Beta 3.2.1 - Walls and Character Creation Fix
Tonight's build includes all of the updates that were in Beta 3.2, along with the fix to character creation that caused me to revert 3.2. The update also includes a couple of things related to Walls and Towers.
As a reminder, beta 3.2 included:
Also...be on the lookout for an announcement tomorrow! :)
-Jonathan "Calandryll" Hanna
[email protected]
- Fixed a bug that caused the mood buff from having walls, towers, and stone entrances to not display.
- If your town has 10 or more walls, towers, and entrances, your townspeople will no longer get the mood debuff from nearby monsters.
As a reminder, beta 3.2 included:
- Added a short invulnerability timer that starts after you are hit and take damage. This timer reduces the chance of two or three monsters all hitting you at the same time and all causing damage.
- Fixed a typo in the broken axe quest.
- Removed the height increase that was added to a character's position after starting a new game or loading a save.
- Reduced the frequency of new quests after completing a quest if you still have at least one quest still open. This is to help reduce the feeling of quest spam if you complete a quest right before the timer wants to give you a new one.
Also...be on the lookout for an announcement tomorrow! :)
-Jonathan "Calandryll" Hanna
[email protected]
- HammerHelm Official Twitter: https://twitter.com/helm_hammer
- My Twitter: https://twitter.com/SuperSixStudios
- Discord Channel: discord.gg/8326Jef