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Test Build Beta 7.4 - Memory Optimization

Today's build has a big update to the way HammerHelm uses memory. Things have been a bit quiet lately as I've been working on this and it's a big change.

It's a new way of loading assets like the trees and buildings. This optimization cuts the initial memory use of HammerHelm by about 50%!

Because it affects loading the town, I've uploaded a test build before launching this to the live branch.

If you would like to check out the system, you can get it by doing the following:

1. In the Steam Client Library where it lists all of your games, right click on HammerHelm
2. Click Preferences
3. In the window that opens, select the "Betas" Tab
4. Enter the password to download this build - MemoryTest2020 - and click Check Code
5. You should get a message that the code is correct
6. Click the drop-down box and select BigUpdateTest

You shouldn't notice much of a difference other than the initial load takes a bit longer. After that, loading your town and placing new buildings should be fast.

I'm going to spend more time testing this and hope to launch it on Sunday unless we find any problems.

To get back to the live build:

1. In the Steam Client Library where it lists all of your games, right click on HammerHelm
2. Click Preferences
3. In the window that opens, select the "Betas" Tab
4. Choose “None” from the drop down
5. Steam should then revert back to the Alpha client

Thanks everyone!

-Jonathan "Calandryll" Hanna
[email protected]
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