1. Wolflord - Werewolf Online
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  3. Return and revival

Return and revival

Phew... It has been some tough and burdensome months over here, and I fully apologize for going so long without a developer update.

The project is very delayed, but still on plan. Had to shift many things around, but can now say we are back to coding and building the game.

I have flushed out a lot of old code, since it has been deprecated, and I am currently working on rebuilding the online code in .NET 4.0, the modern standard.

The client itself has also seen an overhaul, and is moving into 0.5, starting a new clean series of versions.

A road map is being worked on as well, to give a clearer view of the upcoming updates and tests.

The physical version of the game has been tested a lot the past couple of months, a lot of meh cards have been removed or remastered, and a lot of interesting cards have been put in, so that part is shaping up nicely.

I hope to soon invite you all to new rounds of playtesting. I will post some technical updates the next two weeks, and hopefully Testing Tuesday will return.

For now, sorry for the long hiatus, had a lot of both surgery and recovery to get through.

All the best
Gecko the Dev