1. Wolflord - Werewolf Online
  2. News
  3. Patch 0.7.4.17 - Inching closer

Patch 0.7.4.17 - Inching closer

So, the weekend is upon us, and next week is the last week before we open up the game to EARLY ACCESS.

Just to make some expectations clear, there will still be a lot of development on the game, we just open for early access so players can come in and try the game while it is growing.

For the 0.7.4.17 patch, we have implemented the following:

+ The KRAMPUS joins the game roster.
+ The FISHERMAN joins the game roster.
+ The BRUISER joins the game roster.
+ The WOODSMAN joins the game roster.
+ The TORTURER joins the game roster.

+ Added the TURNCOAT coin.

+ Game economy change : Completed games against other players (not vs the AI) now drop Coins.
Soon, players will be able to turn coins into Treasure Chests and specific offerings.
Longer games and more players per game leads to more coins.
Leaving a game after you are dead, but the game is still going will still net you coins.
Abandoning a game while your character is still alive will block you from earning coins in incrementing time periods.

+ Custom card backs now work and have transparent variations
+ GM controlled games now has a 15 second timer minimum on nights
+ Voting round will now progress when all votes are in.
+ Treasures can now be unlocked by completing achievements
+ Added a few emotes and reenabled the chat-to-emote system
+ Dead people can no longer emote (one of the funnier bugs as of late)
+ Tuned the achievement system to have "secret" achievements, can be earned midgame but will only be unlocked at the end of the game.
+ A lenny face emote has appeared in the game. (Cheers @Jango and @Ponyboner69)
+ Fixed bug whereBodyguarding and Shieldmaiding' next to a patron canceled both out, leaving patron undefended...
+ Bug with conflicting victory declerations in games with zero town roles fixed. (Cheers @Jun )
+ XP now scales based on other human players.
+ Direwolf is now approved as a game in the Twitch Streaming Directory :slight_smile:
+ New main menu soundtrack by Adam Rye
+ Added a new playable character, Mira.
+ Fixed some rendering issues with the Seer and Guardian effects.
+ Added player name to the portrait page.
+ Added some additional support for Steam and Discord Rich Presence.
+ Fixed some character cusomization rendering issues.
+ Reconfigured the intro screen
+ Fixed some typos and formulations in the main UI and tooltips.
+ Added a manual reload button to the games list.
+ Ambiance volume can now be controlled in settings (cheers, @Stine )
+ Issues surrounding the KRAMPUS card has now been resolved.
+ Fixed some credit issues
+ Fixed bug where the reaper could still see dead people post death.
+ Offerings now work with randomizers involved.
+ Fixed some camera ratio issues during character customization.
+ Polished up the card presentation view, the entire card art is now shown in the lobby.
+ Introducing a more thematic presentation of the random card token cards.
+ New card art for random tokens (replacing the old questionmark placeholder)
+ Added a backdrop for player listing lines to try and prevent misclicks.
+ Nominations and deaths are now more clearly marked in the player list.
+ Card presentation now explains randomizers better.
+ Fixed issue where spectators or abandoned players might mess up the deck distribution
+ Prince cards are now revealed when attempted lynching (and on Poppet effects)
+ Fixed some typos and added some rule text (cheers @Peel Me Senpai )
+ Improved protection for different games to "leak" across server instances (Weirdest one in a long time, @Ratzuka - Niklas )
+ Card backs can now be previewed.
+ Added some anti-cheating measures.