New Star field Tech
Yo, we want to take the effect you see in space movies where stars whip past... Except we want them to be the proceedurally generated galaxy around you... When you see a blue star in one part in your sky box, it ends up in a different place after you warp to another sector... So you can navigate the stars just by sight and aiming towards systems you want to explore... We'll give different categories of drops and encounters with visual clues to stars, so you'll be kinda like exploring with intent...]
I don't think anyone's done this... See the position of a star, then make a graphic out of it, slap it on sky box, and in warp remove the skybox and shift everything around you. We want this as a very early tech.
Also I am working on: Rally-Zteam, which is a crossplatform server I'll rent to anyone making card games. It allows Steam logins on Android/iphone/xbox/psx/nintendo/linux/mac/windows and cross play... Rallys all the information together, and allows other indie devs to use it too.
I don't think anyone's done this... See the position of a star, then make a graphic out of it, slap it on sky box, and in warp remove the skybox and shift everything around you. We want this as a very early tech.
Also I am working on: Rally-Zteam, which is a crossplatform server I'll rent to anyone making card games. It allows Steam logins on Android/iphone/xbox/psx/nintendo/linux/mac/windows and cross play... Rallys all the information together, and allows other indie devs to use it too.