1. Warsim: The Realm of Aslona
  2. News

Warsim: The Realm of Aslona News

WARSIM COMMUNITY COMPETITION ANNOUNCEMENT

Hey guys so a little something to pass the time, I'm announcing the Warsim Community Competition.

HOW IT WORKS


Initially I will announce a subject of the competition, this will be an area of content for Warsim such as Human Names, Tavern Dialogues, Quest items, Name Suffixes, Troll Names and so on.

The competition will be put out on Warsim's reddit, discord, and steam communities, the best answer(s) each day will be awareded a choice of one of three steam keys.

And if the winner replies within the same day they can also choose the next days topic from a choice of three.

* You can submit as many times as you want, the more ideas the better!
* If you win you can still keep entering any of the future competitions.
* I'll try to add as many of the submissions to the game as possible as long as they fit.
* You can use generators/tools for names, anything you want, as long as it sounds like it could be an orc name I'm good!

TODAYS TOPIC: ORC NAMES


Come up with the best Orc names you can and submit them as comments on this thread!

The prize pool is (a choice of one of the following):

* System Shock 2
* Eador: Masters of the Broken World
* The Dwarf Run

For reference these are all of the current Orc names in the game!
  • Burgz
  • Orkaz
  • Kraskuul
  • Batuul
  • Brugak
  • Burzek
  • Burzak
  • Kurkaz
  • Kurtuul
  • Oraga
  • Bogrik
  • Agronak
  • Batul
  • Brugo
  • Bogrum
  • Borba
  • Borbo
  • Bugak
  • Brumph
  • Burz
  • Mug
  • Mor
  • Orag
  • Orok
  • Krognak
  • Kurz
  • Puiltag
  • Kurdan
  • Kulgha
  • Vrikdarok
  • Feldgulg
  • Rakgu
  • Karthurg
  • Guthakug
  • Slaugh
  • Rugbu
  • Yasl
  • Yadbmar
  • Mogrha
  • Malog
  • Mahrum
  • Gratrag
  • Gordan
  • Maknarz
  • Umurolg
  • Azuhel
  • Lorbuk
  • Lorbuul
  • Rogzum
  • Uzulha
  • Muzharz
  • Snagul
  • Snat
  • Zurghed
  • Vrigka
  • Zorguul
  • Zorghul
  • Relan
  • Gorgul
  • Gorguul
  • Gorghul
  • Krosh
  • Karosh
  • Kurgul
  • Gotnzok
  • Hugagug
  • Inkathurg
  • Grommok
  • Vitgut
  • Kabugbu
  • Frug
  • Targigoth
  • Yurik
  • Yurghuul
  • Yurghul
  • Ozzig
  • Azogg
  • Boldog
  • Bolg
  • Lug
  • Orcobal
  • Grishnakh
  • Snaga
  • Ugluk
  • Snaghul
  • Yurnakh
  • Snagnahk
  • Lughul
  • Gromnak
  • Drobol
  • Rhatrag
  • Bakk
  • Murzug
  • Gruzlok
  • Grizlok
  • Bago
  • Azuush
  • Kronarz
  • Murzad
  • Kurglak
  • Grulmok
  • Ghorgrol
  • Moghakh
  • Uzul
  • Gu-bad
  • Urku
  • Urk
  • Lurzkash
  • Dogah
  • Dusharg
  • Nazorz
  • Gimbrok
  • Grimhed
  • Snarlharog
  • Bol-bra
  • Shag'rog
  • Gargarthak
  • Grimeg
  • O-rok
  • Bolg'rog
  • Nazgolthul
  • Olgthugmur
  • U-nosh
  • Kashthullúrtz
  • Duzelbolg
  • Lugmaugul
  • Uthosta
  • Kargzuva
  • Drog-bug
  • Bravazog
  • Orz-naz
  • Gorkilthugdrak
  • Ongbag
  • Nergul
  • Roshbolgduz
  • Kargnazbru
  • Bradraggar
  • Gimgrigrunt
  • Mur'orc
  • Uork
  • Gol-nazg
  • Co-uf
  • Har'lug
  • Garbal'gor
  • Drakahork
  • Brubeichakrogg
  • Tegimbgultul
  • Ukashva
  • Brabadah
  • Bolck-zhul
  • Bei'duz
  • Grimarggim
  • Bruu
  • Durgar
  • Uunagzu
  • Grimnazg
  • Bolcknaguz
  • Bad'bruk
  • Hrish'grunt
  • Gash'dakh
  • Balbololg
  • Terad-uf
  • Raddraggar
  • Gornerlu
  • Prukzudish
  • Skabkrimlik
  • Nagbadbeiog
  • Thuggri
  • Thugdahk
  • Bur'kil
  • Uroshrongdu
  • Skabdugash
  • Ugagluk
  • Grimorklik
  • Glugnackuf
  • Urk'bei
  • Gimbtriggradorc
  • Gardragar
  • Gamegco
  • Dalongnosh
  • Du'ronglug
  • Bolga-zug
  • Orzunargo
  • Ugrimorklug
  • Jutulzockbolg
  • Uprukarog
  • Gorbalcorcelka
  • Kilgorgorliklurz
  • Gorthulmaugey
  • Baagrumlagglug
  • Drak'daharg
  • Buck'gar
  • Kashbalchedorz
  • Likmurzchak
  • Nákhthokgeybal
  • Lubagzugco
  • Thok-dushgrat
  • Shur-snarlbolck

An Update On Warsim Development

Hey everyone,

So while working on the choose your origin update my pc has started having some issues. I'm currently in the process of trying to get it sorted but It might take a little while.

I'm still commited to working on the game and honestly it feels weird to not be working on the thing constantly but for now my ability to code will be limited.

Will be back to normal soon enough hopefully but in the meanwhile I've still got a few ideas and plans as well as something exciting to announce tomorrow.

Thank you all for your continued support, it's been invaluable so far and I'm really excited for the future of Warsim!

Cheers

Huw

Ps. Hope everyone is staying safe and healthy through all this covid stuff!

Warsim 0.7.9.9 (Choose Your Origin Update, 40 Features)

CHOOSE YOUR ORIGIN SYSTEM (12 features)

So for the longest time unless you played a custom game your origin was completely random. Random is fun, but sometimes you don't want to be shoehorned into being a demonic servant, or a bandit overlord right out of the gate. Now the system has been expanded and you can still choose randomness in the way of the new FATE option, but otherwise you're welcome to choose an origin that suits you and your desired playthrough a little better. I've also added a few differences in some of the options so even choosing the same origin twice might give you variation.

* Added new screen when starting a new game where you can choose your game origin
* Added ability to choose fate (get a random origin)
* Added new origin 'pulled sword from stone' (+5 public opinion)
* Added new origin 'Village elder last in line gets the throne after the rest died in disaster' (Arena is destroyed, -public op)
* Added rare chance that the disaster kills off old croll and gives you a random new diplomat
* Added rare chance that the disaster kills off ghoryn pikener and gives you a random new general
* Added new origin 'Slave army conquest' (-public opinion, start with slaver fort, start with slave army, mass desertion of normal army)
* Added rare chance that the slaver fort is destroyed during the conquest and you don't start with it
* Added new origin 'Winner of a tournament of strength' (+opinion, start with two strong champions)
* Added new origin 'It's a long story' (+public opinion, +new item in throne room, +some gold)
* Added rare chance the the 'long story' has an extra part where you gain a strong champion called 'Omer the Friend'
* Removed origin select screen from custom games

MERMEN MADNESS (4.3 Billion features)

Was messing around with the mermen faces and added a new eye type with a lot of variants, combined with all other possible parts of mermen faces there are now twice as many possible which has added over 4 billion new faces that can be generated... you know for all the folk who got bored of the first 4 billion of them.

* Added new eye type to Mermen/Triton faces
* Created a total of 4346939520 (4.3 Billion) new Mermen/Triton faces (8.6 billion total faces now)

MAGIC FARM IMPROVEMENTS (6 features)

Thanks to a suggestion by u/TimSEsq the magic farm has been reworked to make more sense!

* Reworked Magic farm to give barrels worth of Bluetrii instead of singles (credit u/TimSEsq)
* Reduced barrels to 25 fruit per barrel
* Fixed Magic farm gramamr bug
* Added new screen for looking at buying fruit
* Added new screen for successfully buying fruit
* Added new screen for failing to buy fruit

BUGFIXES (13 features)

Pretty much all of these bugs were reported by you guys so thanks!

* Fixed the land is your text bug (credit u/DrakoGFX)
* Fixed issue with showing -25 gold charge for entering owned scorpion pit (credit u/Mr_Choke)
* Fixed Scorpion betting max being increased when you enter owned pit (credit u/Mr_Choke)
* Fixed adventuers quarter tavern mages quarter dialogue (credit u/Mr_Choke)
* Fixed paying for mystery slaver cuts of theme music bug (credit u/theGamingDictator)
* Fixed incorrect text saying cost of fight in owned arena will need to be paid by you too (credit u/OddAndQuirkyUserName)
* Fixed Darkdale champion market not refreshing with any new champions (credit Walker)
* Fixed you you text bug in refugee kingdom screen (credit u/DrakoGFX)
* Fixed missing space bug in refugee kingdom menu (credit u/DrakoGFX)
* Fixed taxes and subsidies title error (credit VineFynn)
* Fixed grammar bugs in rebellion text
* Fixed 6 text bugs in Skull sign building in Artifact market (credit Mata)
* Fixed metallic text bug in skull sign building in Artifact market (credit Mata)

EVERYTHING ELSE (7 features)

A few uncatagorisable features added including my favourite, the ability to capture those Oooh snakes you find while exploring the south!

* Added yearly tribute indicator to mystery slaver
* Added the ability to capture wild Oooh snakes found in the south for your monster pit if you have available slot (credit Xenoyaut)
* Added dead kingdom music to Ancient plague game over screen
* Added new graphic to ancient plague game over screen
* Reworked text and formatting for ancient plague game over screen
* Added new patron to Gro'Loks stump (thank you so much!)
* Added rent text showing up in scorp pit when you own scorpion pit (credit Dark)

SCREENSHOTS

The new origin choice screen


Some new mermen

Warsim Price Change Announcement

Hello everyone,

Just announcing that after 4 years of development and the 100+ updates on steam early access I am going to be increasing the price of Warsim on steam from $4.99 to $7.99 as of next month.

I'm always weary of pricing it to the point where it will exclude people who might genuinely want to play but I'm surviving almost entirely on a mix of Warsim and some savings at the moment and the difference in price really will make a difference for me.

I think when I first put the game on steam I didn't think much of it and wasn't sure if people would give it a chance but now after all this time and effort I know the game is worth it!

But regardless it will still be in seasonal steam sales and things so it will be possible to find it for less and it is still currently on 35% sale at it's current lower price :)

Happy to answer any questions and hear your thoughts!

Cheers

Huw

Warsim 0.7.9.8 (Another Batch Of Darkdale Fixes And Additions, 53 Features)

Hey everyone,

So as we approach Warsim 0.8 I've been finishing up fixed and adding stuff to Darkdale and the rest of the game. Next two updates will take me a bit more time but I'm excited!

DARKDALE THE VASSAL STATE (6 features)

When a new game starts Darkdales leadership is randomly generated, there's a 1 in 6 chance they will spawn as your vassal and the city will be loyal to you, in this eventuality there is now a screen explaining that and automatically unlocking the region leading up to darkdale and the region Darkdale is in so that you can instantly access it.

* Fixed chance of darkdale loading up as vassal state
* Added special screen for Darkdale becomming your vassal at game start (credit VineFynn)
* Added Darkdale vassal start unlocks Denland and Songwood in exploration
* Added alt vassal screen for if you have started game with full unlocked exploration
* Made it twice as rare to get Darkdale as a vassal immediately in normal mode (credit u/TheGamingDictator)
* Made it impossible to get Darkdale as a vassal in hard mode and beyond (credit u/TheGamingDictator)

EXTRA PARTY EVENTS (9 features)

Another pack of events that can happen at Nairo's parties to make it feel like repetetive!

* Added ability to intervine in guard breakup of party if you are king of darkdale (3 responses)
* Added guards scarper away then partygoer cheers outcome
* Added guards nod and leave outcome
* Added guards close party outcome
* Added Kaff pickpocketing random party event
* Added Nerrad stops Kaff pickpocketing random party event
* Added hiccuping drunk are you the ruler of YOURKINGDOM party event
* Added you look like the ruler of YOURKINGDOM party event
* Added man recognises you and bows party event

MUSHROOMS (8 features)

The mushroom trip screens were pretty lacking now they're fixed up and there's a few more of them!

* Fixed all mushroom trip text spacing bugs
* Fixed all mushroom trip text colour bugs
* Fixed pause bug with animated face trip screen
* Added word vibrations trip event
* Added imaginary riches trip event
* Added rolling floor trip event
* Added prebirth existence trip event
* Added what am I trip event

BUGFIXES (25 features)

A lot of bugs fixed from both reports and playtesting, thanks for the help guys!

* Fixed Kaff shop options bug (Credit Germpot and u/thebestroll)
* Fixed Kaff gives hands you text bug
* Fixed issue with asking for troop support from ally/vassal typo
* Fixed no indicator of relation loss when requesting troops from ally/vassal
* Fixed 3 text errors in head diplomat what I do question
* Fixed deserter joining screen text showing your current soldier and knight figures instead of how many are joining you
* Fixed no gold taken from slapping goblin
* Fixed no gold loss indicator of slapping goblin
* Fixed nerrad party story text bug
* Fixed Nairo draws on Flobert even if Nairo is passed out
* Fixed Nerrad passing out event freezes game
* Fixed myck eye question text bug (credit Steve Killbane)
* Fixed oldest tree goblin stone text bug (credit Steve Killbane)
* Fixed goblin stone text bug (credit Steve Killbane)
* Fixed Eloc text bug
* Fixed hireable prisoners removed from game bug
* Fixed not able to see your current gold when speaking to silver tongue in throne room
* Fixed text bug with silver tongue in throne room
* Fixed troop non-direct troop screen only shown if there are troops relevant to it
* Fixed missing linesplit when destroying musicians guild
* Fixed Darkdale ruled by you only shows your flag on their walls on main screen but not in any district
* Fixed Nairos intro text hair miscolouration
* Fixed Blackbank 1 gold deposit duplication bug (credit Snaith)
* Fixed incorrect text when getting error screen with kingdom name
* Fixed names with sir title appearing when rolling a random name for your character

EVERYTHING ELSE (5 features)

A couple of things I couldn't fit in the other categories!

* Added new screens for setting up trade and cancelling trade with Smallhaven
* Reworked diplomats what I do section of dialogue
* Added text showing how many chances to ask people to join you in the blackmarket you have
* Added tags next to owned real estate in Darkdale now
* Updated Darkdale blocked from entering screen to mention their king