Warsim 1.0.8 (THE LANDS BEYOND EXPANDED - Moar to explore)
This began as a little expansion to the lands beyond update, but has become something else! Now we've got expansions and new content in quite a few areas!
Many more to come :)
[h3]BURPING (1 feature)[/h3]
You all kept asking for it! Now you can burp while drunk sometimes at random!
* Added burp event that can pop up when drinking
[h3]LANDS BEYOND EXPANDED (12 features)[/h3]
More lands beyond related stuff below too but this is a little expansion to the lands beyond with a few more locations and additional content to help flesh it out!
* Added Burial Mound location (grave yard variant)
* Added Giants Grave location (grave yard variant)
* Added Giant ribcage location
* Added mirage castle location
* Added Abandoned Cart location
* Added eroded statue location
* Added sandstone arch location
* Added collapsed bridge location
* Added random animal corpse ditch location
* Buffed Lands Beyond Special Loot chests to contain 100-5000 gold alongside the loot item
* Buffed Lands Beyond Imperial Loot chests to contain 500-6000 gold alongside the loot item
* Buffed Lands Beyond Regular Loot chests to contain 20-500 gold alongside the loot item
[h3]TERRATONS OF GOLD (16 features)[/h3]
Did you ever reach the cap of just over a billion gold and cry that you couldn't have more! Well I know at least one of you did... Now you can turn your mountains of gold into a TERRATON(TM) A gigantic cube of gold which can itself be used to build a special super late game structure
* Increased player gold cap
* Added golden touched upgrade tree unlocked when ending a turn with over 1 billion
* Added the ability to turn 1 billion gold into a terraton of gold (can have up to 2.1 billion terratons for a total of 2 quintillion gold thats 2100000000000000000
* Added ability to smelt terratons back to gold
* Added ability to build Grand Golden Spire of Knowledge
* Added ability to ask spirefolk to focus on improving the economy
* Added 10 economic events that can trigger each turn from the spire
* Added ability to ask spirefolk to focus on improving your peoples strength
* Added 10 strength events that can trigger each turn from the spire
* Added ability to ask spirefolk to focus on the answer to life
* Added 10 fail events for searching for answers
* Added 10 random events for searching for answers
* Added 10 story events for searching for answers
* Added ability to ask spirefolk to focus on whatever they want (will choose at random)
* Added ability for spire to do whatever it wants if you don't give it a focus in 3 years
* Added ability to ask spirefolk to focus on increasing the intelligence of one of the indie kingdoms (only if they are savage)






[h3]HEAVENLY EXPANSION (7 features)[/h3]
Heaven in Warsim? But Heaven is Warsim!
* Added and reworked 15 god dialogues
* Added ability to drink with god
* Added ability to ask god to instantly sober you up
* Added ability to ask god to slightly sober you up
* Added ability to play Sudden death with god
* Added ability to play a broken 1000 dice version of sudden death with god
* Added ability to ask god for a wish (7 different possible wishes)
[h3]THE GREAT TRAILS BEYOND (3 features)[/h3]
A new kingdom upgrade connected to our beloved lands beyond!
* Added new kingdom upgrade 'Reclaim forgotten trails' (1k) (+1 lands beyond explore chance)
* Added new kingdom upgrade 'Improve forgotten trails' (2.5k) (+1 lands beyond explore chance) (2 total)
* Added new kingdom upgrade 'Expand forgotten trails' (8k) (+1 lands beyond explore chance) (3 total)



[h3]GAUNTLET OF FROST (3 features)[/h3]
Ever buy that gauntlet of frost update only to see that it was essentially useless... NO MORE!
* Added ability to smash 'The End' mountains with gauntlet of frost
* Added ability to hit any mountain with gauntlet of frost in lands beyond
* Added ability to dip gauntlet of frost into water bodies in lands beyond
[h3]NECROMANCY REWORKED (9 features)[/h3]
The previous use of necromancy wasn't good enough, a single wave and then all to dust just doesn't work as nicely as it could have. Well I've reworked it now so there is a bit more choice and a chance of preservation.
* Added ability to send undead for a single harrassment
* Added ability to send undead for a full repetetive attack
* Reworked undead attack to not always wipe surviving undead
* Added total living undead horde forces counter to undead altar building
* Added highly effective undead attack event
* Added effective undead attack event
* Added default undead attack event
* Added repelled undead attack event
* Added ineffective undead attack event


[h3]NEW YEAR DAWNING EVENTS (3 features)[/h3]
A little expansion to those end of year events!
* Added NEW YEAR DAWNING event that increases costs of hirable units slightly (credit Fenrir)
* Added NEW YEAR DAWNING event that decreases costs of hirable units slightly (credit Fenrir)
* Added NEW YEAR DAWNING event that removes all hirable peasants soldiers and knights
[h3]BARREN LAND RECLAMATION (1 feature)[/h3]
In late games I've seen the number of barren lands hit triple digits when I don't pay attention to it! Manually reclaiming that many is a feat... Well no longer, now you can just mass reclaim them all at once if you wish!
* Added ability to mass reclaim barren lands


[h3]BUGFIXES (12 bug fixes)[/h3]
More bugs fixed and hopefully not many new ones created by this update... PLEASE CODING GODS DON'T FORSAKE ME!
* Fixed Barbarian Warcamp options bug
* Fixed text bug with drunk warband (credit u/VideoVillain)
* Fixed ability to assess drunken warriors with incorrect option (credit u/OmegaXesis)
* Fixed missing drunken warriors robbery screen (credit u/OmegaXesis)
* Fixed drunken warriors wake up and attack options being blocked (credit u/OmegaXesis)
* Fixed Drunk Warcamp infinitely attackable (credit u/OmegaXesis)
* Fixed thi is a fuft bug (credit Brandon and Fenrir)
* Fixed tribute smallhaven text bug (credit m2xie)
* Fixed negative gold costing recruits in throne room (Credit TJtheSoundBoard)
* Fixed missing gold indicator after song of demons singer (credit TJ)
* Fixed infinite village tower explo loop (credit anonymoose_Canadian)
* Fixed public opinion not dropping for robbing gift tree visitor (Credit TJ)
[h3]EVERYTHING ELSE (4 features)[/h3]
This misc stuff that doesn't fit anywhere else!
* Made goblin gift giver 4x more common in throne room when goblin celebration is active
* Made goblin gift given 2x more common in throne room without goblin celebration
* Added debug location type forcer '67' in lands beyond screen
* Added gold indicator to monster pit if harnesses aren't purchased yet (credit TJ)
If you have any thoughts comments or encouragement leave a comment, I try to always reply! Also check out our discord which is pretty active and has become the defacto hub for Warsim's community these days! Link here - https://discord.gg/YyFAkry98w
Thank you all very much!
Huw
Many more to come :)
[h3]BURPING (1 feature)[/h3]
You all kept asking for it! Now you can burp while drunk sometimes at random!
* Added burp event that can pop up when drinking
[h3]LANDS BEYOND EXPANDED (12 features)[/h3]
More lands beyond related stuff below too but this is a little expansion to the lands beyond with a few more locations and additional content to help flesh it out!
* Added Burial Mound location (grave yard variant)
* Added Giants Grave location (grave yard variant)
* Added Giant ribcage location
* Added mirage castle location
* Added Abandoned Cart location
* Added eroded statue location
* Added sandstone arch location
* Added collapsed bridge location
* Added random animal corpse ditch location
* Buffed Lands Beyond Special Loot chests to contain 100-5000 gold alongside the loot item
* Buffed Lands Beyond Imperial Loot chests to contain 500-6000 gold alongside the loot item
* Buffed Lands Beyond Regular Loot chests to contain 20-500 gold alongside the loot item
[h3]TERRATONS OF GOLD (16 features)[/h3]
Did you ever reach the cap of just over a billion gold and cry that you couldn't have more! Well I know at least one of you did... Now you can turn your mountains of gold into a TERRATON(TM) A gigantic cube of gold which can itself be used to build a special super late game structure
* Increased player gold cap
* Added golden touched upgrade tree unlocked when ending a turn with over 1 billion
* Added the ability to turn 1 billion gold into a terraton of gold (can have up to 2.1 billion terratons for a total of 2 quintillion gold thats 2100000000000000000
* Added ability to smelt terratons back to gold
* Added ability to build Grand Golden Spire of Knowledge
* Added ability to ask spirefolk to focus on improving the economy
* Added 10 economic events that can trigger each turn from the spire
* Added ability to ask spirefolk to focus on improving your peoples strength
* Added 10 strength events that can trigger each turn from the spire
* Added ability to ask spirefolk to focus on the answer to life
* Added 10 fail events for searching for answers
* Added 10 random events for searching for answers
* Added 10 story events for searching for answers
* Added ability to ask spirefolk to focus on whatever they want (will choose at random)
* Added ability for spire to do whatever it wants if you don't give it a focus in 3 years
* Added ability to ask spirefolk to focus on increasing the intelligence of one of the indie kingdoms (only if they are savage)






[h3]HEAVENLY EXPANSION (7 features)[/h3]
Heaven in Warsim? But Heaven is Warsim!
* Added and reworked 15 god dialogues
* Added ability to drink with god
* Added ability to ask god to instantly sober you up
* Added ability to ask god to slightly sober you up
* Added ability to play Sudden death with god
* Added ability to play a broken 1000 dice version of sudden death with god
* Added ability to ask god for a wish (7 different possible wishes)
[h3]THE GREAT TRAILS BEYOND (3 features)[/h3]
A new kingdom upgrade connected to our beloved lands beyond!
* Added new kingdom upgrade 'Reclaim forgotten trails' (1k) (+1 lands beyond explore chance)
* Added new kingdom upgrade 'Improve forgotten trails' (2.5k) (+1 lands beyond explore chance) (2 total)
* Added new kingdom upgrade 'Expand forgotten trails' (8k) (+1 lands beyond explore chance) (3 total)



[h3]GAUNTLET OF FROST (3 features)[/h3]
Ever buy that gauntlet of frost update only to see that it was essentially useless... NO MORE!
* Added ability to smash 'The End' mountains with gauntlet of frost
* Added ability to hit any mountain with gauntlet of frost in lands beyond
* Added ability to dip gauntlet of frost into water bodies in lands beyond
[h3]NECROMANCY REWORKED (9 features)[/h3]
The previous use of necromancy wasn't good enough, a single wave and then all to dust just doesn't work as nicely as it could have. Well I've reworked it now so there is a bit more choice and a chance of preservation.
* Added ability to send undead for a single harrassment
* Added ability to send undead for a full repetetive attack
* Reworked undead attack to not always wipe surviving undead
* Added total living undead horde forces counter to undead altar building
* Added highly effective undead attack event
* Added effective undead attack event
* Added default undead attack event
* Added repelled undead attack event
* Added ineffective undead attack event


[h3]NEW YEAR DAWNING EVENTS (3 features)[/h3]
A little expansion to those end of year events!
* Added NEW YEAR DAWNING event that increases costs of hirable units slightly (credit Fenrir)
* Added NEW YEAR DAWNING event that decreases costs of hirable units slightly (credit Fenrir)
* Added NEW YEAR DAWNING event that removes all hirable peasants soldiers and knights
[h3]BARREN LAND RECLAMATION (1 feature)[/h3]
In late games I've seen the number of barren lands hit triple digits when I don't pay attention to it! Manually reclaiming that many is a feat... Well no longer, now you can just mass reclaim them all at once if you wish!
* Added ability to mass reclaim barren lands


[h3]BUGFIXES (12 bug fixes)[/h3]
More bugs fixed and hopefully not many new ones created by this update... PLEASE CODING GODS DON'T FORSAKE ME!
* Fixed Barbarian Warcamp options bug
* Fixed text bug with drunk warband (credit u/VideoVillain)
* Fixed ability to assess drunken warriors with incorrect option (credit u/OmegaXesis)
* Fixed missing drunken warriors robbery screen (credit u/OmegaXesis)
* Fixed drunken warriors wake up and attack options being blocked (credit u/OmegaXesis)
* Fixed Drunk Warcamp infinitely attackable (credit u/OmegaXesis)
* Fixed thi is a fuft bug (credit Brandon and Fenrir)
* Fixed tribute smallhaven text bug (credit m2xie)
* Fixed negative gold costing recruits in throne room (Credit TJtheSoundBoard)
* Fixed missing gold indicator after song of demons singer (credit TJ)
* Fixed infinite village tower explo loop (credit anonymoose_Canadian)
* Fixed public opinion not dropping for robbing gift tree visitor (Credit TJ)
[h3]EVERYTHING ELSE (4 features)[/h3]
This misc stuff that doesn't fit anywhere else!
* Made goblin gift giver 4x more common in throne room when goblin celebration is active
* Made goblin gift given 2x more common in throne room without goblin celebration
* Added debug location type forcer '67' in lands beyond screen
* Added gold indicator to monster pit if harnesses aren't purchased yet (credit TJ)
If you have any thoughts comments or encouragement leave a comment, I try to always reply! Also check out our discord which is pretty active and has become the defacto hub for Warsim's community these days! Link here - https://discord.gg/YyFAkry98w
Thank you all very much!
Huw