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Dungeon Defenders News

Dungeon Defenders Patch 10.4.7

[h2]Item Changes[/h2]
  • Added non transcendent locked accessories to Ruthless Tavern Defence
  • Added new Golden Rock to survival map completion on Ruthless Talay Mining Complex
  • Buffed Pet Rock on Ruthless survival Talay Mining Complex. It should roll with better stats on average, but still has the same 600 cap



For Etheria!

Dungeon Defenders Patch 10.4.5 and 10.4.6

[h2]Item Changes[/h2]
  • Added colorable versions of the Candy Cane bracers and Candy Cane weapon


[h2]Balance Changes[/h2]

  • Made Fenix and Pony scale with hero damage on qualities under mythical. Reverted on 10.4.6 as it affected qualities above mythical as well.
  • Removed problematic djinn spawn point from winter mire
  • Adjusted swing speed on Anubis Sand Blade to make it more on par with Disaster Rapier
  • Removed double Baby pet drops from Ruthless The Summit, Alchemical Laboratory and Throne Room survivals to be consistent with other maps in the game
  • Added accessories to Challenge: Etherian Holiday Extravaganza on Nightmare and Ruthless
  • Added double accessories to Challenge: Silent Night on Ruthless



[h2]Bug Fixes[/h2]
  • Fixed Optic Staff and Nessie Launcher I on series EV
  • Fixed Nature's Griffon not displaying colors in-game
  • Properly fixed projectile speeds on new projectile swords
  • Made dragon projectiles go through reflects when he's clinging to the map on Ruthless The Summit
  • Fixed broken pumpkin on Halloween Tavern minigame



For Etheria!

Dungeon Defenders Patch 10.4.4

[h2]Balance Changes[/h2]
This should make the staffs more correctly in line with each-other and buff some bottom tier pets to be actually usable end-game. We're also increasing pet rewards on the Ruthless Returnia maps to be in line with the doubled weapon rewards.
  • Added a randomized Horizontal spread to the Fusion Rift
  • Increased DarkBot damage by 225%
  • Increased Laser Robot damage by 275%
  • Increased Battle Droid damage by 120%
  • Increased Hawk damage by 200% and tightened spread slightly
  • Hand of the Queen - 9% Elemental Damage Nerf
  • Eternian Staff - 8% Elemental Damage Buff, 8% Base Damage Buff
  • Apocalypse - 5% Base Damage buff, made spread more loose
  • Gargoyle Staff - 2.5% Base damage buff, 15% Elemental damage buff, Added elemental scaling
  • Undying Rod - 2.5% Base damage buff, 2.5% Elemental damage buff
  • Xilent's Rhythm Staff - 3.5% Base damage buff, 2.5% Elemental Damage buff
  • Crystal Staff - 10% Base damage buff
  • Forest's Sorrow - 2% Elemental nerf, 5% Base Damage Buff
  • Mad Jack - 10% Base Damage Nerf
  • Lava Slinger - 5% Base Damage Buff, 8% Elemental damage buff
  • Karathikan Stone Thrower - 38% damage buff
  • Reduced health multiplier on hard and insane from 4.5 and 8 to 4 and 6 on Super Wyverns on Jester's Spooktacular
  • Reduced Ruthless health multiplier from 2 to 1.75 on Super Wyverns on Jester's Spooktacular
  • Reduced Crystalline Resurgence 4 Artificial Genie Ruthless damage resistance from 25% to 10%
  • Buffed the Winter's Flame to be in line with other flamethrowers. Higher damage and lower range
  • Eternian Spear - 7.8% Ranged damage buff, but made the spread more loose
  • Maquahuitl - 2.5% Ranged damage buff, but made the spread more loose
  • Eternian Energy Cannon - 5% damage buff
  • Doubled pet rewards on Ruthless Return to Mistymire, Return to Aquanos and Return to Sky City
  • Gave Chainsaw Corgi 5% movement speed



[h2]Bug Fixes[/h2]
  • Fixed the Spoon swinging too fast
  • Moved problematic copter spawn node from City in the Cliffs to see if it helps with Pure Strategy
  • Changed Mini Spider Queen from Return to Mistymire name to Altered Spider Queen for clarity reasons (not having 2 pets with the same name)



For Etheria!

Dungeon Defenders Patch 10.4.3

[h2]Balance Changes[/h2]
  • Nerfed Crysknife damage by 11.5%
  • Nerfed Witch's Blunderbuss damage by 6%



[h2]Bug Fixes[/h2]
  • Moved south pumpkin spawners inside the AI paths so mobs hopefully don't get stuck on spawn
  • Fixed Lovers Paradise dropping campaign weapons on Ruthless survival
  • Moved a pumpkin that couldn't be clicked on the Spooky Tavern game
  • Added solid ground on south of spawn island so you can build towers there



For Etheria!

Dungeon Defenders Patch 10.4.2

[h2]Balance Changes[/h2]
  • Increased difficulty on Sky Spooktacular on Nightmare
  • Nerfed Optic Staff damage by 2%



[h2]Bug Fixes[/h2]
  • Swapped backend for Map of the Week with the help of Shiro
  • Moved problematic pumpkin spawns so mobs hopefully don't get stuck on Sky Spooktacular
  • Fixed Health cost to damage multiplier affecting health cost itself on Scroll Pet
  • Added description to Corrupted Sword
  • Moved Dragon Halberd dropped template higher so it's not on the ground
  • Added in missing shot distance scaling text to the Witch's Blunderbuss
  • Fixed Sky Spooktacular accessories being one per account
  • Rotated Sky Spooktacular spawns so you spawn facing the map
  • Updated damage display numbers on Optic Staff to be more in line with other staffs



For Etheria!