Beta 13.0 - Resource Tools
Tonight's update includes the new resource tool system and some controller enhancements.
Resource Tools
Pickaxes and hatchets have been added to the game!
Two new equipment slots have been added to the "Equipped" part of the inventory UI, one for your pickaxe and the other for your hatchet.

If you have a pickaxe or a hatchet in their slots, your character will automatically switch to use the correct tool based on what you are hitting. There is no need to manually switch using a hot key or opening your inventory. If you swing at nothing or attack a monster, your weapon will appear.
I made a quick video to show off how it works.
https://www.youtube.com/watch?v=d3EUB4iZqmI&feature=youtu.be
There are four levels for each tool, copper, iron, jade, and diamond.
For trees the better the hatchet the less hits it takes to chop it down. The same is true for mining stone with a pickaxe. For ore, you need the right pick to mine ore deposits. Copper picks can mine copper and iron. Iron picks can mine copper through jade. Jade picks can mine copper through diamond. And diamond picks can mine any of the ore including Blood Stone.
You'll also need a hatchet to smash Alchemy Logs, Supply Crates, and Dungeon Crates. These all still take only one hit regardless of what kind of hatchet you have.
Copper, iron, and jade tools can be crafted by the Metalworker. These can also be crafted at the Weaponsmith, in addition to the diamond tools. Metalworkers can also craft jade ingots. This is to make sure you can make jade tools if you haven't placed a Weaponsmith or Armorsmith yet. If you start a new character you get a copper pickaxe along with your weapons and potions.
This update also changes out the starting axe with a starting hammer. You can see that in the above video as well.
Controller Updates
I have to admit this was one of the more fun updates I've worked on in a long time. I really enjoyed getting the pickaxes and hatchets to automatically appear before your "attack" hit the object. It feels really good and I want to say thank you to everyone who suggested adding pickaxes and hatchets.
-Jonathan "Calandryll" Hanna
[email protected]
Resource Tools
Pickaxes and hatchets have been added to the game!
Two new equipment slots have been added to the "Equipped" part of the inventory UI, one for your pickaxe and the other for your hatchet.

If you have a pickaxe or a hatchet in their slots, your character will automatically switch to use the correct tool based on what you are hitting. There is no need to manually switch using a hot key or opening your inventory. If you swing at nothing or attack a monster, your weapon will appear.
I made a quick video to show off how it works.
https://www.youtube.com/watch?v=d3EUB4iZqmI&feature=youtu.be
There are four levels for each tool, copper, iron, jade, and diamond.
For trees the better the hatchet the less hits it takes to chop it down. The same is true for mining stone with a pickaxe. For ore, you need the right pick to mine ore deposits. Copper picks can mine copper and iron. Iron picks can mine copper through jade. Jade picks can mine copper through diamond. And diamond picks can mine any of the ore including Blood Stone.
You'll also need a hatchet to smash Alchemy Logs, Supply Crates, and Dungeon Crates. These all still take only one hit regardless of what kind of hatchet you have.
Copper, iron, and jade tools can be crafted by the Metalworker. These can also be crafted at the Weaponsmith, in addition to the diamond tools. Metalworkers can also craft jade ingots. This is to make sure you can make jade tools if you haven't placed a Weaponsmith or Armorsmith yet. If you start a new character you get a copper pickaxe along with your weapons and potions.
This update also changes out the starting axe with a starting hammer. You can see that in the above video as well.
Controller Updates
- Mappable buttons. This is still in testing so if you encounter any issues with it please let me know.
- You can now use a controller to place and rotate furniture.
- You can now invert the right stick on a controller.
- You can change the sensitivity of the left and right sticks on a controller.
- Fixed a bug that caused the footstep volume slider to ignore controller input.
I have to admit this was one of the more fun updates I've worked on in a long time. I really enjoyed getting the pickaxes and hatchets to automatically appear before your "attack" hit the object. It feels really good and I want to say thank you to everyone who suggested adding pickaxes and hatchets.
-Jonathan "Calandryll" Hanna
[email protected]
- My Twitter: https://twitter.com/SuperSixStudios
- Discord Channel: discord.gg/soedesco