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Dungeon Defenders News

Dungeon Defenders Patch 10.4.4

[h2]Balance Changes[/h2]
This should make the staffs more correctly in line with each-other and buff some bottom tier pets to be actually usable end-game. We're also increasing pet rewards on the Ruthless Returnia maps to be in line with the doubled weapon rewards.
  • Added a randomized Horizontal spread to the Fusion Rift
  • Increased DarkBot damage by 225%
  • Increased Laser Robot damage by 275%
  • Increased Battle Droid damage by 120%
  • Increased Hawk damage by 200% and tightened spread slightly
  • Hand of the Queen - 9% Elemental Damage Nerf
  • Eternian Staff - 8% Elemental Damage Buff, 8% Base Damage Buff
  • Apocalypse - 5% Base Damage buff, made spread more loose
  • Gargoyle Staff - 2.5% Base damage buff, 15% Elemental damage buff, Added elemental scaling
  • Undying Rod - 2.5% Base damage buff, 2.5% Elemental damage buff
  • Xilent's Rhythm Staff - 3.5% Base damage buff, 2.5% Elemental Damage buff
  • Crystal Staff - 10% Base damage buff
  • Forest's Sorrow - 2% Elemental nerf, 5% Base Damage Buff
  • Mad Jack - 10% Base Damage Nerf
  • Lava Slinger - 5% Base Damage Buff, 8% Elemental damage buff
  • Karathikan Stone Thrower - 38% damage buff
  • Reduced health multiplier on hard and insane from 4.5 and 8 to 4 and 6 on Super Wyverns on Jester's Spooktacular
  • Reduced Ruthless health multiplier from 2 to 1.75 on Super Wyverns on Jester's Spooktacular
  • Reduced Crystalline Resurgence 4 Artificial Genie Ruthless damage resistance from 25% to 10%
  • Buffed the Winter's Flame to be in line with other flamethrowers. Higher damage and lower range
  • Eternian Spear - 7.8% Ranged damage buff, but made the spread more loose
  • Maquahuitl - 2.5% Ranged damage buff, but made the spread more loose
  • Eternian Energy Cannon - 5% damage buff
  • Doubled pet rewards on Ruthless Return to Mistymire, Return to Aquanos and Return to Sky City
  • Gave Chainsaw Corgi 5% movement speed



[h2]Bug Fixes[/h2]
  • Fixed the Spoon swinging too fast
  • Moved problematic copter spawn node from City in the Cliffs to see if it helps with Pure Strategy
  • Changed Mini Spider Queen from Return to Mistymire name to Altered Spider Queen for clarity reasons (not having 2 pets with the same name)



For Etheria!

Dungeon Defenders Patch 10.4.3

[h2]Balance Changes[/h2]
  • Nerfed Crysknife damage by 11.5%
  • Nerfed Witch's Blunderbuss damage by 6%



[h2]Bug Fixes[/h2]
  • Moved south pumpkin spawners inside the AI paths so mobs hopefully don't get stuck on spawn
  • Fixed Lovers Paradise dropping campaign weapons on Ruthless survival
  • Moved a pumpkin that couldn't be clicked on the Spooky Tavern game
  • Added solid ground on south of spawn island so you can build towers there



For Etheria!

Dungeon Defenders Patch 10.4.2

[h2]Balance Changes[/h2]
  • Increased difficulty on Sky Spooktacular on Nightmare
  • Nerfed Optic Staff damage by 2%



[h2]Bug Fixes[/h2]
  • Swapped backend for Map of the Week with the help of Shiro
  • Moved problematic pumpkin spawns so mobs hopefully don't get stuck on Sky Spooktacular
  • Fixed Health cost to damage multiplier affecting health cost itself on Scroll Pet
  • Added description to Corrupted Sword
  • Moved Dragon Halberd dropped template higher so it's not on the ground
  • Added in missing shot distance scaling text to the Witch's Blunderbuss
  • Fixed Sky Spooktacular accessories being one per account
  • Rotated Sky Spooktacular spawns so you spawn facing the map
  • Updated damage display numbers on Optic Staff to be more in line with other staffs



For Etheria!

Dungeon Defenders Patch 10.4.1

[h2]Bug Fixes[/h2]
  • Increased the damage on the killing volume under the stairs on Tinkerer's Workshop and Workshop Assault
  • Swapped map of the week as Crystalline Dimension isn't behaving as expected



For Etheria!

Patch 10.4.0

Good evening, Defenders! Today, Etheria gets a bit more spooky. Patch 10.4.0 introduces the Sky Spooktacular mission, with halloween inspired weapons and pets, and lots of balance and content changes!

[h2]New Map: Sky Spooktacular[/h2]

New Halloween themed map, with a unique weapon for each class, and new pets on waves 25, 30 and map completion on survival.

Eye of Firestorm, Magic Scroll and Eye of Haste


[h2]New Content[/h2]
  • Added Moonbase tavern
  • Added new Hatless Gunwitch skin to Sky Spooktacular
  • Added new EV 1.80 skin, unlocked on Nightmare Tinkerer's Workshop. Players who had the EV 1.85 skin selected will need to swap the costume on their heroes again
  • Map of the week implementation (double drop from a highlighted map, changing every week)
  • Changed Sky City Popeller Cat to Spooky Cat. Will persist for around a month after this update

Map of the week will show in blue on the map selection UI. Currently Crystalline Dimension is not working as expected, map will be changed with a hotfix


[h2]Balance Changes[/h2]
  • Added Miner Accessories to Volcanic Eruption
  • Buffed Robo Chicken's Damage 22% so their dps is on par with Mr Owl and Etherian Ancient
  • Made Ice Cubes roll the ability 1 stat
  • Lowered Z height of the following pets so they're more in line with Mr. Crackers event: Ice Cube, Etherian Ancient, Robo Chicken, Mr. Peckers, Mr. Owl
  • Buffed Cowboy Monkey's Attack Speed by 20%
  • Fixed Cowboy Monkey's Projectiles not piercing walls
  • Nerfed the attack speed of Baby Demon Lord by 50% (20% damage nerf)
  • Gave megachicken back it's projectile attack
  • Buffed the damage on the Mushroom Launcher by 20%
  • Reduced number of drops on evs on Pure Strategy on Tinkerer's Workshop
  • Buffed Magina's Last Glaive - 37% swing speed buff, 48% melee damage buff, 45% ranged damage buff and tightened the spread
  • Buffed Quietus ranged damage by 400% and gave it projectile speed
  • Buffed Flying carpet beater ranged damage and tightend spread
  • Tightened the spread slightly on the Emerald staff, Staff of hearts, Staff of frost, and Crystal Cane.
  • Shai Hulud - 5% damage buff
  • Kobold Douser - 40% faster firing rate and 9% damage nerf
  • Ember Flame - 5% damage buff
  • Magma Furnace - 6% damage buff
  • Shambhala Ley Staff (Ruthless Treasure Hunt) - New projectile Spread
  • Crystal Spear - 48% Ranged Damage Buff
  • Eternian Spear - New Spread and 63% Ranged Damage Buff
  • Added enemy, Wall pierce to the Gamblers polearm
  • Changed Sparus spread and nerfed projectile damage by 5%
  • Republican Elephant and Democrat Donkey's base damage is now increased by 34% and attack speed is increased by 20%
  • Tightened the spread on the Hermit's Swallow slightly
  • Vampire sword - 10% damage buff
  • Changed dice movement speed from 1.1 to 1.2
  • Gave Shield of Hearts the same quality roll as other end game shields
  • Increased Lifestream Hollow Defense units to 110
  • Removed Ruthless end of map weapon rewards from Survival



[h2]Campaign Balance Changes[/h2]
To go along with the removal of end of map rewards from survival on Ruthless, we did a balance pass on a lot of the more problematic campaign maps.
  • Made the following maps have 300 mana per chest on Ruthless difficulty: Moraggo Desert Town, War of the Djinn, Mistymire, Portal Defense, Aquanos, Riddle of the Deep, Sky City, Magus Quarters, Warping Core, Greater Turkey Hunt, Halloween Spooktacular!, Halloween Spooktacular 2!, Alchemical Lab, Raining Goblins, Throne Room, Chicken, Summit, Treasure Hunt, Akatiti Jungle, Palantir, Bucanner Bay, Coastal Bazaar, Spooktacular Bay
  • Made the following maps have 180 mana per chest on Ruthless difficulty: City in the Cliffs and Lover's Paradise
  • Increased Dread Dungeon mana per chest on Ruthless and Nightmare to 140
  • Increased mana per chest on Arcane Library and Lifestream Hollow on Ruthless to 200
  • Increased the build timer by 30 seconds on the following maps on Ruthless difficulty: Servant Quarters, Castle Armory, Hall of Court, The Throne Room, Lover's Paradise
  • Increased the build timer by 50 seconds on the following maps on Ruthless difficulty: Tavern Defense
  • Increased the build timer by 60 seconds on the following maps on Ruthless difficulty: The Ramparts, Omenak, Magus Citadel, Infested Ruins, The Striking Tree, Winter Mire
  • Increased the build timer by 90 seconds on the following maps on Ruthless difficulty: Royal Gardens, Endless Spires, The Summit, Karathiki Jungle
  • Increased the build timer by 130 seconds on the following maps on Ruthless difficulty: Glitterhelm Caverns
  • Crystalline Resurgence 1 - Spider Queen Core Resistance 60% -> 40%
  • Crystalline Resurgence 2 - Genie King Damage Resistance Modifier 75% -> 50% (all difficulties)
  • Crystalline Resurgence 3 - Ruthless Dragon Damage Resistance 25% -> 17% and Kraken Ruthless Damage Resistance 25% -> 17% and Tentacle Health on 4p x1.8 -> x1.6
  • Spooktacular Bay - Snowman and Barbarian Ruthless resistance 25% -> 15%
  • Winter Wonderland - Reduced resistance all bosses from 25% to 10%
  • Infested - Reduced Wasp Queen resistance from 49% to 25%. Reduced baby wasp health by half
  • Frostdale Wonderland - Reduced resistance all bosses besides nutcracker from 0.75 to 0.9. Nutcracker 25% -> 15%
  • Striking Tree - Jade Monk Ruthless Resistance from 25% to 10%. Damage multiplier from 1.05 to 1.1
  • Emerald City - Desert Cupid Ruthless resistance 25% -> 15%
  • Reduced Ruthless Damage Resistance on Akatiti boss by 50%
  • Reduced resistances on Tropics of Etheria Bosses on Ruthless from 25% to 10%
  • Reduced resistances on Crystal Cave Bosses on Ruthless from 25% to 10%


[h2]Workshop Assault Changes[/h2]
  • Increase damage dealt gauntlet on 1 player by 10%
  • Decrease damage taken gauntlet on 1 player by 5%
  • Make EV boss do 10% increased beam damage for boss gauntlet
  • Decrease damage dealt on gauntlet 3p by 5%
  • EVs now beam dealing heavy damage to players on Wave 17 (damage to towers is reduced by 97%)
  • EVs now place a reflect beam in front of them before beaming on Wave 17
  • Made the build reflect beam ability not usable on Workshop Assault instead of destroying built reflects
  • Added music to the map
  • Red now also give 5% increased damage
  • Yellow fans disable is now stackable on 1 player
  • Fixed bug where yellow was not turning on fire again
  • Made Flying Mech take 30% increased damage second phase, and 10% first phase on 1 player
  • Decrease damage dealt by 5% on 2 to 4 player gauntlet


[h2]Warden Changes[/h2]
Warden was overperforming by quite a bit when compared to other heroes. We hate to have released it and just given it straight nerf after nerf, but because of the quick beta test period for the hero, we didn't manage to catch all the nuances of their towers. For new heroes we intend to have a longer period of testing to release them on a more finalized state.
  • Warden Cloud Tower damage nerfed by 10%
  • Warden Cloud Tower damage per bounce from 1.0 0.9 0.8 0.65 0.55 0.45 to 1.0 0.8 0.7 0.6 0.5 0.4 (8% nerf)
  • Wisp Den damage nerf by 15%
  • Shroom Pit AoE damage nerf by 8%
  • Warden Wrath Damage Nerf by 10%
  • Reduced Warden Defese Damage giving an extra 10% damage nerf on all towers


[h2]Miscellaneous Changes[/h2]
  • Tower SFX sound setting on UDkCDTSettings (might not work on all towers, please let me know and I'll look at outliars)
  • Removed Crystalline Resurgence 2 Crystalline Heroes from wave 23 onwards
  • Change music to Sky city / lab on Tinkerer's Workshop
  • Added random rewards to King's Game
  • Added Costume Stats to Hero Creator UI


[h2]Bugfixes[/h2]
  • Added blocking volume under boss arena so EV can't accidently fly under on Tinkerer's Workshop
  • Fixed bug where Mushroom Launcher could spawn with 2 Projectiles
  • Fixed jester presents not having the proper icon on core information
  • Fixed new jester present not using the yellow present icon
  • Fixed EV skin 1.85 model having broken arms
  • Fixed Obsidian Gladius, Light/Dark Knight, Couteau, Sword of Embers, and Anubis's Sand Blade projectiles not going as fast as intended.
  • Fixed Ruthless Giraffe not being given on Dread Dungeon Survival
  • Rotated problematic ogre spawner on Tropics of Etheria
  • Fixed presidential battle royale not giving rewards on ruthless difficulty


For Etheria!