Public Beta Update: Weekly Challenges, New Achievements, and Many More
Hello Mortals,
Good job on staying alive in hell for this long! As expected from the chosen warrior, you've used the Hellsbane quite stunningly.
But the real question is, among the other mortals out there, are you really the one worthy to wield the power of Hellsbane? To answer that question, we have prepared a new game mode called the Weekly Challenge mode!

In the Weekly Challenge mode, you will be assigned with the same character, starting relic, seed, and modifier with the others. For a one-week time span, we'll see who's the best warrior out there!
If you're up to the challenge, you can always hop into the public beta branch by following these steps.
And, as always, that's not the only thing that we're working on. See the full list of the patch here:
We hope you're ready for more (literal) ground-breaking challenges!
Sincerely,

Hell Renovation Committee
Good job on staying alive in hell for this long! As expected from the chosen warrior, you've used the Hellsbane quite stunningly.
But the real question is, among the other mortals out there, are you really the one worthy to wield the power of Hellsbane? To answer that question, we have prepared a new game mode called the Weekly Challenge mode!

In the Weekly Challenge mode, you will be assigned with the same character, starting relic, seed, and modifier with the others. For a one-week time span, we'll see who's the best warrior out there!
If you're up to the challenge, you can always hop into the public beta branch by following these steps.
And, as always, that's not the only thing that we're working on. See the full list of the patch here:
- New Game Start Menu!
- Added options to enable or disable screen shake in the settings menu.
- Added options to enable or disable automatic Hellbreak in the settings menu.
- Added Achievements for slaying Abaddon, Magog, Beleth, and Lilith.
- Added Grimoire entries for Abaddon, Magog, Beleth, and Lilith.
- Added Weekly Challenge mode.
- Added Japanese on language selection.
- Fixed input button remapping for keyboard.
- Fixed a bug where player will encounter same stage layout every time.
- Fixed bug where players were not able climb up of the room after defeating Beleth.
- Fixed Succubus' hug animation for Sydna and Arok
- Fixed bug where player character is invisible after acquiring Abaddon's Guard artifact.
- Fixed bug on Succubus hug sprite where Sydna's explosive balls are not included
- Fixed bug on Succubus hug sprite where Sydna is getting caught even though she is not on within attack range.
- Fixed bug on Dasael's clones when attacked by player
- Fixed bug where Sydna's orbs always went to the right side when attacking after player obtains a talent.
- Increased life point of enemies and Archdemons
- Keyboard user can now press "Confirm" to "Skip" cutscenes
- Platform reposition in certain stages so player unable to go back down further after coming out of a portal.
- Improved game performance
We hope you're ready for more (literal) ground-breaking challenges!
Sincerely,

Hell Renovation Committee