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Dungeon Defenders News

Dungeon Defenders Patch 10.5.7

[h2]Balance Changes[/h2]
  • Nerfed Mobile Moxie by 3.2%
  • Reduced the DU of SAM Turret and Mortar Tower to 7
  • Added Oil Trap, SAM Turret and Mortar Tower to jester presents



[h2]Bug Fixes[/h2]
  • Fixed crashing on levels with Monk Boss enemies due to Targeting Priority on SAM turret
  • Removed custom effect text from Baby Old One on Treadmill
  • Fixed ev bounty hunter skin not having the ability to build SAM turret
  • Fixed 6x4 item box scale being too big when at maximum UI Scale
  • Fixed 6x4 item box accidentally having a hidden item per page


For Etheria!

Dungeon Defenders Patch 10.5.6

[h2]Balance Changes[/h2]
  • Reduced respawn time on Boss Rush II
  • Buffed Airplane event damage by 28%



[h2]Bug Fixes[/h2]
  • Fixed combat music not playing on Frosdale Royal Court survival
  • Fixed first wyvern wave on Frosdale Royal Court
  • Fixed incorrect icons for Horns on Map 2 and Map 3 of Ruthless Assault Pack
  • Fixed Eye vs Eye contest Eye of Haste dunce cap being collored when the item is dropped
  • Hopefully fixed map crashin with a full update recook


For Etheria!

Dungeon Defenders Patch 10.5.5

[h2]New Jester's Realm PvP map[/h2]
  • Bananas heal you, custom Up, Up and Away! tiles, with a 5% chance of Slowing down time


[h2]Ported Content[/h2]
  • Added SAM Turret for Series EV
  • Added Mortar Tower for Squire and Countess


[h2]New UI setting[/h2]
  • Added option in CDT settings to change between 5x3, 4x3 and 6x4 item space per page


[h2]Rebalanced Ruthless difficulty Lab Assault and Assault Pack maps 1,2 and 3[/h2]
  • Movement abilities work on Ruthless Lab Assault & Assault Pack 1, 2, and 3
  • Pets attack and heal on Ruthless Lab Assault & Assault Pack 1, 2, and 3


[h2]New pets and weapons[/h2]
  • Added Baby Old One on Treadmill to pet forge
  • Added Eyeball on Treadmill to Halloween Invasion
  • Added rewards, map rebalance and pet rewards to Assault Packs maps 1, 2 and 3 on Ruthless difficulty


[h2]Balance Changes[/h2]
  • Added 15% damage multiplier on Ruthless 1p Boss Rush II
  • Added 5% damage multiplier on Ruthless 2p Boss Rush II
  • Added 5% damage multiplier on Ruthless 4p Boss Rush II so 3p stops feeling way better than 4p
  • Decreased damage taken on Wave 17 of Boss Rush II 4p by 2.5%
  • Added 1p mechanic on Workshop Assault final wave where you only need to do 2 of the colors instead of all 4
  • Updated the Angel Huntress skin to be able to Fly
  • Made palantir squire boss exclusive to Nightmare and Ruthless difficulties
  • Buffed Pack Rat pack damage bonus from 8% to 16%
  • Made Wisp Den tower do 50% damage to bosses
  • Made SAM Turret do 50% damage to bosses
  • Made Cloud Tower do 75% damage to bosses
  • Reduced 4p damage scaling on ev beams from 1.25x to 1.125x on Workshop Assault
  • Reduced damage on beams from 6000 to 5000 on Workshop Assault
  • Reduced Ruthless HP multiplier on EVs on wave 17 of Workshop Assault
  • Reduced Water Kraken tentacle hp by 50% on Tropics of Etheria
  • Map of the week only works on NM and Ruthless



[h2]Bug Fixes[/h2]
  • Recooked CD lighting
  • Added "Projectile damage scales with distance travelled" description to forest rifle
  • Fixed UI on Boss Rush II being blocked by the boss health at the last part if your UI scale is set to max
  • Fixed UI on Eternia Gauntlet being blocked by the boss health at the last part if your UI scale is set to max
  • Fixed materials on artificial dragon on Crystalline Resurgence 3 (didn't have the glowing feet shown in cutscene)
  • Fixed boss approaches sound removing music on Boss Rush II part 1
  • Fixed Zamira's order on pet forge UI
  • Fixed Baby Old Ones not rolling hero damage
  • Fix Nightmare TBR being map of the week alongside Crystalline Dimension
  • Changed description on heath and coal forges
  • Fixed moonbase tavern chairs being default texture
  • Removed chicken sounds on returnia and warping core gems
  • Fixed moonbase tavern gravity not working on third floor of the tavern
  • Fixed copter flying nodes on south of map hitting collision on Lover's Paradise
  • Updated DefaultCDTSettings
  • Fixed normal enemies counting towards boss kill count UI on final wave of Tropics of Etheria
  • Fixed Rainbow Unicorn's idle projectile not appearing on its dropepd template
  • Fixed being able to get multiple buffs on one player on Workshop Assault and Boss Rush II
  • fix for map of the week not working when called by remote event
  • Added reindeer localization
  • Fixed insane and lower getting double rewards on Workshop Assault
  • Unlocked balcony on moonbase tavern
  • Added Forest Griffon to alias list of familiar achievements


For Etheria!

Dungeon Defenders Patch 10.5.4

[h2]Visual Changes[/h2]
  • Updated the visuals of the JunBao Sun-Kissed Saber to have colorable projectiles


[h2]Bug Fixes[/h2]
  • Fixed some colisions on lava tavern
  • increased icon brightness for Shaitain of a thousand Winds and Krytikal Strike
  • Swapped misplaced true and false for disable hysterisis on CDTSettings


For Etheria!

Dungeon Defenders Patch 10.5.3

[h2]Balance Changes[/h2]
Gave the following weapons 1.1x movement speed
  • Huntress:
    • the B.F. Drill (Ruthless: Volcanic Eruption)
    • The Sorcerer's Lamp (Coastal Bazaar)
    • The Krytykal Strike (Ruthless: Sky City)
    • The Ink Splatter (Tropics of Etheria)


  • Apprentice:
    • High Tinkerer's Proto Staff (Tinker's Lab)
    • Archmage's Blade Staff (Magus Citadel)
    • The Undying Rod (Crystalline Resurgence 2)
    • The Gargoyle Staff (Crystalline Resurgence 4)
    • Apocalypse (Ruthless: Rumble in the Jungle)


[h2]Bug Fixes[/h2]
  • Made Hermit's Nature Pylon tower not affect Huntress' traps range as a band-aid fix while we figure out the range being set to 0 issue
  • Fixed possible issue with Returnia maps not dropping gems
  • Fixed some typos on Coal and Pet forge UIs
  • It wasn't clear which item's the Shroomite wanted for his wares, so icons have been adjusted.


For Etheria!