Patch 0.7.4 released
Things are progressing steadily, and we are getting closer and closer to our early access release on Steam, set to happen at the end of August.
A major shoutout to all the playtesters joining in and poking at things.
We had a lot of new cards and mechanics, and the gameplay is starting to look a lot like the board game variant, which is amazing.
The deck design challenge is now closed for submissions, and thank you all for your submissions. We will be back next monday (26th of August) with decleration of the winner and prizes.
+ The TROUBLEMAKER joins the game roster.
+ The WENDIGO joins the game roster.
+ The SCYLLA has joined the game roster.
+ The ASHLING joins the game roster.
+ The GUARDIAN joins the game roster.
+ The WUKONG joins the game roster.
+ The HERMIT joins the game roster.
+ The TOOTHFAIRY joins the game roster.
+ New rule modifier, LENS OF HORRORS.
+ Polished the interface surrounding phase steps.
+ Polished the offerings flow.
+ Fixed some issues with offerings and singleplayer levels.
+ XP removed from randomizer roles.
+ Updated randomizer tool tips and mechanics.
+ Added a Any Chaos randomizer.
+ Levelling loot for villagers now go up to level 5.
+ The maiden dress can now be equipped.
+ Resolved issue bugging out the deck editor.
+ Fixed jester winning condition and XP reward.
+ Fixed broken Role list sometimes not revealing.
+ Fixed seer's Truesight refresh ability
+ Ignobles no longer convert when dead.
+ Fixed troublemaker issues.
+ Fixed issues surrounding the Reaper visualisation
+ Added a Stealth mode for conventions and LAN parties.
+ Fixed issue where Steam news tags would appear in news panes.
+ Clicking the version number now correctly shows the update overlay.
+ Polished up the Deck Browser.
+ Fixed lobby Discord button.
+ Fixed memory leak in character animators.
+ Fixed a issue where the scrollbar was unclickable.
+ Optimized AI handling of nighttime abilities.
+ AI now understands recount rounds.
+ Sorting of role lists improved.
+ Cleaned up the card selector when building decks, starting custom games, or reading the "Cards" info page
+ Resolved bug where randomizer cards would not tell the player the true role.
+ Fixed some victory issues regarding Riding hood and Jester.
+ Rotating the camera can now be done with the regular mouse key.
+ Fixed some memory leaks in camera rotations.
+ Added a batch of new stats and achievements.
+ being nominated is now more emphasized to the target player.
+ fixed some issues with the camera position.
+ fixed some issues with the card presentation screen.
+ Two hunters shooting eachother no longer causes the server to go into an infinity loop.
+ Fixed a bug that was causing the ORACLE some grief.
+ Fixed bug revealing multiple randomized cards to eachother.
+ Villager guilt abilities are now hidden better during Incognito mode.
+ The MENTALIST enters the game roster.
+ Polished the Mentalist mechanics a bit.
+ Fixed issue that would cause some new games to crash
+ Fixed issue where errors would appear in the deck editor.
+ Added a series of new randomizers.
+ Moved TRAVELLER to its own special category together with the Unsung Hero.
+ Fixed some blurry text issues in the main menu.
+ The game now has a simple notebook to keep notes for roles and players
+ The notebook now clears between games
+ Added a couple of additional Random Tokens to the collection
+ characters no longer has a chance of falling through the floor when dying.
+ Added an alternative death animation to spice things up.
+ Fixed issue regarding the display of bonus votes.
+ Fixed conflict between Wendigo and the Bodyguard protections.
+ Fixed issue causing mystery cards to display as all white.
+ The GAMEMASTER card now automaticly goes to the host.
+ GAMEMASTER card now works in singleplayer.
+ XP no longer shown during ingame deck modifications
+ World space cards now respect Discression mode
+ Updated the visuals of the town buildings
+ Discression mode now disables effects.
+ Seer, Raven and Countess has been polished in their mechanics.
+ Added a few more offerings.
+ The SEER now picks a target at night, and at the end of night, she will get the response.
+ This ability is displayed with a visual and audio indicator to the Seer.
+ The RAVEN and the BARONESS can see this indicator visual, if their criteria is met.
+ All three now has offerings, XP and achievements.
+ Fixed issue where the Changeling would turn post-death
+ Playing bot games with no other human players now allow for INFINITE offerings (all offerings available, no offerings will be consumed)
+ Fixed issue in discression mode regarding the right-side role panel.
+ Fixed issue where the text could disappear from the role list.
+ Bot games can now be launched directly from the custom deck pages.
+ Fixed issue where the Countess would be seen as Wolf.
+ New setting, Discression mode can now be set as ON by default. (requested by @Gustne Gunther and @Makvi )
+ Added an additional death animation.
+ Discord Bot has been added to the server, with a Looking for game mechanic
+ Fixed issue where the Changeling would trigger on lynch.
+ Reaper is now seen as Chaos by the Mentalist.
+ Guardian has been reworked, and gotten its own 3D effect.
+ Fixed some randomizer tooltips.
+ Last will notes now trigger AFTER lynchings.
+ UI scaling and BGM settings are now correctly stored in the Steam cloud, and remembered by the client.
+ Fixed some balance issues between the Countess, Ashling and Seer
+ Added a new default deck: Moonglow
+ Narrator announcing new players joined now adhere to the settings.
+ Lynching a toothplucked role now allows the role to be picked up by the Changeling
A major shoutout to all the playtesters joining in and poking at things.
We had a lot of new cards and mechanics, and the gameplay is starting to look a lot like the board game variant, which is amazing.
13-player deck competition:
The deck design challenge is now closed for submissions, and thank you all for your submissions. We will be back next monday (26th of August) with decleration of the winner and prizes.
Patch updates:
+ The TROUBLEMAKER joins the game roster.
+ The WENDIGO joins the game roster.
+ The SCYLLA has joined the game roster.
+ The ASHLING joins the game roster.
+ The GUARDIAN joins the game roster.
+ The WUKONG joins the game roster.
+ The HERMIT joins the game roster.
+ The TOOTHFAIRY joins the game roster.
+ New rule modifier, LENS OF HORRORS.
+ Polished the interface surrounding phase steps.
+ Polished the offerings flow.
+ Fixed some issues with offerings and singleplayer levels.
+ XP removed from randomizer roles.
+ Updated randomizer tool tips and mechanics.
+ Added a Any Chaos randomizer.
+ Levelling loot for villagers now go up to level 5.
+ The maiden dress can now be equipped.
+ Resolved issue bugging out the deck editor.
+ Fixed jester winning condition and XP reward.
+ Fixed broken Role list sometimes not revealing.
+ Fixed seer's Truesight refresh ability
+ Ignobles no longer convert when dead.
+ Fixed troublemaker issues.
+ Fixed issues surrounding the Reaper visualisation
+ Added a Stealth mode for conventions and LAN parties.
+ Fixed issue where Steam news tags would appear in news panes.
+ Clicking the version number now correctly shows the update overlay.
+ Polished up the Deck Browser.
+ Fixed lobby Discord button.
+ Fixed memory leak in character animators.
+ Fixed a issue where the scrollbar was unclickable.
+ Optimized AI handling of nighttime abilities.
+ AI now understands recount rounds.
+ Sorting of role lists improved.
+ Cleaned up the card selector when building decks, starting custom games, or reading the "Cards" info page
+ Resolved bug where randomizer cards would not tell the player the true role.
+ Fixed some victory issues regarding Riding hood and Jester.
+ Rotating the camera can now be done with the regular mouse key.
+ Fixed some memory leaks in camera rotations.
+ Added a batch of new stats and achievements.
+ being nominated is now more emphasized to the target player.
+ fixed some issues with the camera position.
+ fixed some issues with the card presentation screen.
+ Two hunters shooting eachother no longer causes the server to go into an infinity loop.
+ Fixed a bug that was causing the ORACLE some grief.
+ Fixed bug revealing multiple randomized cards to eachother.
+ Villager guilt abilities are now hidden better during Incognito mode.
+ The MENTALIST enters the game roster.
+ Polished the Mentalist mechanics a bit.
+ Fixed issue that would cause some new games to crash
+ Fixed issue where errors would appear in the deck editor.
+ Added a series of new randomizers.
+ Moved TRAVELLER to its own special category together with the Unsung Hero.
+ Fixed some blurry text issues in the main menu.
+ The game now has a simple notebook to keep notes for roles and players
+ The notebook now clears between games
+ Added a couple of additional Random Tokens to the collection
+ characters no longer has a chance of falling through the floor when dying.
+ Added an alternative death animation to spice things up.
+ Fixed issue regarding the display of bonus votes.
+ Fixed conflict between Wendigo and the Bodyguard protections.
+ Fixed issue causing mystery cards to display as all white.
+ The GAMEMASTER card now automaticly goes to the host.
+ GAMEMASTER card now works in singleplayer.
+ XP no longer shown during ingame deck modifications
+ World space cards now respect Discression mode
+ Updated the visuals of the town buildings
+ Discression mode now disables effects.
+ Seer, Raven and Countess has been polished in their mechanics.
+ Added a few more offerings.
+ The SEER now picks a target at night, and at the end of night, she will get the response.
+ This ability is displayed with a visual and audio indicator to the Seer.
+ The RAVEN and the BARONESS can see this indicator visual, if their criteria is met.
+ All three now has offerings, XP and achievements.
+ Fixed issue where the Changeling would turn post-death
+ Playing bot games with no other human players now allow for INFINITE offerings (all offerings available, no offerings will be consumed)
+ Fixed issue in discression mode regarding the right-side role panel.
+ Fixed issue where the text could disappear from the role list.
+ Bot games can now be launched directly from the custom deck pages.
+ Fixed issue where the Countess would be seen as Wolf.
+ New setting, Discression mode can now be set as ON by default. (requested by @Gustne Gunther and @Makvi )
+ Added an additional death animation.
+ Discord Bot has been added to the server, with a Looking for game mechanic
+ Fixed issue where the Changeling would trigger on lynch.
+ Reaper is now seen as Chaos by the Mentalist.
+ Guardian has been reworked, and gotten its own 3D effect.
+ Fixed some randomizer tooltips.
+ Last will notes now trigger AFTER lynchings.
+ UI scaling and BGM settings are now correctly stored in the Steam cloud, and remembered by the client.
+ Fixed some balance issues between the Countess, Ashling and Seer
+ Added a new default deck: Moonglow
+ Narrator announcing new players joined now adhere to the settings.
+ Lynching a toothplucked role now allows the role to be picked up by the Changeling