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FRIDAY DISCUSSIONS #10 - A Big Update Looming And Kingdom Leader Changes

FRIDAY DISCUSSIONS


Hello everyone, so here we are shockingly at week 10. It's been a long time coming but the combat update is finally testable. It's been a busy week outside the combat update with lots of working and development happening too, but I feel like this has been probably the most progress done on the combat update in a week to date.

FIRST COMBAT TEST

Here are a few images showing a small battle between me and the bandits in progress









You can see that over time my troops in the image shown actually got smaller and the background graphic changed as the battle raged on.

The new system works unlike before, so instead of sending armies forward and only a specific troop type being killed then moving on to the next one it's much more random. Any unit in the battle could be hurt or killed.

I've also fully coded and tested the injury system meaning the battle is even more finely done, every attack phase will roll damage to deal to the opposing side and will include even injuring troops if it can't kill them, this will mean the wounded troop will have lower hp when they are next hit by damage whereas before this wasn't the case and a victorious unit would continue on.

I still have lots of things to work on including expanding and further testing these battle phases as well as adding pre-battle events that can damage you, random events that can do all sorts, and weather based events which can potentially end the battle prematurely.

I also need to ensure the right information is being displayed so players know where they stand and work on the post battle screens explaining things. Although even getting things to the testable level is great progress and shows we're getting somewhere.

I'm excited to see where it goes next and have now got a much clearer plan of what to work on next and should hopefully be able to progress much quicker through the combat stuff now!

THE REST OF THE WEEK


The rest of the week was spent working on a new content update which contains a bunch of new things including another big addition to the race generation system, a bunch of new kingdom types courtesy mostly of /u/rabidrab, and a whole bunch of bugfixes mostly thanks to /u/thegamingdictator.

I'll probably release it within the next few days but I've got a busy weekend ahead of me so I can't say for sure!

Thanks for reading

Huw