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Skeleton Boomerang News

May 3rd Patch Notes

These updates apply to the Vampire Hunter Mode DLC:

  • More changes made to possible room layouts to prevent impossible levels from being generated
  • Skellychan will now spawn during runs appropriately
  • Fixed werewolf duplication bug
  • Blood Gems will no longer fall through thin platforms
  • Changes made to skeletons and cattlepedes that will hopefully prevent crashes related to those enemies

May 2nd Patch Notes

These updates apply to the Vampire Hunter Mode DLC:

  • Several changes have been made to randomly generated room layouts in order to prevent impossible levels from being generated
  • Moving platforms have been updated in order to prevent them from getting stuck
  • Coffins should no longer drop blessings during Tony's quests
  • Changes made to palette unlocks to prevent them from being unlocked early
  • Fixed issue of some background props appearing in the incorrect level

Vampire Hunter Mode stream incoming!

Join the game's developers for a live demonstration of Vampire Hunter Mode at https://www.twitch.tv/dreamkazoo, starting at 7:00 PM EST! We'll be hanging around to show off the new mode and answer questions!

January 4th Patch Notes

  • Date of Vampire Hunter Mode release has been changed (we're still hard at work on it and hope to release it as soon as possible, thank you for your patience!)
  • Movement on crates should be smoother and more consistent
  • Fixed bug that prevented the double boomerang from working in Hard Mode
  • Fixed bug that could cause boss outros in Hard Mode to break if the player pressed certain buttons