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Free fra free free Starfighter General Gone Free!

In preparation to go MMO, we goin free to hammer the server. We want to dethrone every space mmo out there, so we might end up having tens of millions of users. So some pre-emptive server load helps for the future.

Enjoy!

Starfighter General, the spiritual successor of Xwing vs Tiefighter. We plan on taking this game light years ahead of where it is now, and the industry at large. We going MMO to compete with the biggest space MMOS.

For now, It is a Clash of Clans style game. Build production buildings, research stronger ships, build ships, build all sorts of things to build a huge fleet. Then of course go raid other people's bases. Unlike traditional games of this type which force you to wait, you can be raiding bases non stop, securing more resources to upgrade your base and ships. This ends up being really fun because starbases will upgrade while you're playing the action part of the game.

The future mmo is ambitious and uses many techs never seen before in games. It will end with live game master(s) allowing the universe and history to be permanently changed by RPG moments guided by the GMs.

About GoodNewsJim: 150,000 hours game playing+design+coding, more than anyone in the history of mankind. #1 Staracraft World Vanilla 1998-1999, #1 Starcraft World Broodwar 1999, #1 Diablo 2 Hardcore, #1 Warcraft3 ROC, first to 1500 wins Warcraft3 and did it as random. #1 1v1,2v2,3v3,4v4 at same time War3, 3v3 record 200-0. Lets just say I LOVE video games, and I would like you to help me make this one better.

The plan is MMOing this out then making a 3d kungfu MMO in 6 months after(My white whale since 2003)

>>>>>>>>More


The MMO will contain "Space dungeons" which are special zones that all players compete for a big reward. Each Space Dungeon has a different win condition and goals. One might be ffa. Another might be FFA highlander mode. Another might be science based phenomena puzzle to solve. Another might be team vs team. Another might be chess team (aka you kill the king) you win. Another might be who kills a boss fastest. Long story short, once a day, these places will drop really good loot predictably either on a timer, or via clue sheet. Then most players will know where to be. And the same guy won't win every 'Space Dungeon' because the rules are dif for each.

There will be resource trading, aka, buy aluminum or other metals one place and sell another like Elite.

There will be a PVP bounty system. Everyone can PVP at all times. Stakes are low if your ship explodes. If you get attacked without declaring aggressive mode or an opponent to duel, the aggressor gets a bounty on their head in accordinace with the damage dealt to you. If this bounty gets high enough, and they get caught, they will be put in jail. When they log on for the next few hours or days, their character can play only in jail, and visitors come see him and such. Global chat disabled.

There will be illegal substances like ficitious drugs and contraban weapons which you can profit from greatly, but you risk your cargo being scanned by a random and getting a bounty on your head.

There will later be grand space opera. AKA Live Game Masters will observe the game, and allow players to permanently change the history on their server. I actually know several highly talented game masters personally who are ready to be on board.

Then later, the ability to touch down on ground, and your player get out FPS style will come with proceedurally generated planets and cities.

Of course you have your standard MMO quests and random wandering monsters and situations.

I have other plans, but this will be a very fun game to come along for the dev ride. Enjoy updates and get yourself strong now, so when later the Space Opera comes out, you can be one of the big dawg influencers of the universe.

New cutting edge networking tech halves your lag, costs no maintaince fees and unlimited action players in the same zone!

And this is just the beginning!


>>>>>>>More

1) Space Dungeons-A competitive zone, with rewards. Every 30-60 min a diff space dungeon gets a real big reward, and they want to find which one.

2) Resource trading like Pirates or later Elite

3) PVP, but if you're in peace mode and someone attacks, they get a bounty on their head.

4) Space Opera-Grand live game master stuff. Allow the universe to change permanently and for player names to be stored in history, this will mean there is an infinite END game.

5) Capital Ships-Don't want to add too soon, before starfighter meta shows and people have advanced economies.

6) First Person Shooter mode with TOOOOONS of RPG stats for procedural planet exploration and raiding Capital Ships.

7) A 4x like Master of Orion or Civ, but you ain't the king baby, just stuck in the middle of crazy wars like Han solo between the rebellion and Empire

8) Factorio/Satisfactory sort of automation where your mining bots go out, and maybe people jack em, so maybe you send defense or watch who does it from camera and seek revenge.

9) I'll try not to have any bind on equip or bind on use, with everything tradable. And I might not mind if you trade outside the game as long as hackers aren't stealing accounts n stuff.


Well enjoy the ride, space is very smooth to ride until stuff crashes into you. The more you power up the base, the stronger you'll be in the mmo, and that matters for the long haul in MMO terms.


,Jim