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Beta 8.0 - Orc Quest Updates and Monster AI

Today's build includes a pretty big update to the Orc Quest based on some feedback I received and some tweaks to monster AI.

The Orc Quest has been updates to be less grindy and take less time overall.
  • Made the Orc Island about 25% smaller.
  • Moved the second obsidian cave and skeleton dungeon closer to the Orc town.
  • Added an area with trees and sandstone closer to the Orc town.
  • Reduced the resource cost of some Orc buildings.
  • Removed the first town attack.
  • Moved the Goblin camps closer to the Orc town.
  • Fixed a bug that caused footsteps to not play when on the Orc island.

Note, if you have a save, started the quest already, and you are already on the Orc island, that quest will still use the old Orc Quest. Future play-throughs will use the new one.

This build also includes a couple of tweaks to monster AI:
  • Monsters now have a chance to attack immediately when they get in range.
  • Monsters now have a higher chance to attack when reduced to below half health.


Thanks again for the feedback everyone!

-Jonathan "Calandryll" Hanna
[email protected]
  • My Twitter: https://twitter.com/SuperSixStudios
  • Discord Channel: discord.gg/soedesco