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  3. Transports • Patchnotes (1.09) ➥

Transports • Patchnotes (1.09) ➥

Changes:
- trains will choose a new platform when they waited for too long at a signal
- fixed: the station capacity was not recalculated after a bunch of goods expired or got deleted from the station
- fixed: money that the player will earn throught the transportation of goods that are about to expire will be calculated correcty now. That will lead to unprofitable transportation routes. Make sure to build routes with vehicles that are able to deliver goods in time. For long routes it will be necessary to build freight stations were the goods will be stored and their expiry timer will be reset. There is a station upgrade available for that.
- GUI changes
- fixed: a bug where train objects couldn't be removed
- fixed: vehicles will now no longer choose the wrong schedule entry
- trams can't switch rails on one tile anymore. You have to update your tram networks.
- tutorial task system
- compendium
- increased camera distance
- fixed: the loading time of vehicles will be calculated correctly now
- the steam avatar will now be used ingame
- the minimap will now show the current camera location on opening
- small objects will now be invisible when zooming out
- vehicles will now start with a short delay from the depot


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