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Dungeon Defenders News

Dungeon Defenders Patch 10.5.5

[h2]New Jester's Realm PvP map[/h2]
  • Bananas heal you, custom Up, Up and Away! tiles, with a 5% chance of Slowing down time


[h2]Ported Content[/h2]
  • Added SAM Turret for Series EV
  • Added Mortar Tower for Squire and Countess


[h2]New UI setting[/h2]
  • Added option in CDT settings to change between 5x3, 4x3 and 6x4 item space per page


[h2]Rebalanced Ruthless difficulty Lab Assault and Assault Pack maps 1,2 and 3[/h2]
  • Movement abilities work on Ruthless Lab Assault & Assault Pack 1, 2, and 3
  • Pets attack and heal on Ruthless Lab Assault & Assault Pack 1, 2, and 3


[h2]New pets and weapons[/h2]
  • Added Baby Old One on Treadmill to pet forge
  • Added Eyeball on Treadmill to Halloween Invasion
  • Added rewards, map rebalance and pet rewards to Assault Packs maps 1, 2 and 3 on Ruthless difficulty


[h2]Balance Changes[/h2]
  • Added 15% damage multiplier on Ruthless 1p Boss Rush II
  • Added 5% damage multiplier on Ruthless 2p Boss Rush II
  • Added 5% damage multiplier on Ruthless 4p Boss Rush II so 3p stops feeling way better than 4p
  • Decreased damage taken on Wave 17 of Boss Rush II 4p by 2.5%
  • Added 1p mechanic on Workshop Assault final wave where you only need to do 2 of the colors instead of all 4
  • Updated the Angel Huntress skin to be able to Fly
  • Made palantir squire boss exclusive to Nightmare and Ruthless difficulties
  • Buffed Pack Rat pack damage bonus from 8% to 16%
  • Made Wisp Den tower do 50% damage to bosses
  • Made SAM Turret do 50% damage to bosses
  • Made Cloud Tower do 75% damage to bosses
  • Reduced 4p damage scaling on ev beams from 1.25x to 1.125x on Workshop Assault
  • Reduced damage on beams from 6000 to 5000 on Workshop Assault
  • Reduced Ruthless HP multiplier on EVs on wave 17 of Workshop Assault
  • Reduced Water Kraken tentacle hp by 50% on Tropics of Etheria
  • Map of the week only works on NM and Ruthless



[h2]Bug Fixes[/h2]
  • Recooked CD lighting
  • Added "Projectile damage scales with distance travelled" description to forest rifle
  • Fixed UI on Boss Rush II being blocked by the boss health at the last part if your UI scale is set to max
  • Fixed UI on Eternia Gauntlet being blocked by the boss health at the last part if your UI scale is set to max
  • Fixed materials on artificial dragon on Crystalline Resurgence 3 (didn't have the glowing feet shown in cutscene)
  • Fixed boss approaches sound removing music on Boss Rush II part 1
  • Fixed Zamira's order on pet forge UI
  • Fixed Baby Old Ones not rolling hero damage
  • Fix Nightmare TBR being map of the week alongside Crystalline Dimension
  • Changed description on heath and coal forges
  • Fixed moonbase tavern chairs being default texture
  • Removed chicken sounds on returnia and warping core gems
  • Fixed moonbase tavern gravity not working on third floor of the tavern
  • Fixed copter flying nodes on south of map hitting collision on Lover's Paradise
  • Updated DefaultCDTSettings
  • Fixed normal enemies counting towards boss kill count UI on final wave of Tropics of Etheria
  • Fixed Rainbow Unicorn's idle projectile not appearing on its dropepd template
  • Fixed being able to get multiple buffs on one player on Workshop Assault and Boss Rush II
  • fix for map of the week not working when called by remote event
  • Added reindeer localization
  • Fixed insane and lower getting double rewards on Workshop Assault
  • Unlocked balcony on moonbase tavern
  • Added Forest Griffon to alias list of familiar achievements


For Etheria!

Dungeon Defenders Patch 10.5.4

[h2]Visual Changes[/h2]
  • Updated the visuals of the JunBao Sun-Kissed Saber to have colorable projectiles


[h2]Bug Fixes[/h2]
  • Fixed some colisions on lava tavern
  • increased icon brightness for Shaitain of a thousand Winds and Krytikal Strike
  • Swapped misplaced true and false for disable hysterisis on CDTSettings


For Etheria!

Dungeon Defenders Patch 10.5.3

[h2]Balance Changes[/h2]
Gave the following weapons 1.1x movement speed
  • Huntress:
    • the B.F. Drill (Ruthless: Volcanic Eruption)
    • The Sorcerer's Lamp (Coastal Bazaar)
    • The Krytykal Strike (Ruthless: Sky City)
    • The Ink Splatter (Tropics of Etheria)


  • Apprentice:
    • High Tinkerer's Proto Staff (Tinker's Lab)
    • Archmage's Blade Staff (Magus Citadel)
    • The Undying Rod (Crystalline Resurgence 2)
    • The Gargoyle Staff (Crystalline Resurgence 4)
    • Apocalypse (Ruthless: Rumble in the Jungle)


[h2]Bug Fixes[/h2]
  • Made Hermit's Nature Pylon tower not affect Huntress' traps range as a band-aid fix while we figure out the range being set to 0 issue
  • Fixed possible issue with Returnia maps not dropping gems
  • Fixed some typos on Coal and Pet forge UIs
  • It wasn't clear which item's the Shroomite wanted for his wares, so icons have been adjusted.


For Etheria!

Dungeon Defenders Patch 10.5.2

[h2]New Pets Forge[/h2]

Pets that used to be awarded on the return to tavern (Baby Old One, Zamira's Mount and Free-range Chicken) are now available to trade tokens for on the new trader found on the outside of the second floor of the tavern. Returnia and Warping Core II maps now give a gem on map completion for the difficulty you're completing it on.

The gems can be traded when you get all 5, in Returnia's case, or all 3, in Warping Core II's case, for their respective pets.

[h2]Miscellaneous Changes[/h2]
  • Added descriptions for a lot of the previously basic "hat" "mask" "bracers" "shield" accessories
  • Added CDTSettings configuration to disable Map of the Week functionalitty


[h2]Balance Changes[/h2]
  • Reverted nerfs on Obsidian Sparus and Shimmerblade Scimitar because it was leading to much lower damage than intended
  • Increased tower resistance on bosses on Frostdale Royal Court
  • Removed projectile Speed from Lil' Cruiser


[h2]Bug Fixes[/h2]
  • Changed name and description on Scorched Arabia accessories
  • Fixed yellow color pylons being broken on 1p Boss Rush II wave 17
  • Fixed enemies spawning on center core on Scorched Arabia during boss wave
  • Chanticleer's Chandelier's projectiles should now properly despawn after use
  • Adjusted a handful of icons for Barbarian, Gunwitch, Hermit, and Warden to fix inconsistencies with other heroes
  • Ogres now properly spawn on Frostdale Royal Court
  • Moved Djinn Location to hopefully fix spot on Frostdale Royal Court
  • Fixed teleport volume on Lava Tavern not working properly
  • Added missing descriptions for Frostdale Royal Court and Scorched Arabia weapons


For Etheria!

Dungeon Defenders Patch 10.5.1

[h2]New Coal Forge UI[/h2]
You can now generate diamonds, big coal and hearts on a UI, multiple times in one session. Can also sell small coal, coal, heart fragments and experience tokens for mana on the Coal Forge

[h2]Balance Changes[/h2]
  • Nerfed the damage output of the Vampire Halberd by 11% by nerfing Swing 1 and Swing 2s Damage output
  • Removed auto-spawn of free range chickens. Now spawned in coal forge
  • Made Circular Slice only reduce taken damage by 50% instead of 100% while casting
  • Nerfed Gunwitch hero damage by 10%
  • Nerfed Warden hero damage by 10%
  • Nerfed Circular Slice damage by 10%


[h2]Bug Fixes[/h2]
  • Fixed issues with reward from the eye vs eye contest
  • Fixed textures on a new event item
  • Fixed Frostdale Royal Court dropping the the non-colorable versions of the Candy Cane Bracers
  • Fixed incorrect drop template for Lavabringer sword
  • Updated the visual numbers for the Sword of Masters (Ruthless) and Eternian Sword (Ruthless) Range damages to be in line with other projectile squire swords
  • Fixed Obsidian Sparus causing you to go blind
  • Fixed tower by the chests having no collision on Frostdale Royal Court
  • Removed teleport volume on the inside on the top of Lava Tavern


For Etheria!