Xbox360 controller fixed
Xbox360 controller fixed. I didn't know thrust was disabled. I fixed it, and Mars getting intense for impending MMO release
I think somewhere along the lines in unity upgrades, I lost my data for input so I reworked the map... And used Axis 10 & 9 instead of shared 3... But my code should have never worked on shared axis 3... So I'm thinking internally with UNITY maybe when they changed input or something with Microsoft... Who knows, who cares, it wasn't TOO tough to fix, just confusing.
MMO coming around on 19th if everything keeps going smooth.
We'll have one hand crafted zone, and the rest will be procedural at first.
We want to have character rolling (yes rolling!), skills, talents, inventory.
A universe with each npc with 120 personalities.
An economy that you buy and sell, and you help the economy grow if the vendor's personality is to expand, franchise or go corporate... Also war can blow up factories and such, so it is cool that 1 million players can't just sell shiny rocks 24/7 and make billions unless that store is selling more than they buy...
Otherwise, same ol buy low sell high mechanism.
I think somewhere along the lines in unity upgrades, I lost my data for input so I reworked the map... And used Axis 10 & 9 instead of shared 3... But my code should have never worked on shared axis 3... So I'm thinking internally with UNITY maybe when they changed input or something with Microsoft... Who knows, who cares, it wasn't TOO tough to fix, just confusing.
MMO coming around on 19th if everything keeps going smooth.
We'll have one hand crafted zone, and the rest will be procedural at first.
We want to have character rolling (yes rolling!), skills, talents, inventory.
A universe with each npc with 120 personalities.
An economy that you buy and sell, and you help the economy grow if the vendor's personality is to expand, franchise or go corporate... Also war can blow up factories and such, so it is cool that 1 million players can't just sell shiny rocks 24/7 and make billions unless that store is selling more than they buy...
Otherwise, same ol buy low sell high mechanism.