Finally, targetting fixed
So, targetting and some bugs are fixed.
The old targetting system was like 11 dimensional math I had to do for each new ship or building I made.
The new targetting system is better, and has some small issues, but good for now until we make it better.
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What is really exciting is that this is the last major patch we had to do before starting on working on this unique MMO with TONS AND TONS of stuff, some of which no other MMO has such as:
1) Unlimited action players in the same zone allowed by networking, only 3d rendering is a bottleneck.
2) Fun Pulpy Criminals that you want to take out.
3) A 4x system, but you're not emperor, they're all bots. They war against each other, and you have to deal with the consequences and join who's side you like or is paying well. This is the beginning of a whole new style of game, where all the NPCS are interacting with each other and form companionships and get grudges etc.
4) On top of that, a Grand Space Opera driven by a LIVE GAME MASTER system. You can literally change the landscape permanently. You can have your name etched in the history of the Universe, or in Crime Logs. Etc etc. Live Game Master games NEVER EVER EVER get boring, unlike traditional MMOS that once you see everything, that's it, look for a new game or update. This game can last forever, and doesn't need new players every 10 years to keep going.
5) A first person shooter style game will be added sort of like Fall out with lots of skills.
6) Customize your player by choosing race (No avatar fun), and getting stats assigned. Later you can change characters, and the old ones you had still play along side you like crew! If I get fancy, maybe I can make it remember some of your character's mannerisms for faux role play sayings.
7) There is a talent tree that allows you to take all sorts of different paths to upgrade your character.
8) Unlimited leveling, but power ends up being a curve with diminishing returns so hard core players don't have too too much advantage on people who spend a couple hours each night.
9) Trading
10) Allegiance system so if you follow someone, they gain some experience when you do, and the expectation is that they help you with resources.
11) Phantom Enemies: Enemies only seen on your client, they are spirit fighters who only exist on your dimension. This helps so other players don't clear zones with nothing for you to shoot at.
12) Explore the ground of planets, literally to scale. You could spend years walking around Mars for instance.
So many many other things coming. The earliest will probably be 3 months from now. I'm actually looking for world builders on top of the guys who say they want to work. I find maybe 1/20 people who say they want to work actually work, so I could use many many people. Just leave a comment below if you want to help make Worlds for this game.
The old targetting system was like 11 dimensional math I had to do for each new ship or building I made.
The new targetting system is better, and has some small issues, but good for now until we make it better.
------------
What is really exciting is that this is the last major patch we had to do before starting on working on this unique MMO with TONS AND TONS of stuff, some of which no other MMO has such as:
1) Unlimited action players in the same zone allowed by networking, only 3d rendering is a bottleneck.
2) Fun Pulpy Criminals that you want to take out.
3) A 4x system, but you're not emperor, they're all bots. They war against each other, and you have to deal with the consequences and join who's side you like or is paying well. This is the beginning of a whole new style of game, where all the NPCS are interacting with each other and form companionships and get grudges etc.
4) On top of that, a Grand Space Opera driven by a LIVE GAME MASTER system. You can literally change the landscape permanently. You can have your name etched in the history of the Universe, or in Crime Logs. Etc etc. Live Game Master games NEVER EVER EVER get boring, unlike traditional MMOS that once you see everything, that's it, look for a new game or update. This game can last forever, and doesn't need new players every 10 years to keep going.
5) A first person shooter style game will be added sort of like Fall out with lots of skills.
6) Customize your player by choosing race (No avatar fun), and getting stats assigned. Later you can change characters, and the old ones you had still play along side you like crew! If I get fancy, maybe I can make it remember some of your character's mannerisms for faux role play sayings.
7) There is a talent tree that allows you to take all sorts of different paths to upgrade your character.
8) Unlimited leveling, but power ends up being a curve with diminishing returns so hard core players don't have too too much advantage on people who spend a couple hours each night.
9) Trading
10) Allegiance system so if you follow someone, they gain some experience when you do, and the expectation is that they help you with resources.
11) Phantom Enemies: Enemies only seen on your client, they are spirit fighters who only exist on your dimension. This helps so other players don't clear zones with nothing for you to shoot at.
12) Explore the ground of planets, literally to scale. You could spend years walking around Mars for instance.
So many many other things coming. The earliest will probably be 3 months from now. I'm actually looking for world builders on top of the guys who say they want to work. I find maybe 1/20 people who say they want to work actually work, so I could use many many people. Just leave a comment below if you want to help make Worlds for this game.