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ChilloutVR 2025r181 Hotfix 2

Changelog:
  • Added border and background colour on button blocks in category list view tabs
  • Added friend/prop/world/avatar category creation and deletion to menu and hooked up api endpoints
  • Added in-game profile pic uploading
  • Fixed an issue where if a remote client loaded your avatar faster than you, you would appear stuck in place for the remotes
  • Fixed an issue where your avatar would briefly hover after settling down from footsteps in Half-body & Desktop
  • Fixed 'ContentCloneManager' not getting animator in parent if the component was disabled
  • Fixed highlighting filtering pass not functioning properly
  • Fixed mirror pickupable state not being respected on startup
  • Fixed props spawned by SYSTEM and LocalServer bypassing the entirety of the filtering pipeline
    • Now they are integrated into the visibility check which is force-bypassed, so filtering is safely bypassed where it matters, without skipping required setup like audiomixergroup registration, component filtering, or event sanitation
    • Basically, this means the Game Server can now spawn real props on its behalf without jank
  • Fixed upload overlay not having a background colour
  • Fixed various main menu notifications and popups not appearing above modals
  • Hooked up reading asset name from GS create messages
  • Made Mini-Me feature save state across restarts
  • Made Self Portrait distance scale with playspace scale
  • Made the tool-tips for Self Portrait a bit more descriptive in both Quick Menu and Main Menu to alleviate confusion with implementation
  • Make sure 'CVRSyncHelper' doesn't explode while updating tick rate on world props which have not been enabled
  • General system stability improvements to enhance the users experience