Development update
Development Update for the upcoming version 1.15a
Please note: The update is available on the default branch now.
I've updated the testing branch version of the game with the latest features.
How to get the testing branch update?
Select Transports in your Steam library and open the settings window. You'll see a Beta Tab where you can choose the "testing" entry.
Canals
Channels can now be built in the game. Canals serve as transport routes for ships. Buoys can be built on the canals as a stop for ships.
Game performance improvements
I was able to improve the performance of the game considerably. On systems with a weaker graphics card, the game can run up to 2.5x faster. The game remains CPU intensive and that is a point that I will address in the upcoming updates.
ThemeSettings
All game data are summarized in a theme definition. In this definition, certain settings can now be changed (by mods). For example, Vehicle types or certain information windows can be deactivated now.
New scenario overview map
A system for overview maps was already implemented in the past. I have now replaced this with a new, more flexible system. In the future, the overview maps will serve as an entry point for scenarios (predefined maps with a fixed game goal). However, I will still need some time to complete the scenario system.
I've spent a lot of time improving my developer tools in the past few months. I have therefore decided to split update 1.15 into two smaller updates and thus shorten the waiting time for new content. The upcoming update 1.15b will offer, among other things, a new corporate headquarters system. With the construction of a headquarters and its expansion, additional options are unlocked, for example, with the managers.
Feel free to share your thoughts.
Thanks for your patience and support.
Please note: The update is available on the default branch now.
I've updated the testing branch version of the game with the latest features.
How to get the testing branch update?
Select Transports in your Steam library and open the settings window. You'll see a Beta Tab where you can choose the "testing" entry.
Canals

Channels can now be built in the game. Canals serve as transport routes for ships. Buoys can be built on the canals as a stop for ships.
Game performance improvements
I was able to improve the performance of the game considerably. On systems with a weaker graphics card, the game can run up to 2.5x faster. The game remains CPU intensive and that is a point that I will address in the upcoming updates.
ThemeSettings

All game data are summarized in a theme definition. In this definition, certain settings can now be changed (by mods). For example, Vehicle types or certain information windows can be deactivated now.
New scenario overview map

A system for overview maps was already implemented in the past. I have now replaced this with a new, more flexible system. In the future, the overview maps will serve as an entry point for scenarios (predefined maps with a fixed game goal). However, I will still need some time to complete the scenario system.
I've spent a lot of time improving my developer tools in the past few months. I have therefore decided to split update 1.15 into two smaller updates and thus shorten the waiting time for new content. The upcoming update 1.15b will offer, among other things, a new corporate headquarters system. With the construction of a headquarters and its expansion, additional options are unlocked, for example, with the managers.
Feel free to share your thoughts.
Thanks for your patience and support.