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  3. Warsim 1.0.4 (Goblin Jesters, End of turn Expansion, Sit and Ponder and more)

Warsim 1.0.4 (Goblin Jesters, End of turn Expansion, Sit and Ponder and more)

Been working on this stuff for the last week or so and wanted to release it today to celebrate my Birthday! I've finally made it out of the 27s club :) ːwinter2019happyyulː

[h3]TL:DR[/h3]

* 10 more end of turn events
* Ultimate victory screen for 25k land empires
* Merc groups now recruit troops each year
* Added goblin jesters in the throne room with 25 jokes told in goblin style
* Added 9 new jokes jesters can tell about goblins
* Improved Elyk the Madmans reactions to stuff when drinking with him
* Added ability to send a massive warband to attack adventurers
* Added ability to sit and ponder on your throne when no one is visiting
* Fixed 5 bugs
* Made some other small tweaks

[h3]END OF TURN EVENTS EXPANSION (13 features)[/h3]

There is a batch of end of turn events that can happen when you... well end your turn. I've tweaked a few and added a nice new batch to keep things fresh and make more happen in general!

* Made goblin sceptre random events 4x more common
* Added new end of turn random event 'A shipload of sea raiders' if bandit level above 30 (+bandit level)
* Added new end of turn random event 'Nameless hero' if bandit level above 30 (-bandit level)
* Added new end of turn random event 'Goblin stealing coin' if goblin slavery legal (-1 gold, -1 gob)
* Added new end of turn random event 'Kindness celebration' if public opinion is 100 (+gold)
* Added new end of turn random event 'refugee arrival' (+peasants)
* Added new end of turn random event 'deserter band' (+soldiers)
* Added new end of turn random event 'goblin traders' (+gobs)
* Added new end of turn random event 'trio of wanderers who like the name' (+3 gobs)
* Added new end of turn random event 'lost scouts' (+soldiers)
* Made joining group random events 3x more common
* Added new end of turn random event 'Merc group glory story' (+150-1150 new recruits for random merc group)
* Made random events in general at the end of turn slightly more common

[h3]ULTIMATE EMPIRE VICTORY (1 feature)[/h3]

You can play on beyond this, but hitting 25000 lands under your belt gets you a victory screen as that is pretty much the pinnacle!

* Added ultimate empire victory screen for hitting 25000 lands in Warsim (credit u/Somberclaus)



[h3]MERC RECRUITMENT (4 features)[/h3]

Mercs don't currently grow unless you provide them with troops, this means that after a while used up groups become pretty weak and you kind of have to wait for them to fizzle out, or hire them just to kill them off to clear space. Well no longer, now groups will recruit each turn and grow slowly, this also scales with discovering new lands meaning later game merc groups recruit 100s per turn.

* Added merc recruitment for active merc companies (random troops of up to half leaders battlescore per turn)
* Added merc recruitment pop up in normal events text
* Added merc recruitment pop up in good event text if you own the group
* Added merc recruitment buffs +10% each time new lands are discovered (stacking infinitely)



[h3]GOBLIN JESTERS (3 features)[/h3]

A funny thought now reality, these 'jokes' are quite something... as in they are terrible.

* Added new throne room encounter 'Goblin Jester'
* Added 25 GPT generated Goblin "jokes"
* Added 5 alternate intro texts for Goblin jester







[h3]ELYK IMPROVED (3 features)[/h3]

I came across good old Elyk in a recent run through, puked in front of him and passed out with no reaction. That has changed now!

* Fixed Elyk drunkeness not sending you home
* Added special event if you pass out drinking with Elyk
* Added 5 special reactions if you puke while drinking with Elyk



[h3]ADVENTURER ATTACKS (1 feature, 1 bug fix)[/h3]

It's annoying when an adventurer group is a bit too strong for a warband, now you can send a bigger one to keep them in check!

* Fixed sending warparty to wiped adventurer group doesn't kill any of your troops if warparty is killed off
* Added ability to send large warband (5x the size) to attack adventurers (credit u/Somberclaus)

[h3]SIT AND PONDER (2 features)[/h3]

Ever wanted to sit and ponder on your throne? No, Just me... Well now you can anyway.

* Added ability to sit and ponder on your throne when all visitors are gone
* Added 10 different thoughts for sitting on the throne





[h3]BUGFIXES (5 bug fixes)[/h3]

A little batch of bugs fixed!

* Fixed text bug with musicians of indpendent kingdoms
* Fixed vassalisation not working when you are too strong (credit LXI)
* Fixed troop report shows negative strength when too strong (credit LXI)
* Fixed vassal bug where post independence they still give you their troops
* Fixed missing screen for kingdom surrendering to you on last land

[h3]EVERYTHING ELSE (2 features and changes)[/h3]

Some new jokes and a few changes thanks to vigilant community members!

* Added 9 new goblin jokes (my favourite: What do you call a goblin who loves willy, a knob nobblin goblin!)
* Added new dialogue for asking about the dunelord in snatchsand when he's dead
* Added 8 new dialogues for talking to snatchsand elder when you are dunelord (credit Comrade Worldpeace)
* Made holy order joiner throne room encounter not blocked by the No RABBLE filter (Credit Frannny)
* Made knight Joining you throne room encounter not blocked by the No RABBLE filter (Credit Frannny)

Thank you all very much!

Huw