Transports • Patchnotes (1.17) ➥

I've updated Transports with the latest changes!
- Update 1.17 -
- fixed a problem with large station stocks
- crash fix with cities
- fix for depot placement
- added russian city names
- city task changes
- soft shadows
- light settings can be changed in the theme now
- interface audio added
- new GUI style
- failed terrain height changes will display the preventing tiles now
- donations to a city can be done in 5 steps now
- bridge destruction fix (train bridges could be partly destroyed if a train was on it)
- bridges can be destroyed even if a vehicle is under it now
- building city streets (mayor) will cost money now
- fixed a problem with city street building
- new ingame help guides
- vehicles can preserve goods now
- bug fix: truck trailer jiggling
- achievements will not be granted if mods are active in a running game
- new opponent window in game customization
- 8 new achievements
- custom vehicle replacement manager tool
- street changes preview
- railroad crossings
- additional manufactory vehicles
- station priority (A station will be delivered with the amount of goods depending on its capacity now. A bus stop will no longer get as much passengers as an airport.)
- decorations
- buoy canal fix
- stations can de downgraded now (I've added a button to downgrade a station. That will make other stations more relevant to be delivered with goods.)
- rework of serveral vehicles and 10 new vehicles added
- small improvements for the ai track building system
I recommend starting a new game to test all new features.