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The galaxy is being generated/designed in prep for the awesome story missions

Hello,

Follow progress on www.Starfightergeneral.com to see day by day progress on the 24 Core Galaxy being generated. Each segment of the galaxy is shrouded in radiation zones, which you must find a choke point to get to the next. These coveted interstellar trails to more mineral rich and dangerous zones are often guarded by fleets who demand tribute entering, pirates roaming, space monsters looking for easy meals or fleets who demand tribute exiting when you're more laden with the deep space loot you're hauling back to the Galactic Exchange.

Each zone has about 80,000 stars for a total of about 2,000,001 stars systems.

What is interesting is that your warp drive works just by aiming at the star you want to go to, and the actual real stars warp past you! No just some cheesy warp effect, literally the galaxy shifts around you and you get a new sky box(tech finalizing).

There's more than stars. You have giant space monsters the size of stars, forests, aquanebula, aeronebula, engineered hollow planets with mechanized shells so they have less gravity and can get larger than stars, anomolies, worm holes, light pertebuations, black holes and more... You can see these if you stare deep into space from certain star systems, then warp to them just by aiming at them.

Warp costs fuel. If you don't have fuel, it's harder to get to warp and when you do, you have no protection vs the insanity inducing reality bends around you. Run low on fuel and you're hopping from star system to star system just trying to satisfy your sanity demands by living more relaxed, eating better food, water and having entertainment activities. Either way, just aim in the direction to go and you go, pretty fun.

The safe trails to the next Core zone involve Electromagnetic Spectrum fluxes which repel the radiation zone and the trails to the next zone can be found in what appears to be rainbow speectra stars.

If you can't defeat the guardians of safe radiation free trails to deeper in the core,maybe sneak past them, or maybe power your ship and fleet up more. How you play Starfighter General is up to you, but lots of people will want to balance between a large mining fleet and a large combat fleet.

The story missions I have been told are as good as or better than the best Science Fiction man has wrote(and I agree). I can't get these stories out until I get the galaxy made... It's like an author who wants to write so bad, he has to forge his own papyrus so he does so.

Follow along at www.starfightergeneral.com It's almost game time when things get good!


Also I plan on crowd sourcing the choice of icons and flavor text for items to players. You'll get your character name forever etched in those items and also some bonus triderium. Fun times! Very soon!