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Beta 1.6 - Weapon Loading Fix

Tonight's build includes a fix for one of the two bigger bugs that I am tracking. Weapons that are imbued with a gem would fail to save correctly, resulting in losing the weapon upon loading the game.

The other bug I am still tracking involves farmers, herbalists, and alchemists sometimes pathing outside of town. Like WAY outside. They all use the same part of the pathing code, but I haven't been able to reproduce the bug yet.

This build also fixes a couple of other bugs:
  • The Orc Boss' weapons will no longer be occluded by the optimization system.
  • Nika the Dog will now correctly play her sit-idle animation when you are near her.

And speaking of Nika, the petting animation is done! I'll add the ability to pet her soon. ːsteamhappyː



Now that things are starting to settle down a bit, aside from bug fixing, I really want to get re-started on the new combat system!