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Update 1.10

Ver 1.10
- Added Check Point on the beginning of each stage-part
- Reduce Boss phase to just 4 phase (You can still fight 5 phase boss on New Game+)

I hope with this update, the frustrating part of the game is reduced.

Also some minor fix...
- Fix bug where you can still get damaged even after defeating the boss
- Fix bug where you can't jump from fence if using up on analog



Thanks for your support, keep the feedback coming meow~

1.06 - Update so far

Ver 1.04
- Fix crash when ghost body touching an enemy

Ver 1.05
- Fix crash when shooting and entering a color pond
- Fix crash when defeating enemy by pressing them with removable block

Ver 1.06
- Fix bug where you can't destroy a map-obstacle in front of Level sign
- (Windows) Automatically using dedicated GPU instead of integrated GPU
- Some stage design change

1.06 - Update so far

Ver 1.04
- Fix crash when ghost body touching an enemy

Ver 1.05
- Fix crash when shooting and entering a color pond
- Fix crash when defeating enemy by pressing them with removable block

Ver 1.06
- Fix bug where you can't destroy a map-obstacle in front of Level sign
- (Windows) Automatically using dedicated GPU instead of integrated GPU
- Some stage design change

1.03 - Update so far

Ver 1.01
- Fix nodash indication

Ver 1.02
- Reduce display memory usage
- Add Russian Keyboard Layout support
- Reset PAW needed for revive upon entering boss room
- Some stage design change

Ver 1.03
- Retain gem even if the stage is restarted (but lost on quit)
- Leaving a stage on Check Point now give you bonus
- Item on map is now auto-use
- Fix char getting damage when stomping at enemies
- Some stage design change

1.03 - Update so far

Ver 1.01
- Fix nodash indication

Ver 1.02
- Reduce display memory usage
- Add Russian Keyboard Layout support
- Reset PAW needed for revive upon entering boss room
- Some stage design change

Ver 1.03
- Retain gem even if the stage is restarted (but lost on quit)
- Leaving a stage on Check Point now give you bonus
- Item on map is now auto-use
- Fix char getting damage when stomping at enemies
- Some stage design change