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Cymatically Muffed News

Forest and City Comics are In, New Campaign Levels Coming Soon

We've added the comics for the two remaining worlds and are back to building the campaign with new levels (including the next boss battle) expected shortly!



We've also added some new Muffed Merch!



[h2]Patch Notes V0.91[/h2]

Updates
  • Larger Keycards & better
  • Larger Terminals
  • Added Forest Comic
  • Added City Comic
  • Updated Base Comic
  • Various Campaign Level Balancing and Adjustments
  • Music Volume Balancing
  • Sound Effects Volume Balancing
  • Updated baddies to better indicate facing direction
  • Updated Steam assets
  • Nerfed Scientists
  • Increased taser damage
  • Added HUD scaling, namely for high player count split screen
  • Hide input flags when comics are being rendered
  • Fixed menu scrolling bug at super high framerates (over 2000fps)
  • Adjustments to HUD and Muffs for clearer inventory



New Comic, New Maps, and Better Training

We've had a busy week! We've updated the beginning of the campaign to provide a better learning experience for new players. We've updated and added some new maps for the survival and battle modes. We've also added in the intro comic for the first boss battle!

Updates
  • Added text labels to input hints
  • Updated Battery graphic
  • Updated Keycards and Switches to have a light effect
  • Lab levels balancing
  • Increased Turret fire speed and damage
  • Updated battle level "Explosives Yard"
  • Added First Boss Comic
  • Added survival level "Sitting Room"
  • Added battle level "The Maze"

Base Comic and HUD



The comic introduction for the Base World is in-game! It appears before the fourth level "Outside." Check it out and let us know what you think.

We're still working on the other introduction comics, with the first boss comic expected shortly!



We've also added in a HUD, it tracks the same basic info as your Muffs in a much larger format. It also includes the name of your currently equipped weapon (translations coming soon). If that's not really your style, the HUD can be turned off in the Gameplay Options Menu. :)

Campaign Comics

The first of the campaign world introduction comics is in-game, with more coming soon!

The Lab Comic introduces Dr. Wolfe and shows the beginning of your story. Will you be able to escape?

[previewyoutube][/previewyoutube]

Let us know what you think!

Muffed Online Play is Here

Muffed Online

We've added a new menu option both on the main menu screen and in the pause menu called "Invite Remote Friends". This option allows players to invite their Steam friends to play online. Friends don't need to own the game, or even be on the same OS!

NOTE: Players need to be Online and visible to send or receive invites.



Patch Notes v0.76
Updates
  • Added "Remote Friends" functionality
  • Added speedrun clock (accessible in Gameplay Options)
  • Added campaign level 11 "Into the Woods"
  • Added campaign level 12 "Encampment"
  • Added campaign level 13 "Foresters"


Bug Fixes
  • Campaign balance fixes
  • Fixed issue with Workshop server refusing connection