1. Wolflord - Werewolf Online
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  3. Version 0.5.2 live

Version 0.5.2 live

After a good cleanup of old code, this weekend is going to be all about updates and getting closer to a playable product.

Among the features are:
+ Fixed "Leave" button in ingame menu
+ Improved flow for loading cards during tutorial scenarios
+ Recoded flag-checks on player instances.
+ Killing a player now much easier by code.
+ Win/loose decleration whispered to each player at the end of the game by the server.
+ Werewolf hunts no longer calculated, if no werewolves are in the deck.
+ Game can now be replayed after a game has been concluded.
+ Fixed bug where chime audio suddenly went missing
+ Lynching the Plague Lord now gives a happy chime, and not the sad villager chime
+ Victory music plays on game ends, and reverts to normal music on new games
+ Music volume settings can now be found in the settings tab
+ Settings can now be accessed in the lobby area
+ improved Settings and Quit icons
+ Tooltips installed on lobby buttons
+ Improved display on casting/using abilities, including a targeting arrow and new cursor.


Going to do a series of closed tests over the weekend, a real-world test of the physical board game monday, and an open round of tests on Monday.

If you want to join the playtests, please join our Discord to get invited (link inside the client)