Beta 7.5 - Memory Optimization and Fixes
Beta 7.5 adds the memory optimization we were testing in the test build along with improved performance for lower spec computers and some other big fixes. The memory optimization reduced the initial memory that HammerHelm needs when loading. This was a really big update to how HammerHelm loaded objects like trees and buildings into the scene so I wanted to be sure and test it thoroughly.
In addition to the memory optimization, I also optimized the trees used when set at the lowest setting. This should provide a performance boost for those playing on lower spec computers. I'm likely going to try something similar with the other trees to improve performance at all tree settings.
This update also includes some fixes:
-Jonathan "Calandryll" Hanna
[email protected]
In addition to the memory optimization, I also optimized the trees used when set at the lowest setting. This should provide a performance boost for those playing on lower spec computers. I'm likely going to try something similar with the other trees to improve performance at all tree settings.
This update also includes some fixes:
- The map UI can no longer be opened with other UI are already open.
- Footstep sounds now correctly play when on the Haunted Island.
- Fixed the collision for the small stone wall, allowing you to walk on top of it like the other walls.
-Jonathan "Calandryll" Hanna
[email protected]
- My Twitter: https://twitter.com/SuperSixStudios
- Discord Channel: discord.gg/soedesco