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Cymatically Muffed News

We are out of Early Access, Muffed has been Released!

It's been a long journey, but we're so excited that Muffed is now out of Early Access! If you'd like a peek behind the curtain, and some awesome extras, take a look at our Supporter Pack!

A big thank you to everyone who has come along for the ride. Let's get Muffed :D

Share a review, take some screenshots, maybe even a video! Let's see your epic in-game moments :)






Patch Notes v1.1

[h3]Patch Notes v1.1[/h3]
Updates
  • Added new Supporter Pack DLC (Supporter Edition)
  • Minor editor and documentation updates


Bug Fixes
  • Fixed minor bug with logo rendering
  • Fixed color shading on exploding players' and civilians' particle effects
  • Fixed controllable rockets in-game placement offset
  • Fixed AIs being alerted to a player's position when damaged by that player's controllable (or controllable payload - grenades, etc)
  • Fixed AIs not being alerted to a player's position when shot by that player due to a sound alert overriding the initial damaged alert

v1.0 is Here!

Thanks for your support! :) The patch notes are included below, but the highlights are: the conclusion of the Campaign with the Skyscraper World, new boss battles for the Lab and Forest worlds, new comics for all of the above, and fixes for all known bugs!


[h3]We will Officially Launch on June 3rd![/h3]
How You Can Help:

We're also working on some goodies for a Supporter Pack DLC, including behind the scenes photos and printable posters and giant banners! Fun Fact: if printed at in-game resolution (at 300 DPI), the full map for the campaign would need a 70ft x 27ft banner!


- Kelsam


[h3]Patch Notes v1.0[/h3]
Updates

  • Added Zephyr Stuff & Overlays
  • Added campaign level 03 "Chemical Warfare" (Chem Launcher Boss Battle)
  • Added campaign level 14 "The Maze"
  • Updated campaign level 15 "Foresters" (Forester Boss Battle)
  • Added campaign level 20 "Closed for Remodelling"
  • Added campaign level 22 "The Tower"
  • Added campaign level 23 "Operations Center"
  • Added campaign level 24 "Dr Wolfe in the Flesh" (Dr Wolfe Boss Battle)
  • Added bonus campaign level "Among Us"
  • Added battle level "Unleash the Swarm"
  • Added Lab Boss Comic
  • Added Forest Boss Comic
  • Added Skyscraper Comic
  • Added Skyscraper Boss Comic
  • Updated various levels
  • Added New Game+ Zephyr option
  • Added Alien AIs, walls, doors, and Stuffs
  • Added Campaign Map Support to Workshop
  • Removed Early Access menu and overlays
  • Added map previews for Survival maps
  • Updated AI Factory (Boss)
  • Added AI Horde Stuff placeholder to editor to enable AI Horde levels
  • Updated Dr Wolfe to have a gloved fist
  • Integrated final updates for international localization
  • Increased Laser Pistol damage
  • Updated Editor to not clear selection on right click and drag
  • Updated Muffs to shorten timer on reviving players and using weapon crates
  • Added the rest of the floppies for the achievement
  • Updated various lab break on hit items to deal various special effect damage
  • Added Elevator Stuffs
  • Updated soundtrack DLC to include Jungle Track
  • Updated Puc goal placement in Lab Puc Arena PvP Map
  • Updated terminals to sort objects wired to them


Bug Fixes

  • Fixed rare bug where bullets would sometimes go through an AI
  • Fixed bug with AI health when "Testing" levels from the Editor
  • Fixed rare bug where newly connected devices couldn't "Take Seat" of a disconnect device
  • Fixed bug with RC Car controllables tire animation
  • Fixed bug where old versions of the game wouldn't overwrite their settings files for new versions (Thank You @Lord of wood for troubleshooting with us once again!)
  • Fixed bug with exploding large numbers of break on hit items causing lag
  • Fixed explosions breaking Stuffs through walls
  • Fixed Boss Battle health not being adjusted by difficulty setting
  • Fixed bug with Editor not loading settings correctly when logging in and out
  • Fixed bug with Editor showing "Last Published" date before a map had been published
  • Fixed rare bug with Editor not saving maps correctly when Publishing
  • Fixed various bugs with including AIs in PvP maps
  • Fixed bug with terminals and HUD not rendering after language change
  • Fixed bug with Rockets drawing under Military Mech Boss
  • Fixed bug wth AIs not being alerted to Controllables after having seen a player
  • Fixed rare bug with AIs being alerted to the player's position when damaged by controllables or explosive barrels

It's the Final Countdown!

We are getting so close to our v1.0 release! This will be the last update before that time, and to celebrate we'll be putting Muffed on a deep discount from May 11th to May 25th. Thanks so much for your support and we'll see you on the other side! :D

- Kelsam


In addition to a bunch of performance and general game-feel improvements, this update completes the City World and includes the Cop Factory Boss Battle! Let us know what you think in the comments, or by leaving a review on the store page!



[h3]v0.97[/h3]
Updates

  • Added campaign level 16 "Shopping Center"
  • Added campaign level 17 "The Mall"
  • Added campaign level 18 "Security" (Cop Factory Boss Battle)
  • Added City Boss Comic
  • Updated break on hit items for more satisfying explosions
  • Updated all campaign levels to have more hidden items
  • Updated friendly fire balancing, removed suicides from "Very Easy" Mode
  • Added bounce speeds for different throwables
  • Added "Dark Theme" for the Public Level Editor
  • Updated AI sound alerting to have priority
  • Updated RC Cars and Rockets to use all types of switches
  • Updated controllables to automatically use keycards they have equipped
  • Updated controllables to have better interactivity range
  • Added delay to zoom in and out, to avoid accidental triggering when player gets "too excited" and squeezes their controller :D
  • Updated sound effects and music balancing
  • Added CopFactory enemy
  • Added pickup sound for special items, to better differentiate them from keycards


Bug Fixes

  • Fixed player dropping weapon when cancelling a throwable
  • Removed particle effects from objects being broken during explosions causing temporary lag
  • Fixed AI pathfinding bug after becoming unalerted at long distances
  • Performance improvements
  • Fixed rare bug with Cat Cannon sometimes hitting the player that shoots it
  • Fixed AIs with ranged weapons not chasing target after they left line of sight
  • Fixed "Very Easy" mode not starting/restarting levels with full batteries

Localization Update & New Weapons

[h2]The localization for all 9 languages that Muffed currently supports is now up-to-date![/h2]

Languages can be accessed from the Language Option in the Main Menu. Not seeing a language you think we should support? Let us know in the comments and we'll add it to the list of requested features!
[h2]
We've also added some new weapons; find them in the campaign and battle maps![/h2]

This weapons update puts us at 60 available weapons! Do you have a favorite?

[h3]V0.93[/h3]
Updates

  • Added BlowGun
  • Added TranqGun
  • Added Straw
  • Added SuppressedPistol
  • Added TranqInjector
  • Added Crowbar
  • Added CatCannon
  • Added Tranq Grenade
  • Added and balanced sounds for new weapons
  • Updated campaign and battle maps to include new weapons
  • Added alley Stuffs
  • Updated localization for all languages


If you haven't already seen the first of our three part trailer series, showcasing our co-op campaign, check it out in the language of your choice :) and keep an eye out for the other two videos: Battle and Workshop.

[h3]English[/h3]
[previewyoutube][/previewyoutube]

[h3]简体中文 (Simplified Chinese)[/h3]
[previewyoutube][/previewyoutube]

[h3]Pусский (Russian)[/h3]
[previewyoutube][/previewyoutube]

[h3]Español (Spanish)[/h3]
[previewyoutube][/previewyoutube]

[h3]Deutsch (German)[/h3]
[previewyoutube][/previewyoutube]

[h3]Português (Portuguese)[/h3]
[previewyoutube][/previewyoutube]

[h3]Français (French)[/h3]
[previewyoutube][/previewyoutube]

[h3]Italiano (Italian)[/h3]
[previewyoutube][/previewyoutube]

[h3]日本語 (Japanese)[/h3]
[previewyoutube][/previewyoutube]