Hot Patch incoming: Bug Fix + Generic Anime Boy randomized Back Story
Wow, a nasty bug fell in the build along the way. If you try and upgrade your ship's attack, the menu locks up aka have to restart game. This is fixed.
A feature is added: Generic Anime Boy Enterprise Nation now gives random backstories and it is hilarious. Find it under dimensional launch... You gotta restart to get back to normal clash mode, since it is just in development and this is a clash hot patch.
Next Big Patch is supposed to be the first GREAT PATCH that will get players hooked:
1) Randomized encounters aka monsters, ships, pirates, loot, anomalies, treasure maps, story missions!
2) Randomized loot like ARPGS, aka "Austere Titanic Vestiges of HyperSpace Robe" naming conventions and such.
3) Leveling up





Next next big patch:
I have just brought on a reliable coworker who's working on a skybox that renders in the galaxy depending where you are. So we can pro gen a galaxy. Then the Randomized Encounters/Loot Tables could be biased or lock/unlocked depending the type of system you're in.





After systems in,next next next big patch is multiplayer (tech works, it's been used since 2004 in house)
]




From there, content, content, content, managing server stability,allowing systems conquering by players/npcs, and then finally Game Masters.
We have a clear road map, all of which is trivial to code. The hard parts have already been coded. It will only take time, but the very next patch will be super engaging to play nonstop...So the fun will just pile on top.





A feature is added: Generic Anime Boy Enterprise Nation now gives random backstories and it is hilarious. Find it under dimensional launch... You gotta restart to get back to normal clash mode, since it is just in development and this is a clash hot patch.
Next Big Patch is supposed to be the first GREAT PATCH that will get players hooked:
1) Randomized encounters aka monsters, ships, pirates, loot, anomalies, treasure maps, story missions!
2) Randomized loot like ARPGS, aka "Austere Titanic Vestiges of HyperSpace Robe" naming conventions and such.
3) Leveling up





Next next big patch:
I have just brought on a reliable coworker who's working on a skybox that renders in the galaxy depending where you are. So we can pro gen a galaxy. Then the Randomized Encounters/Loot Tables could be biased or lock/unlocked depending the type of system you're in.





After systems in,next next next big patch is multiplayer (tech works, it's been used since 2004 in house)
]





From there, content, content, content, managing server stability,allowing systems conquering by players/npcs, and then finally Game Masters.
We have a clear road map, all of which is trivial to code. The hard parts have already been coded. It will only take time, but the very next patch will be super engaging to play nonstop...So the fun will just pile on top.




