Reduced health on the final boss of Return to Mistymire by 24%.
Reduced resistances and phases of final boss of Return to Moraggo on difficulties under 'Ruthless'.
Reduced the health of Demon Lord boss on Return to Moraggo on 'Ruthless' difficulty.
For Etheria!
Dungeon Defenders Patch 10.2.5
[h2]Quality of Life[/h2]
Added CDT setting to scale the tiny map size (0.25 default).
Added CDT setting to hide non-boss enemy icons (false default).
Made the inventory space UI bigger (4x3) items to (5x3) items shown.
[h2]Balance Changes[/h2]
Made chests on Returnia maps give 800 mana.
Reduced Kraken and Snowman boss health by 43% on 1 player on Return to Aquanos.
Made stomp on Turkey boss do 3 times damage but have no knockback on Return to Sky City.
Added two chests to mirror fight on Return to Aquanos.
[h2]Fixes[/h2]
Tiny map is hidden when HUD is hidden.
Pure Strategy fix for bug with infinite du.
Added collision so off-host cant change theme from outside.
Fixed basement on the Outside Tavern and removed collision on tower.
Fixed message on final boss on Return to Sky City.
Increased radius of Crystalline Resurgence: Part 3 trigger for Great Old One boss fight so you don't need to be inside the button for it to work.
For Etheria!
Dungeon Defenders Patch 10.2.4
[h2]Balance Changes[/h2]
Reduced health multiplier on Ogres and Orcs on Return to Crystalline Dimension on Ruthless from x5 to x3
Reduced damage multiplier on Ogres on Return to Crystalline Dimension on Ruthless from x2 to x1.5
Reduced Ruthless resistance multiplier by 50% on Return to Crystalline Dimension Crystalline Hero bosses
Added kill specific enemies for the bosses when done with part 3 of Return to Crystalline Dimension .
[h2]Fixes[/h2]
Fixed Return to Crystalline Dimension Dimension ran out of lives message.
Fixed Baby Old One and Zamira's Mount rewards on Taverns.
For Etheria!
Dungeon Defenders Patch 10.2.3
[h2]Balance Changes[/h2]
Doubled weapon rewards on Ruthless difficulty Returnia maps.
Increased Ruthless resistance of Return to Sky City’s Flying Mech boss.
Moved Goblin Mechs to the bottom of their ramps on Return to Crystalline Dimension.
Reduced Apprentice Boss Mana Bomb damage by 33% on Return to Crystalline Dimension.
Reduced lifespan after death of Goblin Mechs on Return to Crystalline Dimension.
Reduced Goblin Mech resistances by 50% on Ruthless Return to Mistymire.
Reduced Turkey's stomp range on Return to Crystalline Dimension.
Removed icon rating from Oni Horns.
Return to Crystalline Dimension Map 3 Goblin Mech HP decreased by 12.5% and damage decreased by 16.7% on Ruthless.
Added 10% more melee damage to Gem and Constellation Daggers so they're on par with Monk Wrenches.
Increased Ruthless difficulty No Towers Allowed: Crystal Cave number of armor rolls to 300 from 260.
Made bosses in Return to Crystalline Dimension always show their icon on the minimap.
Made Goblin Battlecruiser homing rockets have higher projectile speed but deal no damage to towers.
Increased Flying Mech boss damage by 50% on Return to Sky City.
[h2]Fixes[/h2]
Fixed a bug where stance damage reduction was applied twice to melee pets.
Fixed Flying Mech damaging cores on Return to Sky City.
Fixed Nightmare rewards on Return to Crystalline Dimension.
Fixed random rewards only being awarded to the host on Return to Crystalline Dimension.
Fixed micro-stuttering that has been happening since update 10.2.0.
Fixed mouseover tooltip on Church Event Cat, Chainsaw Corgi, Jester Guardian and Polybius pets.
Fixed chain armor being called mail armor in Spanish translation of the game.
For Etheria!
Dungeon Defenders Patch 10.2.2
[h2]Balance Changes[/h2]
Added 50% damage reduction on pet damage when using Barbarian's Turtle Stance.
Added auto-tower upgrade to Returnia maps on combat phase.
Added delayed mana award on all Returnia maps.
Added new boss to Return to Sky City.
Adjusted problematic center core on Return to Moraggo so it doesn't die as easily to Kobold explosions.
Decreased difficulty on Ruthless Return to Crystalline Dimension and increased difficulty on solo Nightmare.
Reduced Apprentice healing amount, cool down, and time to heal on Return to Crystalline DImension.
Reduced health-scaling on bosses for 1-3 players on Return to Crystalline Dimension.
Reduced Squire and Monk knockback by 33% on return to Return to Crystalline Dimension.
Reduced Squire speed by 33% on Return to Crystalline DImension.
Return to Crystalline DImension now rewards two weapons on first boss clear on Ruthess
Return to Moraggo now grants a full set of accessories when completed on Easy to Nightmare difficulties and two complete sets on Ruthless.
The Baby Old One pet is now awarded when returning to your tavern after having beaten all five Returnia maps on the same difficulty (Nightmare and Ruthless only).
[h2]Fixes[/h2]
Fixed a painting on Aquanos Tavern.
Fixed a visual bug when switching between different game modes (Ranked to Open/Local and vice versa).
Fixed chest respawning on Outdoors Tavern.
Fixed door off-host to theme room.
Fixed level spawns on Oni Horns (could previously only spawn with 100 upgrades).
Fixed mislabeled note on the door to the theme room.
[h2]Known Issues[/h2]
Battleship boss on Return to Sky CIty isn't destroyed on level victory.
Return to Crystalline Dimension awards two weapons on Nightmare difficuly and below.
There's a micro-stutter every 8-10 seconds issue that came with the 10.2.0 patch. We think we know the cause, currently looking into it for a fix.