ChilloutVR 2025r181 Hotfix 2
Changelog:
- Added border and background colour on button blocks in category list view tabs
- Added friend/prop/world/avatar category creation and deletion to menu and hooked up api endpoints
- Added in-game profile pic uploading
- Fixed an issue where if a remote client loaded your avatar faster than you, you would appear stuck in place for the remotes
- Fixed an issue where your avatar would briefly hover after settling down from footsteps in Half-body & Desktop
- Fixed 'ContentCloneManager' not getting animator in parent if the component was disabled
- Fixed highlighting filtering pass not functioning properly
- Fixed mirror pickupable state not being respected on startup
- Fixed props spawned by SYSTEM and LocalServer bypassing the entirety of the filtering pipeline
- Now they are integrated into the visibility check which is force-bypassed, so filtering is safely bypassed where it matters, without skipping required setup like audiomixergroup registration, component filtering, or event sanitation
- Basically, this means the Game Server can now spawn real props on its behalf without jank
- Fixed upload overlay not having a background colour
- Fixed various main menu notifications and popups not appearing above modals
- Hooked up reading asset name from GS create messages
- Made Mini-Me feature save state across restarts
- Made Self Portrait distance scale with playspace scale
- Made the tool-tips for Self Portrait a bit more descriptive in both Quick Menu and Main Menu to alleviate confusion with implementation
- Make sure 'CVRSyncHelper' doesn't explode while updating tick rate on world props which have not been enabled
- General system stability improvements to enhance the users experience