Warsim 1.1.5 (Vassalisation War Update)
Hello you beautiful bastards you!
Back on the saddle with another Warsim update and a heap of stuff cooking in the background, lets just say it rhymes with Groins... ːhappymeatː
[h3]FORCE VASSALISATION (1 feature)[/h3]
A great idea by one of our discord legends! Now you can launch an attack to force a kingdom to become your vassal!
* Added ability for forced vassalisation attack option against any independent kingdoms (Player must be able to launch total invasions) (credit Sophia the Golden Touched)
[h3]LANDS BEYOND LOCATION EXPANSION (2 features)[/h3]
Always trying to expand and flesh this out more, now there are more hut type locations you can find!
* Added new lands beyond location 'Coin hut'
* Added new lands beyond location 'Map hut'
[h3]NEW KINGDOM NAMES (1 feature)[/h3]
Can never have to many kingdom names!
* Added 16 new kingdom names (Klomenia, Klom, Klomeni, Klorr, Klovass, Klogoria, Volgard, Volgardia, Ephinarria, Ephinari, Epharo, Ephak, Lyrin, Lyrinnia, Lyr, Lyrro)
[h3]RECRUITERS RE-RECRUITED (1 feature)[/h3]
Some hawkeyed community members pointed out some flaws in this system, after far too long testing and experimenting I have overhauled the system and replaced it with 3 smaller systems that work in tandem, now the recruiter knights give a lot more variation and range in their results!
* Reworked the recruiter knight systems code (Now 3 variant versions with a lot more variation) (credit /tmp/daarb + Sorceror Khan Zot)
[h3]GENERATOR DATA (4 features)[/h3]
Added some text and better labels for the generators screen
* Added label to ghost face generator
* Added next text for generators screen
* Added new label for total possible content for Race gen and others
* Added label next to each face generator for total faces possible (all 41 face generators)
[h3]MUSICIANS GUILD BAND (3 features)[/h3]
Added a few musicians you can talk to in the musician's guild in the west!
* Added Mad Andy (6 dialogues)
* Added Balthazar-Ron Bass-Slayer (5 dialogues)
* Added Steven the Smasher (5 dialogues)
[h3]NEW NAME SUFFIXES (7 features)[/h3]
A batch of new name suffixes for your worlds leaders, arena champions, and so on!
* Added new name suffix 'the Painwielder' (+22 battlescore) (can be modified by random additional parts)
* Added new name suffix 'Deathgroove' (+39 battlescore)
* Added new name suffix 'Murdermaster' (+31 battlescore)
* Added new name suffix 'the Winker' (+5 battlescore)
* Added new name suffix 'the Painpassage' (+25 battlescore) (can be modified by random additional parts)
* Added new name suffix 'Painspreader' (+31 battlescore)
* Added new name suffix 'Hurtmaker' (+29 battlescore)
[h3]OTHER STUFF (1 feature)[/h3]
The undead were able to mob anyone, they still can but I'm trying to make it not completely costless!
* Nerfed undead (undead units take 8x damage in battle)
[h3]BUGFIXES (6 bug fixes)[/h3]
As always thank you to the legends who report these all the time, I hate seeing them but I love fixin' em
* Fixed from from text bug with hovel in the lands beyond
* Fixed educated man peasant issue (credit TorbenBeta)
* Fixed text issues on asciiless version of your troops remaining part of combat screen (credit /tmp/daarb)
* Fixed 'grows and' text bug (credit /tmp/daarb)
* Fixed Intellience text bug (credit /tmp/daarb)
* Fixed necromancer who took all your undead returns none when he says you're not worth the hassle (should return all)
* Fixed musicians guild title bar too short
[h3]Warsim needs a little help![/h3]
If you're still reading, old Warsim is still ticking along but I am trying to do everything in my power to get Warsim to a bigger audience (a tough task for an ascii game in 2024 lol). If any of you know any youtubers, gaming media, podcasters, etc or have any ideas or advice please drop me a message on discord or reddit or leave it in a comment here.
I am always looking for new ways to bring Warsim to more screens and as a solodev it can be hard to juggle marketing/coding/managing the community alongside the many other things im trying to keep in toe irl.
I have a renewed passion for this goal given my living situation has become harder to maintain and I have realised we're really just a few big Warsim videos by bigger youtubers away from a better life.
But I'll keep cracking on no matter what happens, and as always thank you all very much for the seemingly never ending support and love!
Huw
Back on the saddle with another Warsim update and a heap of stuff cooking in the background, lets just say it rhymes with Groins... ːhappymeatː
[h3]FORCE VASSALISATION (1 feature)[/h3]
A great idea by one of our discord legends! Now you can launch an attack to force a kingdom to become your vassal!
* Added ability for forced vassalisation attack option against any independent kingdoms (Player must be able to launch total invasions) (credit Sophia the Golden Touched)
[h3]LANDS BEYOND LOCATION EXPANSION (2 features)[/h3]
Always trying to expand and flesh this out more, now there are more hut type locations you can find!
* Added new lands beyond location 'Coin hut'
* Added new lands beyond location 'Map hut'
[h3]NEW KINGDOM NAMES (1 feature)[/h3]
Can never have to many kingdom names!
* Added 16 new kingdom names (Klomenia, Klom, Klomeni, Klorr, Klovass, Klogoria, Volgard, Volgardia, Ephinarria, Ephinari, Epharo, Ephak, Lyrin, Lyrinnia, Lyr, Lyrro)
[h3]RECRUITERS RE-RECRUITED (1 feature)[/h3]
Some hawkeyed community members pointed out some flaws in this system, after far too long testing and experimenting I have overhauled the system and replaced it with 3 smaller systems that work in tandem, now the recruiter knights give a lot more variation and range in their results!
* Reworked the recruiter knight systems code (Now 3 variant versions with a lot more variation) (credit /tmp/daarb + Sorceror Khan Zot)
[h3]GENERATOR DATA (4 features)[/h3]
Added some text and better labels for the generators screen
* Added label to ghost face generator
* Added next text for generators screen
* Added new label for total possible content for Race gen and others
* Added label next to each face generator for total faces possible (all 41 face generators)
[h3]MUSICIANS GUILD BAND (3 features)[/h3]
Added a few musicians you can talk to in the musician's guild in the west!
* Added Mad Andy (6 dialogues)
* Added Balthazar-Ron Bass-Slayer (5 dialogues)
* Added Steven the Smasher (5 dialogues)
[h3]NEW NAME SUFFIXES (7 features)[/h3]
A batch of new name suffixes for your worlds leaders, arena champions, and so on!
* Added new name suffix 'the Painwielder' (+22 battlescore) (can be modified by random additional parts)
* Added new name suffix 'Deathgroove' (+39 battlescore)
* Added new name suffix 'Murdermaster' (+31 battlescore)
* Added new name suffix 'the Winker' (+5 battlescore)
* Added new name suffix 'the Painpassage' (+25 battlescore) (can be modified by random additional parts)
* Added new name suffix 'Painspreader' (+31 battlescore)
* Added new name suffix 'Hurtmaker' (+29 battlescore)
[h3]OTHER STUFF (1 feature)[/h3]
The undead were able to mob anyone, they still can but I'm trying to make it not completely costless!
* Nerfed undead (undead units take 8x damage in battle)
[h3]BUGFIXES (6 bug fixes)[/h3]
As always thank you to the legends who report these all the time, I hate seeing them but I love fixin' em
* Fixed from from text bug with hovel in the lands beyond
* Fixed educated man peasant issue (credit TorbenBeta)
* Fixed text issues on asciiless version of your troops remaining part of combat screen (credit /tmp/daarb)
* Fixed 'grows and' text bug (credit /tmp/daarb)
* Fixed Intellience text bug (credit /tmp/daarb)
* Fixed necromancer who took all your undead returns none when he says you're not worth the hassle (should return all)
* Fixed musicians guild title bar too short
[h3]Warsim needs a little help![/h3]
If you're still reading, old Warsim is still ticking along but I am trying to do everything in my power to get Warsim to a bigger audience (a tough task for an ascii game in 2024 lol). If any of you know any youtubers, gaming media, podcasters, etc or have any ideas or advice please drop me a message on discord or reddit or leave it in a comment here.
I am always looking for new ways to bring Warsim to more screens and as a solodev it can be hard to juggle marketing/coding/managing the community alongside the many other things im trying to keep in toe irl.
I have a renewed passion for this goal given my living situation has become harder to maintain and I have realised we're really just a few big Warsim videos by bigger youtubers away from a better life.
But I'll keep cracking on no matter what happens, and as always thank you all very much for the seemingly never ending support and love!
Huw