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  3. Pushing an update on a Tuesday... ah...

Pushing an update on a Tuesday... ah...

I'm glad to see you lads enjoying the trading cards. I haven't seen any potatoes yet so which one of you has been hoarding them all?

It's been a while since I pushed an update on a Tuesday... brings back scary sleep deprived memories from last week... or was that last night? It's hard to tell when you don't sleep most of the time. The point I'm eventually going to make is that I'm wrapping up the marketing and taking a break from the heavy development push I've been on until I can get more hours of sleep than you have living crew members after defeating the Baochuan. (Inconsistently 1-5)

On to the patch notes!


The pirates got their ship together- their Junk ship that is. You'll now encounter Junk ships of the piratical variety near Shanghai. Corsairs have become more common in the Indian Ocean but getting back to the patch notes; there's a higher chance you'll find Corsair ships while sailing around Cape Town or Calicut because they all want a piece of that booty pirate treasure.

Oh, and about those ships- they now all scale HP a little with your cannon upgrades to make the upgrades less like tactical airstrikes and more like cannonballs again. All of the boss ships also saw some tweaking, but they're recovering quickly.

The pirate captains all simultaneously found their dice and cups so they can play Liar's Dice with you now.

Finally, apart from all the bugs that keep boarding my game despite being thrown overboard every couple weeks having been thrown overboard again; there's a new sound effect that plays when something is out of your price range- which won't help the deaf very much but they usually have more money since they don't blow it all on shanties.

I'll be up to my nautical shenanigans again soon enough.

Fair winds to you all!
~-.-~*~-.-~*~-.-~ːTCS_Tophatː
- Your Captain, Evan