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Server fixed, health fixed, and mass coding in the fixin

Hello,

Sorry about denying you the ability to upgrade your ships for a while. Turns out I was sending over too much data to the client. Fortunately the server is robust and no data corrupted, so no roll backs on bases. Ships can now be upgraded.

My health is pretty awesome now. 4 days no mass exercise or pain in the hands/feet. It was a combination of allergens in scents in my laundry detergent and body builder supplement ratios.

Starforge 4.0 is out, which is our galaxy editor for the MMO. My team is thinking of making:

1) Randomized events on each clash. Like space aliens may crash your clash, or maybe a space dragon, or maybe a space fire dragon, or maybe a space ice dragon, or maybe a space spice dragon, who knows, the possibilities are endless, I mean a space acid dragon, a space lightning dragon, a space acid lightning dragon, who KNOWS! Actually dragons may not be in game YET, just saying randomness is coming, and it's gonna be less generic than the joke I just told.

2) Team makers are again making MMO static zones

I'm full truckin ahead, coding a ton each day.

Work is less demanding.

All systems go!