- PROJECT MAZE
- News
Optimisation update №1
- Added anti-aliasing method settings
- Added MSSA value setting for MSAA method
There is all types of anti-aliasing that can use Unreal Engine 5: FXAA, TAA, MSAA, TSR

0.9.5.1 HOTFIX
- Added loading screen for Cusom Maze
- Added Helper-module button in Input settings, so that you can assign your own key if you want
0.9.5.1 released
[h2]General[/h2]
- Added a helper module that will show you the way if you get lost.

But you can use it only in Custom mode and Random mazes
[h2]Other chages[/h2]
- Fixed exit point locations in random mazes
Steam Cloud Update for rhe game
- Change folders for steam cloud upload/download
- Increased size for save files to 10
- Increased size for cloud from 1 to 10Mb
Because save file for random maze history particularly could increase size.
Random mazes update
[h2]Changelog:[/h2]
- For each type of basic mazes added random-mode.
Size of the maze will be same, but new maze every time.
- Added history screen for random mode.
Maze number = MazeID (SEED).

- Added new Stat - Mazes started.