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MMO beta Permanent Progression Phase Philosophy

As I strip features to get the MMO out asap, I ran into a problem I recently solved:

The problem is this: How do I allow you guys as players to have permanence through this beta phase that rolls into the live game? I don't like betas that take everything away from you and start over, we can do better.

The solution to allowing you permanence is this:

1) You keep everything in your character and items just like the normal game even out of beta.

2) The universe around you may change at any moment as a dimensional fluxing universe would, but your character and items stay the same.

3) The only exception is there is an exploitative or bug induced data corruption or near infinite resource error. Then we roll you back until this is fixed.

By having these three rules, we allow you to have confidence to retain your character and progression, yet I do not have analysis-paralysis in design of the game that levels and zones stay permanent. And it works with the lore since the dimensional alignment is causing cosmic forces to shift,

I have a friend helping me with UI as we close in on a very stripped down launch by which will be the foundation on which we can update our way to get in all the techs we describe here: https://www.starfightergeneral.com/my-books-2/

Our goal is to bring you a stripped down launch asap so you can start getting some MMO progression. This philosophy affords me to essentially roll out in stages, changing the universe willy nilly if I have to so I am doing more than planning up front... Your character's progress is of our utmost concern tho, as evidenced by we want you to keep your beta progress to live release!

GOOD NEWS! Development break through, MMO coming 1 month sooner

Full Link: https://www.starfightergeneral.com/2022/05/luidcorus-speed-release-dev/

Paraphrased:

I have determined that my desire to make a MOBA was adding more steps than required for the actual game.

The original plan was to make this MOBA was because the MMORPG was not designed properly and it’d help me kick the tires on the networking code.

But the MMORPG is fully designed properly now, so I can go RIGHT to implementing it.

The MMORPG will have three core things for starters:

1) Characters composed of Attributes(strength/intel/wisdom), Skills(pickpocket/rapid fire/surgeon/etc), Talent Trees(like POE talents)
2) Proceedurally Generated Galaxy of planets, asteroids, ships, stations to buy from, trading, mining, anomolies, factions, etc
3) Item system: Mine->Forge->Combine and make greater items… All items are useful for something, but combined items normally better.

The networking can be tested on the fly and we can call it a bonus beta- The idea is that you WILL keep everything once we are out of beta, but man... it could get BORKed real quick and roll backs are acceptable during bonus beta phase.

I want this MMORPG out ASAP ASAP. This is getting exciting.

Not much new in this patch other than the developer version has drones fighting and some stuff toggled off. Press p in dev only mode to get a bunch of ships spawned for fps testing.

Server crash restore

I ended up doing something dumb, used the disk space on the server then save game files couldn't save.

I'm restoring from backups, should be super easy fix.

People who have had changes in data since yesterday, I am rewarding premium Triderium virtual goods.

Heh, most companies keep these things on the downlow. I'm honest. This server never ever crashes, like for years. I did something dumb, and I am of the nature that dumb things should be celebrated.

In other news: Hey, trying to get the singleplayer moba out soon, there is a bug in my code with DOTS/ECS that isn't let stuff drop a single time, its dropping multi times often. I might fix it tonight.

Been working many hours most every day on this.

,Jim

Life is turbulent: A new place again... Part II, trucking through game dev

Life is turbulent: A new place again... Sorry no updates in a while, been moving again, and it is EXPENSIVE to move, but we in inflation by design era and its SO tough to get by, let alone find time to code.

That said:
UNITY DOTS has been upgraded to .50
ITEMS have been databased
If I get a run, I think I have 8 hours before a rough singleplayer moba out.

My major health conditions are mostly gone. Recently I fell down the stairs and my foot is numb and a lil limpy like nerves pinched, but i think I see a chiropractor tomorrow. That should be fine. I have enough money for food now. My place is quite dusty tho, so I gotta do something about that to make it livable.

All in all, we doin better, but I'm still unable to just grind code for long swaths of time. Pray that I can.

,Jim

MUSIC IS IN! AND MORE OF IT! 80 tracks!

Patch notes:

Sorry bros and gals about the patch delay. I got tripped up on a Unity issue of loading on the fly that they fixed but they didn't have standardized. I'm a huge nerd who likes his small pieces or wire and software architect over product pushing.

“Give me six hours to chop down a tree and I will spend the first four sharpening the axe.”: A quote by Abraham Lincoln

I dork way too much over software architecting. Instead of my small pieces of wire, I should send you the spaceships. So here's a patch.

We have like 80 new MIDI music files like Super Nintendo and Nes awesomeness!

When you fight tougher bases, harder music is played. Ambiance, and victory music.

I do not have the slider for volume yet, but that will be sometime, let me know if it is a priority for you.

Next patch should be finished MOBA, but who knows.
Last patch had an issue with loading which led to this issue, now this issue is done!


The game is 2 gig larger... Expect this game to get UBER huge as we become a super gigundous game... I want you to invest 30 years playing this game and be stoooooked! So if it takes 8 TB and 100$ hard drive, people will be like,"Jim, you're a genius!" For now its small...

Moba soon, MMORPG soon after.

I'm working research in a science company. Managing the house, the health and praying to God.

Lets get Starfighter General MMORPG out soon, but you'll enjoy this patch!

,Jim