1. Dungeon Defenders
  2. News

Dungeon Defenders News

Dungeon Defenders Patch 10.2.6

[h2]Balance Changes[/h2]
  • Reduced health on the final boss of Return to Mistymire by 24%.
  • Reduced resistances and phases of final boss of Return to Moraggo on difficulties under 'Ruthless'.
  • Reduced the health of Demon Lord boss on Return to Moraggo on 'Ruthless' difficulty.


For Etheria!

Dungeon Defenders Patch 10.2.5

[h2]Quality of Life[/h2]
  • Added CDT setting to scale the tiny map size (0.25 default).
  • Added CDT setting to hide non-boss enemy icons (false default).
  • Made the inventory space UI bigger (4x3) items to (5x3) items shown.


[h2]Balance Changes[/h2]
  • Made chests on Returnia maps give 800 mana.
  • Reduced Kraken and Snowman boss health by 43% on 1 player on Return to Aquanos.
  • Made stomp on Turkey boss do 3 times damage but have no knockback on Return to Sky City.
  • Added two chests to mirror fight on Return to Aquanos.

[h2]Fixes[/h2]
  • Tiny map is hidden when HUD is hidden.
  • Pure Strategy fix for bug with infinite du.
  • Added collision so off-host cant change theme from outside.
  • Fixed basement on the Outside Tavern and removed collision on tower.
  • Fixed message on final boss on Return to Sky City.
  • Increased radius of Crystalline Resurgence: Part 3 trigger for Great Old One boss fight so you don't need to be inside the button for it to work.


For Etheria!

Dungeon Defenders Patch 10.2.4

[h2]Balance Changes[/h2]
  • Reduced health multiplier on Ogres and Orcs on Return to Crystalline Dimension on Ruthless from x5 to x3
  • Reduced damage multiplier on Ogres on Return to Crystalline Dimension on Ruthless from x2 to x1.5
  • Reduced Ruthless resistance multiplier by 50% on Return to Crystalline Dimension Crystalline Hero bosses
  • Added kill specific enemies for the bosses when done with part 3 of Return to Crystalline Dimension .

[h2]Fixes[/h2]
  • Fixed Return to Crystalline Dimension Dimension ran out of lives message.
  • Fixed Baby Old One and Zamira's Mount rewards on Taverns.


For Etheria!

Dungeon Defenders Patch 10.2.3

[h2]Balance Changes[/h2]
  • Doubled weapon rewards on Ruthless difficulty Returnia maps.
  • Increased Ruthless resistance of Return to Sky City’s Flying Mech boss.
  • Moved Goblin Mechs to the bottom of their ramps on Return to Crystalline Dimension.
  • Reduced Apprentice Boss Mana Bomb damage by 33% on Return to Crystalline Dimension.
  • Reduced lifespan after death of Goblin Mechs on Return to Crystalline Dimension.
  • Reduced Goblin Mech resistances by 50% on Ruthless Return to Mistymire.
  • Reduced Turkey's stomp range on Return to Crystalline Dimension.
  • Removed icon rating from Oni Horns.
  • Return to Crystalline Dimension Map 3 Goblin Mech HP decreased by 12.5% and damage decreased by 16.7% on Ruthless.
  • Added 10% more melee damage to Gem and Constellation Daggers so they're on par with Monk Wrenches.
  • Increased Ruthless difficulty No Towers Allowed: Crystal Cave number of armor rolls to 300 from 260.
  • Made bosses in Return to Crystalline Dimension always show their icon on the minimap.
  • Made Goblin Battlecruiser homing rockets have higher projectile speed but deal no damage to towers.
  • Increased Flying Mech boss damage by 50% on Return to Sky City.

[h2]Fixes[/h2]
  • Fixed a bug where stance damage reduction was applied twice to melee pets.
  • Fixed Flying Mech damaging cores on Return to Sky City.
  • Fixed Nightmare rewards on Return to Crystalline Dimension.
  • Fixed random rewards only being awarded to the host on Return to Crystalline Dimension.
  • Fixed micro-stuttering that has been happening since update 10.2.0.
  • Fixed mouseover tooltip on Church Event Cat, Chainsaw Corgi, Jester Guardian and Polybius pets.
  • Fixed chain armor being called mail armor in Spanish translation of the game.


For Etheria!

Dungeon Defenders Patch 10.2.2

[h2]Balance Changes[/h2]
  • Added 50% damage reduction on pet damage when using Barbarian's Turtle Stance.
  • Added auto-tower upgrade to Returnia maps on combat phase.
  • Added delayed mana award on all Returnia maps.
  • Added new boss to Return to Sky City.
  • Adjusted problematic center core on Return to Moraggo so it doesn't die as easily to Kobold explosions.
  • Decreased difficulty on Ruthless Return to Crystalline Dimension and increased difficulty on solo Nightmare.
  • Reduced Apprentice healing amount, cool down, and time to heal on Return to Crystalline DImension.
  • Reduced health-scaling on bosses for 1-3 players on Return to Crystalline Dimension.
  • Reduced Squire and Monk knockback by 33% on return to Return to Crystalline Dimension.
  • Reduced Squire speed by 33% on Return to Crystalline DImension.
  • Return to Crystalline DImension now rewards two weapons on first boss clear on Ruthess
  • Return to Moraggo now grants a full set of accessories when completed on Easy to Nightmare difficulties and two complete sets on Ruthless.
  • The Baby Old One pet is now awarded when returning to your tavern after having beaten all five Returnia maps on the same difficulty (Nightmare and Ruthless only).

[h2]Fixes[/h2]
  • Fixed a painting on Aquanos Tavern.
  • Fixed a visual bug when switching between different game modes (Ranked to Open/Local and vice versa).
  • Fixed chest respawning on Outdoors Tavern.
  • Fixed door off-host to theme room.
  • Fixed level spawns on Oni Horns (could previously only spawn with 100 upgrades).
  • Fixed mislabeled note on the door to the theme room.


[h2]Known Issues[/h2]
  • Battleship boss on Return to Sky CIty isn't destroyed on level victory.
  • Return to Crystalline Dimension awards two weapons on Nightmare difficuly and below.
  • There's a micro-stutter every 8-10 seconds issue that came with the 10.2.0 patch. We think we know the cause, currently looking into it for a fix.


For Etheria!