1. Wolflord - Werewolf Online
  2. News
  3. Dev update : Version 0.2 Beta and 200+ hours played

Dev update : Version 0.2 Beta and 200+ hours played

A new patch is now available. We are now two patches away from opening the game to public beta.

We had a wonderful test, and it seems many of the core mechanics are finally working. Wooh!

The feel of the game is still very messy, but now we can justify experimenting with better UX, new roles and more interesting stuff.

This also means that we safely can accelerate the testing rounds, so Wednesdays at 20:00 will now also be a testing day.

Anywho, thanks to everyone for sticking with us so far, here are the patch 0.2.0 updates:

Multiplayer:
- Strengthened the handling of players leaving and/or connecting mid-match.
- New waiting-for-players screen.
- Countdown before game start.
- Click to move disabled when using abilities.

Skillbooks:
- Skillbook issue hopefully resolved.
- Skillbooks only shows text when they can be used.
- Planted some lights to highlight the skillbooks when they are usable.

Buildings:
- Fixed "peek in" light effects.
- Fixed lamps and light triggers upon entering and leaving.

Loot:
- Winners are now rewarded with a Medium lootchest, where non-winners that stick out till the end are awarded a Small lootchest.
- Players that abandon the game will no longer recieve any rewards.

Chat:
- Fixed scroll buttons on side of the chat.
- Fixed accidental double-posting.