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Beta 3.4.1 - Sliding Fix and Keybind Updates

Beta 3.4.1 fixes the bug that sometimes caused your character to slide past an NPC when you talked to them. Aside from being very rude, this also caused your character to get stuck in that state. The bug occurred if any of your dodge-roll keybinds were the same as your talk key. Part of this fix blocks rolling when in speaking range with a townsperson.

With that in mind, I've also made some changes and fixes to the keybind system.
  • You can no longer assign the same key to two different actions. I can't think of any reason you would want to do this, but if there is, please let me know.
  • Fixed a bug that caused the secondary key binds to not save.
  • Removed an extra slider for the shadow setting.

I'm still tracking the stuck keys bug. If you encounter a situation where your keys don't work (meaning you can't open your inventory, the escape menu, etc.) you can use the right-alt + L hotkey to add some more data to your log and email it to me.

You can find out how to do that in the Beta 3.4 announcement:

https://steamcommunity.com/games/664000/announcements/detail/1598139890298182826
Thank you again everyone who sent me log files and posted more information about the sliding character bug. I really appreciate it!!! :)

This weekend, in addition to continuing to look for the cause of the stuck keys bug, I'm going to focus more work on the Halloween Event. I hope to be to show some more progress soon!

-Jonathan "Calandryll" Hanna
[email protected]
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