WARSIM MODS - A Gift To The Community!
Hello everyone,
So no combat update this friday and I won't be releasing an update until the first friday of the new year but instead here's something I've worked on this week!
Mods! I've wanted to do this for a while and decided it would be a nice idea as a gift to the Warsim community for Christmas!
I spent a lot of time with this one as I'm a serious mount and blade fan. The player is a small faction at neutral with the main kingdoms of the mount and blade world (minus the vaegirs). The mod gives you full troop trees, each faction uses denars, all the leaders and major lords, mercenary companies and relevant bandit factions.
Perfect for a mount and blade fan! Beware though as the kingdoms of Calradia are pretty tough out of the gate.
Here's an album showing off this mod - https://imgur.com/a/dtTTtQR



The development of this mod began with one of the weirdest coincidences I've ever had in Warsim. I had pre-chosen where the main factions were going to go, first the Imperials, then Stormcloaks, etc. As I got to edit the faction names in the save file I saw that the second faction which was going to be Ulfrics factions was aptly randomly named Thumm (like Thuum, the name for the way of the voice in skyrim).

It was definitely a sign to ensure I dropped the best mod I could make!
The mod sets you as Jarl Balgruuf of Whiterun, with your staff being Proventius and Irileth. The world is made up of two major factions, the Imperials and the Stormcloaks (Imperials have more land, stormcloaks have more units), but also includes the College of Winterhold, The Forsworn, and the Thalmor as smaller main factions.
There are also bandits and mercenary groups relevant to the game, each faction uses septims as their currency and troop trees are all sorted. Faction relations were also fairly finely tweaked so that it makes sense who is fighting who.
Here's an album showing off the skyrim mod - https://imgur.com/a/idHxXKk



This one is more just a challenge, the races of this world were specifically selected to be tough and are started with enlarged populations. Behemoth Trolls, Colossal Godlings, Titan Vampires, Nightmare Ogres, and Deatheater Wizards.
Good luck!
All of these mods should be loadable as save files from the latest updated version of the game on steam and itch.io!
I hope you all enjoy and have a great holiday period, and thank you all for the support in developing this game, it really means a lot!
Cheers
Huw
So no combat update this friday and I won't be releasing an update until the first friday of the new year but instead here's something I've worked on this week!
Mods! I've wanted to do this for a while and decided it would be a nice idea as a gift to the Warsim community for Christmas!
Warsim - Mount and Blade Warband Mod
I spent a lot of time with this one as I'm a serious mount and blade fan. The player is a small faction at neutral with the main kingdoms of the mount and blade world (minus the vaegirs). The mod gives you full troop trees, each faction uses denars, all the leaders and major lords, mercenary companies and relevant bandit factions.
Perfect for a mount and blade fan! Beware though as the kingdoms of Calradia are pretty tough out of the gate.
Here's an album showing off this mod - https://imgur.com/a/dtTTtQR



Warsim - Skyrim Mod
The development of this mod began with one of the weirdest coincidences I've ever had in Warsim. I had pre-chosen where the main factions were going to go, first the Imperials, then Stormcloaks, etc. As I got to edit the faction names in the save file I saw that the second faction which was going to be Ulfrics factions was aptly randomly named Thumm (like Thuum, the name for the way of the voice in skyrim).

It was definitely a sign to ensure I dropped the best mod I could make!
The mod sets you as Jarl Balgruuf of Whiterun, with your staff being Proventius and Irileth. The world is made up of two major factions, the Imperials and the Stormcloaks (Imperials have more land, stormcloaks have more units), but also includes the College of Winterhold, The Forsworn, and the Thalmor as smaller main factions.
There are also bandits and mercenary groups relevant to the game, each faction uses septims as their currency and troop trees are all sorted. Faction relations were also fairly finely tweaked so that it makes sense who is fighting who.
Here's an album showing off the skyrim mod - https://imgur.com/a/idHxXKk



Warsim - Uberhard Mod
This one is more just a challenge, the races of this world were specifically selected to be tough and are started with enlarged populations. Behemoth Trolls, Colossal Godlings, Titan Vampires, Nightmare Ogres, and Deatheater Wizards.
Good luck!
Where to play?
All of these mods should be loadable as save files from the latest updated version of the game on steam and itch.io!
I hope you all enjoy and have a great holiday period, and thank you all for the support in developing this game, it really means a lot!
Cheers
Huw