Beta 11.5 - Engine Update and Controller Improvements
Today's update may seem small, but it's actually a big change as I updated to a later version of the engine that HammerHelm uses. Generally when I do this I like to release a small update (as far as new stuff and changes) as updating to a new engine version requires a lot of updates to support changes with the updated engine. I've been testing this for a couple of days now and feel like it's running well.
Overall you shouldn't notice anything different, but if you do see something that seems off, please do let me know!
This update does have two changes with regards to controller support. The controller selection for input fields (naming your character, your town, and renaming NPCs) now defaults to the input field rather than the close button. This was causing problems with inputting text since the field wasn't selected.
The Choose Dwarf UI has also been updated to allow for horizontal controls since the buttons appear next to each other left to right. Most UI default to up and down inputs, but that wasn't intuitive with this UI. I'll likely audit the other UI that have this similar look as well.
-Jonathan "Calandryll" Hanna
[email protected]
Overall you shouldn't notice anything different, but if you do see something that seems off, please do let me know!
This update does have two changes with regards to controller support. The controller selection for input fields (naming your character, your town, and renaming NPCs) now defaults to the input field rather than the close button. This was causing problems with inputting text since the field wasn't selected.
The Choose Dwarf UI has also been updated to allow for horizontal controls since the buttons appear next to each other left to right. Most UI default to up and down inputs, but that wasn't intuitive with this UI. I'll likely audit the other UI that have this similar look as well.
-Jonathan "Calandryll" Hanna
[email protected]
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