aim is now set to on by default for mouse and keyboard controls


A quick explanation about the grace period changes:

The peasant's grace period is the invulnerable state he enters after he takes damage. We increased this from 0.3 seconds to 0.5 seconds. This will hopefully reduce some of the frustration from taking rapid hits from enemies.

Because we expanded the grace period, we needed to make sure other types of damage were not giving the peasant a "damage shield." Status effects like fire and poison now ignore the grace period, which means they do not interact with it. This is so that the peasant can still take regular hits while on fire, or so that he can't skip over spikes by running really quickly.

UnderMine is Out Now!



Hey everyone!

We are proud to announce that UnderMine has officially launched into Early Access and we are incredibly excited to finally share our baby with the world.

We have worked very hard on this project and hope it lives up to your high standards. We also look forward to working with you, the community, to deliver amazing updates that continue to expand UnderMine into something you can play for years.

- Clint and Derek of Thorium

Early Access Trailer



Hello peasants!

Release is just around the corner and we have a brand new trailer to make sure you are as hyped as possible. It is currently listed on the store page, but you can also check it out here on YouTube:

https://youtu.be/9uWrr1zSoL4

If you like what you see, throw it a like and spread it around. We want to see UnderMine everywhere!

We'd like to give a special thanks to M. Joshua for making this fantastic trailer. You can check out more of his work here Alright, back to fixing bugs. We'll see you all on the 20th!

For more information on UnderMine, check us out on:

Discord: discord.gg/undermine
Twitter: twitter.com/undermine_game
Website: undermine.game
Wiki: undermine.gamepedia.com

UnderMine Localization



Hey Everyone!

Wanted to discuss localization with you all since we get a lot of questions about it. UnderMine is developed in English, but we want it to be available in as many languages as possible.

Our first two languages, other than English, will be German and Brazilian Portuguese. These will be available at the launch of Early Access. There was a lot of interest from both Germany and Brazil so it made sense to go with them first. But also, we wanted to test our localization pipeline with only a couple of new languages, and work out any kinks.

Our intention is to roll out to many more languages as we are able to. We’ll keep you up to date when we know more about a particular language.

Also, since we get this question a lot: We do not need help translating the game from independent sources. It is much easier for us to work with one partner. We do however welcome critique of current translations. Providing us feedback helps a lot since we at Thorium are one language North Americans (also very jealous of all you bi-linguals out there. I should have paid more attention in French class.)

Early Access Date!



Hey everyone! It’s a very exciting day. We are finally announcing the official Early Access date for UnderMine and it is….

August 20th, 2019

That’s right! Just over one month away. We’re very excited to see everyone play UnderMine, and are very eager to receive your feedback. If you want to know more about how Early Access will go down, we have a long write-up on the store page. TLDR, we want to work closely with the community to make the game amazing.

If you are a content creator and would like a review key please fill out this form on our website: https://undermine.game/#contact Make sure to include your channel and email address.

UnderMine will be available for PC, Mac, and Linux. If you want to stay up to date on development the best ways are to follow us on Twitter, and/or jump into our Discord.

See you all in August!

Clint and Derek of Thorium