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Warsim: The Realm of Aslona News

WARSIM COMMUNITY CHALLENGE - HERO TITLES

THE PANEL


A new edition to our community challenge is a panel of judges so it's not just my own choice! The new panel consists of TheGamingDictator, a vigarous bug eliminator and awesome moderator for our subreddit and Defender, a veteran player and contributor to Warsim from the Audiogames.net community.

In the most recent competition the panel voted unanimously for AlternateEnding's entries to the Tavern Dialogue competition. AlternateEnding chose 'The Darkness 2' as their prize and selected Hero Titles as the theme for todays competition. Congratulations once again AlternateEnding!

TODAYS THEME: HERO TITLES


Come up with titles that would follow the name of the various characters that could occupy the world, it says 'Hero' titles but these don't have to be heroic. There are currently 1994 of these titles in the game but if you manage to get some that aren't already there I'll be impressed. (Here's the list of them all over on the Warsim Wiki)

The prize pool is (a choice of one of the following):

* Cook Serve Delicious 2
* Demonicon
* Unexplored
* Or a copy of Warsim: The Realm of Aslona

For reference here are a few characters pulled from the proc gen system:

* Heimskr the Serpent
* Sir Kontas the Champion of Iron
* Sarkin the Furious
* Fargo Redglove
* Voskull the Boar-Lancer
* Aeveric the Runt
* Dijic the Stirring Slinger
* Saddoc the Adored Saviour
* Tychar the Warbard
* Orland the Infantile Magister
* Tyden the Lifesnatcher
* Nystrom the Aleblood

Excited to see what you guys will come up with and if the winner replies by the end of the day tomorrow they can also choose the next days topic from a choice of the following three:

* Short Jester Jokes
* Dialogues for prisoners in the dungeon
* Vampire Names (Dracula is already taken!)

WARSIM COMMUNITY CHALLENGE - TAVERN DIALOGUES

So Dzejrid won yesterdays competition among 229 total Orc names entered. They choose 'System Shock 2' as the prize and selected Tavern Dialogues as the topic of todays competition, Congrats Dzejrid!

TODAYS THEME: Tavern Dialogues


Come up with the best things you'd hear in taverns in game and submit them as comments here!

The prize pool is (a choice of one of the following):

* The Darkness II
* Sid Meiers Pirates!
* Wizardry 6 & 7
* Or a copy of Warsim

So this one is definitely a bit more challenging than orc names, but just try to think of the sort of stuff you could hear in the tavern of this fantasy realm. For reference here are a few dialogues taken from the TavernTalk.txt file, to see more you can find the TavernTalk.txt file in the Warsim data folder.

* I've been far west, that goblin ale is weaker than a new born babe
* How... how did I get this drunk
* One more drink I think!
* *hic* I'm the king! King of the wooorlldd... *hic*
* Everyone knows a kobolds dozen is 7
* Who farted? smells like an axeman's privy in here!
* Saw a naked orc the other day... I shudder at the thought

Excited to see what you guys will come up with, definitely more room for humour and creativity here than in yesterdays comp!

And if the winner replies by the end of the day tomorrow they can also choose the next days topic from a choice of the following three:

* Hero Suffixes (ie John the Great, Naxnar the Lost)
* Quest items (Things that can be found when adventuring such as, Gold Crown, Bronze Skull, Pile of old news scrolls, Diamond Greatsword)
* Human Names (Turning normal names backwards can sometimes reveal some real gold fantasy names)

WARSIM COMMUNITY COMPETITION ANNOUNCEMENT

Hey guys so a little something to pass the time, I'm announcing the Warsim Community Competition.

HOW IT WORKS


Initially I will announce a subject of the competition, this will be an area of content for Warsim such as Human Names, Tavern Dialogues, Quest items, Name Suffixes, Troll Names and so on.

The competition will be put out on Warsim's reddit, discord, and steam communities, the best answer(s) each day will be awareded a choice of one of three steam keys.

And if the winner replies within the same day they can also choose the next days topic from a choice of three.

* You can submit as many times as you want, the more ideas the better!
* If you win you can still keep entering any of the future competitions.
* I'll try to add as many of the submissions to the game as possible as long as they fit.
* You can use generators/tools for names, anything you want, as long as it sounds like it could be an orc name I'm good!

TODAYS TOPIC: ORC NAMES


Come up with the best Orc names you can and submit them as comments on this thread!

The prize pool is (a choice of one of the following):

* System Shock 2
* Eador: Masters of the Broken World
* The Dwarf Run

For reference these are all of the current Orc names in the game!
  • Burgz
  • Orkaz
  • Kraskuul
  • Batuul
  • Brugak
  • Burzek
  • Burzak
  • Kurkaz
  • Kurtuul
  • Oraga
  • Bogrik
  • Agronak
  • Batul
  • Brugo
  • Bogrum
  • Borba
  • Borbo
  • Bugak
  • Brumph
  • Burz
  • Mug
  • Mor
  • Orag
  • Orok
  • Krognak
  • Kurz
  • Puiltag
  • Kurdan
  • Kulgha
  • Vrikdarok
  • Feldgulg
  • Rakgu
  • Karthurg
  • Guthakug
  • Slaugh
  • Rugbu
  • Yasl
  • Yadbmar
  • Mogrha
  • Malog
  • Mahrum
  • Gratrag
  • Gordan
  • Maknarz
  • Umurolg
  • Azuhel
  • Lorbuk
  • Lorbuul
  • Rogzum
  • Uzulha
  • Muzharz
  • Snagul
  • Snat
  • Zurghed
  • Vrigka
  • Zorguul
  • Zorghul
  • Relan
  • Gorgul
  • Gorguul
  • Gorghul
  • Krosh
  • Karosh
  • Kurgul
  • Gotnzok
  • Hugagug
  • Inkathurg
  • Grommok
  • Vitgut
  • Kabugbu
  • Frug
  • Targigoth
  • Yurik
  • Yurghuul
  • Yurghul
  • Ozzig
  • Azogg
  • Boldog
  • Bolg
  • Lug
  • Orcobal
  • Grishnakh
  • Snaga
  • Ugluk
  • Snaghul
  • Yurnakh
  • Snagnahk
  • Lughul
  • Gromnak
  • Drobol
  • Rhatrag
  • Bakk
  • Murzug
  • Gruzlok
  • Grizlok
  • Bago
  • Azuush
  • Kronarz
  • Murzad
  • Kurglak
  • Grulmok
  • Ghorgrol
  • Moghakh
  • Uzul
  • Gu-bad
  • Urku
  • Urk
  • Lurzkash
  • Dogah
  • Dusharg
  • Nazorz
  • Gimbrok
  • Grimhed
  • Snarlharog
  • Bol-bra
  • Shag'rog
  • Gargarthak
  • Grimeg
  • O-rok
  • Bolg'rog
  • Nazgolthul
  • Olgthugmur
  • U-nosh
  • Kashthullúrtz
  • Duzelbolg
  • Lugmaugul
  • Uthosta
  • Kargzuva
  • Drog-bug
  • Bravazog
  • Orz-naz
  • Gorkilthugdrak
  • Ongbag
  • Nergul
  • Roshbolgduz
  • Kargnazbru
  • Bradraggar
  • Gimgrigrunt
  • Mur'orc
  • Uork
  • Gol-nazg
  • Co-uf
  • Har'lug
  • Garbal'gor
  • Drakahork
  • Brubeichakrogg
  • Tegimbgultul
  • Ukashva
  • Brabadah
  • Bolck-zhul
  • Bei'duz
  • Grimarggim
  • Bruu
  • Durgar
  • Uunagzu
  • Grimnazg
  • Bolcknaguz
  • Bad'bruk
  • Hrish'grunt
  • Gash'dakh
  • Balbololg
  • Terad-uf
  • Raddraggar
  • Gornerlu
  • Prukzudish
  • Skabkrimlik
  • Nagbadbeiog
  • Thuggri
  • Thugdahk
  • Bur'kil
  • Uroshrongdu
  • Skabdugash
  • Ugagluk
  • Grimorklik
  • Glugnackuf
  • Urk'bei
  • Gimbtriggradorc
  • Gardragar
  • Gamegco
  • Dalongnosh
  • Du'ronglug
  • Bolga-zug
  • Orzunargo
  • Ugrimorklug
  • Jutulzockbolg
  • Uprukarog
  • Gorbalcorcelka
  • Kilgorgorliklurz
  • Gorthulmaugey
  • Baagrumlagglug
  • Drak'daharg
  • Buck'gar
  • Kashbalchedorz
  • Likmurzchak
  • Nákhthokgeybal
  • Lubagzugco
  • Thok-dushgrat
  • Shur-snarlbolck

An Update On Warsim Development

Hey everyone,

So while working on the choose your origin update my pc has started having some issues. I'm currently in the process of trying to get it sorted but It might take a little while.

I'm still commited to working on the game and honestly it feels weird to not be working on the thing constantly but for now my ability to code will be limited.

Will be back to normal soon enough hopefully but in the meanwhile I've still got a few ideas and plans as well as something exciting to announce tomorrow.

Thank you all for your continued support, it's been invaluable so far and I'm really excited for the future of Warsim!

Cheers

Huw

Ps. Hope everyone is staying safe and healthy through all this covid stuff!

Warsim 0.7.9.9 (Choose Your Origin Update, 40 Features)

CHOOSE YOUR ORIGIN SYSTEM (12 features)

So for the longest time unless you played a custom game your origin was completely random. Random is fun, but sometimes you don't want to be shoehorned into being a demonic servant, or a bandit overlord right out of the gate. Now the system has been expanded and you can still choose randomness in the way of the new FATE option, but otherwise you're welcome to choose an origin that suits you and your desired playthrough a little better. I've also added a few differences in some of the options so even choosing the same origin twice might give you variation.

* Added new screen when starting a new game where you can choose your game origin
* Added ability to choose fate (get a random origin)
* Added new origin 'pulled sword from stone' (+5 public opinion)
* Added new origin 'Village elder last in line gets the throne after the rest died in disaster' (Arena is destroyed, -public op)
* Added rare chance that the disaster kills off old croll and gives you a random new diplomat
* Added rare chance that the disaster kills off ghoryn pikener and gives you a random new general
* Added new origin 'Slave army conquest' (-public opinion, start with slaver fort, start with slave army, mass desertion of normal army)
* Added rare chance that the slaver fort is destroyed during the conquest and you don't start with it
* Added new origin 'Winner of a tournament of strength' (+opinion, start with two strong champions)
* Added new origin 'It's a long story' (+public opinion, +new item in throne room, +some gold)
* Added rare chance the the 'long story' has an extra part where you gain a strong champion called 'Omer the Friend'
* Removed origin select screen from custom games

MERMEN MADNESS (4.3 Billion features)

Was messing around with the mermen faces and added a new eye type with a lot of variants, combined with all other possible parts of mermen faces there are now twice as many possible which has added over 4 billion new faces that can be generated... you know for all the folk who got bored of the first 4 billion of them.

* Added new eye type to Mermen/Triton faces
* Created a total of 4346939520 (4.3 Billion) new Mermen/Triton faces (8.6 billion total faces now)

MAGIC FARM IMPROVEMENTS (6 features)

Thanks to a suggestion by u/TimSEsq the magic farm has been reworked to make more sense!

* Reworked Magic farm to give barrels worth of Bluetrii instead of singles (credit u/TimSEsq)
* Reduced barrels to 25 fruit per barrel
* Fixed Magic farm gramamr bug
* Added new screen for looking at buying fruit
* Added new screen for successfully buying fruit
* Added new screen for failing to buy fruit

BUGFIXES (13 features)

Pretty much all of these bugs were reported by you guys so thanks!

* Fixed the land is your text bug (credit u/DrakoGFX)
* Fixed issue with showing -25 gold charge for entering owned scorpion pit (credit u/Mr_Choke)
* Fixed Scorpion betting max being increased when you enter owned pit (credit u/Mr_Choke)
* Fixed adventuers quarter tavern mages quarter dialogue (credit u/Mr_Choke)
* Fixed paying for mystery slaver cuts of theme music bug (credit u/theGamingDictator)
* Fixed incorrect text saying cost of fight in owned arena will need to be paid by you too (credit u/OddAndQuirkyUserName)
* Fixed Darkdale champion market not refreshing with any new champions (credit Walker)
* Fixed you you text bug in refugee kingdom screen (credit u/DrakoGFX)
* Fixed missing space bug in refugee kingdom menu (credit u/DrakoGFX)
* Fixed taxes and subsidies title error (credit VineFynn)
* Fixed grammar bugs in rebellion text
* Fixed 6 text bugs in Skull sign building in Artifact market (credit Mata)
* Fixed metallic text bug in skull sign building in Artifact market (credit Mata)

EVERYTHING ELSE (7 features)

A few uncatagorisable features added including my favourite, the ability to capture those Oooh snakes you find while exploring the south!

* Added yearly tribute indicator to mystery slaver
* Added the ability to capture wild Oooh snakes found in the south for your monster pit if you have available slot (credit Xenoyaut)
* Added dead kingdom music to Ancient plague game over screen
* Added new graphic to ancient plague game over screen
* Reworked text and formatting for ancient plague game over screen
* Added new patron to Gro'Loks stump (thank you so much!)
* Added rent text showing up in scorp pit when you own scorpion pit (credit Dark)

SCREENSHOTS

The new origin choice screen


Some new mermen