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Dungeon Defenders News

Dungeon Defenders Patch 10.3.13

[h2]Changes[/h2]
  • Removed secret bonus accessories from Tinkerer's Workshop survival
  • Increased the difficulty of the Great Turkey Hunt


[h2]Bug Fixes[/h2]
  • Fixed Akatiti survival Ruthless using the wrong ogre spawner
  • Removed ev beaming on Wave 17 of Workshop Assault as it was found to be the cause for the increased crash rate

For Etheria!

Dungeon Defenders Patch 10.3.12

[h2]Known Issues[/h2]
  • Higher crash rate on map load for Workshop Assault. We're currently looking for a fix


[h2]Changes[/h2]
  • Increased damage flygin mech takes second phase by 50% on solo on Workshop Assault
  • Increase rewards on solo with 1 extra armor slot on Workshop Assault
  • Decreased Pink passive mana from 322 to 290 /5s on Workshop Assault
  • Added passive healing to Yellow (10k hp per 5s) on Workshop Assault
  • Made Yellow on solo turn off fans and fire for 90 seconds from 60 on Workshop Assault
  • Made Flying Mech teleport to the middle of the arena when vulnerable on Workshop Assault
  • Wave 17 evs can now Protom Beam the player on Workshop Assault
  • Tweaked Akatiti Survival to attempt to make it more friendly to farm
  • Changes to Workshop Assault damage dealt and received
    Decrease damage dealt assault 4p by 10%
    Increase damage taken assault 4p by 5%
    Increase damage taken gauntlet 4p by 10%
    Decrease damage dealt gauntlet 4p by 20%

    Decrease damage dealt assault 3p by 5%
    Increase damage taken gauntlet 3p by 5%
    Decrease damage dealt gauntlet 3p by 5%

    Increase damage dealt gauntlet 2p by 5%

    Increase damage dealt gauntlet 1p by 25%
  • Reduced Workshop Assault bosses taken damage from Proton Beam by 25%
  • Increased the length of the Great Turkey Hunt


[h2]Bug Fixes[/h2]
  • Fixed Tinkerer's Workshop campaign crashing at the end of the boss phase

For Etheria!

Dungeon Defenders Patch 10.3.11

[h2]Changes[/h2]
  • Disabled stuck mob check on Workshop Assault
  • Made the projectile of the B.F. Drill more transparent for epileptic users
  • The anti-stuck feature now require at least 100 registered enemies to kick in
  • Changed the display value of Slappy hamster from Glitterhelm Caverns to make it more in line with other pets. The damage stayed the same
  • Reduced the maximum projectile speed from Slappy hamster from Glitterhelm Caverns on Ruhtless difficulty


For Etheria!

Dungeon Defenders Patch 10.3.10

Defenders, sorry for the double patch on the same day. Some issues passed through the testing of the stuck mob checks we've implemented, which have been fixed with this update

[h2]Anti-Stuck Mobs Iteration[/h2]
  • Fixed minions being killed by the anti-stuck mob check
  • Check doesn't kill bosses anymore
  • Check doesn't work on assault maps anymore
  • Check shoudn't kill TBR harbingers and TI/Old One invulnerable archers


For Etheria!

Dungeon Defenders Patch 10.3.9

[h2]New Content[/h2]
Split towers from Extravagant Present into Extravagant Present and a new Extra-Deluxe Present (5DU) as follows:
  • Extravagant Present: Strength Drain Aura, Slice N' Dice, Bowling Ball Turret, Harpoon, Deadly Striker Tower and Cloud Tower
  • Extra-Deluxe Present: Lightning Tower, Shroom Pit, Wisp Den, Forest Golem and Mushroom Spore Tower


[h2]Anti-Stuck Mobs Iteration[/h2]
  • Check only works on Insane and higher difficulties
  • Check only works if there is less than 5 enemies left to the end of the wave
  • Check only works if there's more than 5 enemies total on the wave counter
  • Now kills the enemy instead of teleporting it
  • Still takes 20 seconds of the enemy being stuck for it to die


[h2]Balance Changes[/h2]
  • Gave accessory rewards to Great Turkey Hunt on Ruthless
  • Reduced the DU of Slice N Dice from 8 to 6
  • Reduced the DU of Bowling Ball Turret from 7 to 5
  • Reduced the difficulty of Crystalline Resurgence 2 Survival by 10%


[h2]Weapon Balance Changes[/h2]

The Forest's Experience
  • 50% Elemental Damage Nerf


Arronax
  • 12% Elemental damage nerf
  • 10% Normal damage buff


Fusion Rift
  • 8% Normal Damage nerf
  • 6% Elemental Damage nerf


Enchanted / Tormented Bishop
  • 17% Normal Damage nerf
  • 8% elemental damage nerf


[h2]Bug Fixes[/h2]
  • Added points for killing the various EV's on Tinkerer's Workshop and Workshop Assault
  • Fixed Pirate Invasion not having a timer on Ruthless difficulty
  • Fixed Pirate Invasion enemies capping damage and health too early
  • Fixed Pirate Invasion having double accessories on Ruthless difficulty
  • Fixed Miner Bracers levels being wrong
  • Fixed Elemental Scaling on Staffaphone
  • Fixed reward location of new accs on glitterhelm caverns (Was on wave 25 survival instead of end of map reward)




For Etheria!