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Dungeon Defenders News

Dungeon Defenders Patch 9.6.6

[h2]Fixes[/h2]
  • Fixed enemies dropping 'Nightmare' difficulty loot on 'Ruthless' difficulty.

[h2]Balance Changes[/h2]
  • Reduced difficulty of Akatiti on 'Ruthless' difficulty by 17%.
  • Increased the loot quality of Deeper Well, Foundries and Forges, Magus Quarters, Alchemical Lab, Winter Wonderland and Buccaneer Bay on 'Ruthless' difficulty.

Dungeon Defenders Patch 9.6.5

[h2]Fixes[/h2]
  • Fixed Lifestream Hollow enemy count being higher than intended on survival.
  • Fixed Aquanos giving Seahorse pet on wave 20 on 'Ruthless'.
  • Fixed weapon multiplier on 'Geiser' being higher than intended.

Dungeon Defenders Patch 9.6.4

[h2]Fixes[/h2]
  • Fixed an issue where enemy group numbers on 'Ruthless' were being improperly floored.
  • Fixed Classic Eagle Crescent Standard projectile not applying elemental damage or scaling properly.
  • Fixed a bug where off-host players wouldn't properly receive the Zamira's Mount pet after completing all Warping Core II maps
  • Fixed Infested Ruins ogres 'Ruthless' health being higher than intended.
  • Made chests use 'Ruthless' map modifiers when on 'Ruthless' difficulty so the quality on them is as expected.
  • Fixed Etherian Holliday Extravaganza Snowman boss 'Ruthless' resistances.

[h2]Balance Changes[/h2]
  • Made base Campaign and Quest for the Lost Eternia Shards maps mob number on 'Ruthless' difficulty higher so you can armor farm on them more efficiently.
  • Made pets on base Campaign and Quest for the Lost Eternia Shards maps drop on wave 25 instead of 15 on 'Ruthless' difficulty and increased their quality.
  • Made 'Baby Boss' pets choose between the best 2 for every one you get, to make up for increased map times
  • Decreased Hermit healing by 25%.
  • Decreased hermit damage resistance by 25%.
  • Added 'Ruthless'-exclusive Dragon boss to Boss Rush.
  • Reduced 'Ruthless' Kraken boss damage multiplier on Boss Rush.
  • Made Jester's Spooktacular rewards on 'Nightmare' and lower difficulty random between the sword and spear.
  • Added 'Ruthless' Volcanic Eruption rewards.
  • Increased quality on Halloween Spooktacular 2 to be in line with Halloween Spooktacular 1.
  • Added 'Ruthless' Giraffe pet to all base Campaign maps, Quest for the Lost Eternia Shards maps, City in the Cliffs and Talay Mining Complex.
  • Increased heal amount on Desert Goblin Cupid by 7%.
  • Decreased 'Ruthless' Steam Saw damage by 4%.
  • Made Etherian Ancient, Mr. Owl, Mr. Peckers, Talay Forge Robot and Robot pets max knockback when upgrading 128.
  • Decreased the damage of Flying Pumpkin pet by 5%.
  • Halved the number of tiles needed for secret boss guarantee on Jester's Spooktacular.

Dungeon Defenders Patch 9.6.3


[h2]Fixes[/h2]
  • Fixed an issue where 'Ruthless' Boss Rush rewards wouldn't save properly.

Dungeon Defenders Patch 9.6.2

[h2]Balance Changes[/h2]
  • Added 'Ruthless' rewards to Sky City, Portal Defense, War of the Djinn, Riddle of the Deep and Boss Rush.
  • Increased damage of 'Flying Pumpkin' pet by 15%.
  • Swapped the projectile of 'Ogre Party Hat' spear to be an alternative to 'Honey Spear'.
  • Nerfed 'Eternian Sword' ranged damage by 13%.
  • Nerfed 'Oculus of the Genie King' elemental damage by 10%.
  • Made 'Dragon Halberd' spear always spawn with at least 1 projectile.
  • Slightly reduced difficulty of Forest Ogre Trick-or-Treat wave on Jester's Spooktacular.
  • Increased Ranger's 'Piercing Spreadshot' ability damage by 7%.

[h2]Fixes[/h2]
  • Fixed 'Ruthless' rewards on Glitterhelm Caverns not rolling as intended, where the 'Ultimate Chance' was incredibly low.
  • Swapped the icon on 'Flying Pumpkin' boss on Jester's Spooktacular to reflect the boss instead of showing a 'Cupid' boss icon.
  • Players now respawn properly before 'Flying Pumpkin' boss on Jester's Spooktacular.
  • Flying Pumpkin' boss on Jester's Spooktacular no longer instantly kills 'Minions' and 'Forest Golems'.
  • Fixed 'Flying Pumpkin' pet projectile exploding on contact with other players.